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Particle
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« Reply #1 on: November 26, 2003 09:18 AM PST » |
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I know this is the code, but I think you can figure it out.
//-------------- // Cleric //-------------- // Clerics are good with Bludgeoning weapons but VERY good at healing spells. They also // know the basics behind offensive spells.
//Primary Skill: Defensive Casting //Secondary Skills: Healing, Energy, Bludgeoning
$SkillMultiplier[Cleric, $SkillSlashing] = 0.6; $SkillMultiplier[Cleric, $SkillPiercing] = 0.7; $SkillMultiplier[Cleric, $SkillBludgeoning] = 1.5; $SkillMultiplier[Cleric, $SkillDodging] = 0.7; $SkillMultiplier[Cleric, $SkillWeightCapacity] = 1.0; $SkillMultiplier[Cleric, $SkillBashing] = 0.5; $SkillMultiplier[Cleric, $SkillStealing] = 0.2; $SkillMultiplier[Cleric, $SkillHiding] = 0.2; $SkillMultiplier[Cleric, $SkillBackstabbing] = 0.2; $SkillMultiplier[Cleric, $SkillOffensiveCasting] = 0.9; $SkillMultiplier[Cleric, $SkillDefensiveCasting] = 2.0; $SkillMultiplier[Cleric, $SkillDivineCasting] = 1.0; $SkillMultiplier[Cleric, $SkillNeutralCasting] = 1.2; $SkillMultiplier[Cleric, $SkillSpellResistance] = 1.5; $SkillMultiplier[Cleric, $SkillHealing] = 2.0; $SkillMultiplier[Cleric, $SkillArchery] = 0.5; $SkillMultiplier[Cleric, $SkillEndurance] = 1.1; $SkillMultiplier[Cleric, $SkillMining] = 1.0; $SkillMultiplier[Cleric, $SkillSpeech] = 1.0; $SkillMultiplier[Cleric, $SkillSenseHeading] = 1.0; $SkillMultiplier[Cleric, $SkillEnergy] = 1.5; $SkillMultiplier[Cleric, $SkillHaggling] = 1.0;
$EXPmultiplier[Cleric] = 0.85;
//-------------- // Druid //-------------- // Druids are good with Bludgeoning weapons and are somewhat familiar with spells. They specialize in Neutral casting. // However they are also able to easily hide.
//Primary Skill: Neutral Casting //Secondary Skill: Hiding, Slashing, Spell Resistance
$SkillMultiplier[Druid, $SkillSlashing] = 1.5; $SkillMultiplier[Druid, $SkillPiercing] = 0.7; $SkillMultiplier[Druid, $SkillBludgeoning] = 0.6; $SkillMultiplier[Druid, $SkillDodging] = 2.0; $SkillMultiplier[Druid, $SkillWeightCapacity] = 2.0; $SkillMultiplier[Druid, $SkillBashing] = 0.5; $SkillMultiplier[Druid, $SkillStealing] = 0.2; $SkillMultiplier[Druid, $SkillHiding] = 2.0; $SkillMultiplier[Druid, $SkillBackstabbing] = 0.5; $SkillMultiplier[Druid, $SkillOffensiveCasting] = 0.7; $SkillMultiplier[Druid, $SkillDefensiveCasting] = 0.7; $SkillMultiplier[Druid, $SkillDivineCasting] = 1.0; $SkillMultiplier[Druid, $SkillNeutralCasting] = 2.0; $SkillMultiplier[Druid, $SkillSpellResistance] = 1.0; $SkillMultiplier[Druid, $SkillHealing] = 1.3; $SkillMultiplier[Druid, $SkillArchery] = 0.7; $SkillMultiplier[Druid, $SkillEndurance] = 0.8; $SkillMultiplier[Druid, $SkillMining] = 2.0; $SkillMultiplier[Druid, $SkillSpeech] = 1.0; $SkillMultiplier[Druid, $SkillSenseHeading] = 1.7; $SkillMultiplier[Druid, $SkillEnergy] = 1.2; $SkillMultiplier[Druid, $SkillHaggling] = 1.3; $EXPmultiplier[Druid] = 0.8;
//-------------- // Thief //-------------- //Thieves handle piercing weapons well enough, and are very good at hiding and backstabbing. //And of course, they are great at stealing.
//Primary Skill: Stealing //Secondary Skill: Hiding, Backstabbing, Piercing, Archery
$SkillMultiplier[Thief, $SkillSlashing] = 0.6; $SkillMultiplier[Thief, $SkillPiercing] = 1.8; $SkillMultiplier[Thief, $SkillBludgeoning] = 0.5; $SkillMultiplier[Thief, $SkillDodging] = 1.1; $SkillMultiplier[Thief, $SkillWeightCapacity] = 0.7; $SkillMultiplier[Thief, $SkillBashing] = 0.2; $SkillMultiplier[Thief, $SkillStealing] = 2.0; $SkillMultiplier[Thief, $SkillHiding] = 2.0; $SkillMultiplier[Thief, $SkillBackstabbing] = 2.0; $SkillMultiplier[Thief, $SkillOffensiveCasting] = 0.2; $SkillMultiplier[Thief, $SkillDefensiveCasting] = 0.2; $SkillMultiplier[Thief, $SkillDivineCasting] = 0.2; $SkillMultiplier[Thief, $SkillNeutralCasting] = 0.2; $SkillMultiplier[Thief, $SkillSpellResistance] = 0.3; $SkillMultiplier[Thief, $SkillHealing] = 0.5; $SkillMultiplier[Thief, $SkillArchery] = 1.6; $SkillMultiplier[Thief, $SkillEndurance] = 1.0; $SkillMultiplier[Thief, $SkillMining] = 1.0; $SkillMultiplier[Thief, $SkillSpeech] = 1.0; $SkillMultiplier[Thief, $SkillSenseHeading] = 1.0; $SkillMultiplier[Thief, $SkillEnergy] = 0.5; $SkillMultiplier[Thief, $SkillHaggling] = 1.5; $EXPmultiplier[Thief] = 0.8;
//-------------- // Bard //-------------- //Bards are much like thieves, except that they are a bit more evenly balanced.
//Primary Skill: Stealing //Secondary Skill: Archery
$SkillMultiplier[Bard, $SkillSlashing] = 1.3; $SkillMultiplier[Bard, $SkillPiercing] = 1.5; $SkillMultiplier[Bard, $SkillBludgeoning] = 1.3; $SkillMultiplier[Bard, $SkillDodging] = 2.0; $SkillMultiplier[Bard, $SkillWeightCapacity] = 0.8; $SkillMultiplier[Bard, $SkillBashing] = 0.2; $SkillMultiplier[Bard, $SkillStealing] = 2.0; $SkillMultiplier[Bard, $SkillHiding] = 1.8; $SkillMultiplier[Bard, $SkillBackstabbing] = 1.8; $SkillMultiplier[Bard, $SkillOffensiveCasting] = 0.3; $SkillMultiplier[Bard, $SkillDefensiveCasting] = 0.3; $SkillMultiplier[Bard, $SkillDivineCasting] = 0.3; $SkillMultiplier[Bard, $SkillNeutralCasting] = 0.5; $SkillMultiplier[Bard, $SkillSpellResistance] = 0.5; $SkillMultiplier[Bard, $SkillHealing] = 2.0; $SkillMultiplier[Bard, $SkillArchery] = 1.4; $SkillMultiplier[Bard, $SkillEndurance] = 2.0; $SkillMultiplier[Bard, $SkillMining] = 2.0; $SkillMultiplier[Bard, $SkillSpeech] = 1.0; $SkillMultiplier[Bard, $SkillSenseHeading] = 1.5; $SkillMultiplier[Bard, $SkillEnergy] = 0.6; $SkillMultiplier[Bard, $SkillHaggling] = 2.0; $EXPmultiplier[Bard] = 0.8;
//-------------- // Fighter //-------------- // Fighters are great with swords, namely slashing weapons. They are strong, but dumb. // They know nothing when it comes to spells. However they can easily wear armor and // wield all kinds of weapons.
//Primary Skill: Slashing //Secondary Skill: Bludgeoning
$SkillMultiplier[Fighter, $SkillSlashing] = 2.0; $SkillMultiplier[Fighter, $SkillPiercing] = 2.0; $SkillMultiplier[Fighter, $SkillBludgeoning] = 2.0; $SkillMultiplier[Fighter, $SkillDodging] = 1.5; $SkillMultiplier[Fighter, $SkillWeightCapacity] = 1.5; $SkillMultiplier[Fighter, $SkillBashing] = 1.6; $SkillMultiplier[Fighter, $SkillStealing] = 0.2; $SkillMultiplier[Fighter, $SkillHiding] = 0.2; $SkillMultiplier[Fighter, $SkillBackstabbing] = 0.2; $SkillMultiplier[Fighter, $SkillOffensiveCasting] = 0.1; $SkillMultiplier[Fighter, $SkillDefensiveCasting] = 0.1; $SkillMultiplier[Fighter, $SkillDivineCasting] = 0.1; $SkillMultiplier[Fighter, $SkillNeutralCasting] = 0.1; $SkillMultiplier[Fighter, $SkillSpellResistance] = 0.2; $SkillMultiplier[Fighter, $SkillHealing] = 1.2; $SkillMultiplier[Fighter, $SkillArchery] = 1.6; $SkillMultiplier[Fighter, $SkillEndurance] = 1.6; $SkillMultiplier[Fighter, $SkillMining] = 1.0; $SkillMultiplier[Fighter, $SkillSpeech] = 0.8; $SkillMultiplier[Fighter, $SkillSenseHeading] = 0.4; $SkillMultiplier[Fighter, $SkillEnergy] = 0.2; $SkillMultiplier[Fighter, $SkillHaggling] = 1.0; $EXPmultiplier[Fighter] = 1.0;
//-------------- // Paladin //-------------- //Paladins are much like Fighters, except that they are a bit more evenly balanced.
//Primary Skill: Bludgeoning //Secondary Skill: Healing
$SkillMultiplier[Paladin, $SkillSlashing] = 1.5; $SkillMultiplier[Paladin, $SkillPiercing] = 1.5; $SkillMultiplier[Paladin, $SkillBludgeoning] = 1.2; $SkillMultiplier[Paladin, $SkillDodging] = 1.5; $SkillMultiplier[Paladin, $SkillWeightCapacity] = 1.5; $SkillMultiplier[Paladin, $SkillBashing] = 1.5; $SkillMultiplier[Paladin, $SkillStealing] = 0.3; $SkillMultiplier[Paladin, $SkillHiding] = 0.3; $SkillMultiplier[Paladin, $SkillBackstabbing] = 0.3; $SkillMultiplier[Paladin, $SkillOffensiveCasting] = 0.2; $SkillMultiplier[Paladin, $SkillDefensiveCasting] = 1.2; $SkillMultiplier[Paladin, $SkillDivineCasting] = 1.0; $SkillMultiplier[Paladin, $SkillNeutralCasting] = 0.3; $SkillMultiplier[Paladin, $SkillSpellResistance] = 0.9; $SkillMultiplier[Paladin, $SkillHealing] = 1.3; $SkillMultiplier[Paladin, $SkillArchery] = 1.2; $SkillMultiplier[Paladin, $SkillEndurance] = 1.5; $SkillMultiplier[Paladin, $SkillMining] = 1.0; $SkillMultiplier[Paladin, $SkillSpeech] = 0.8; $SkillMultiplier[Paladin, $SkillSenseHeading] = 0.5; $SkillMultiplier[Paladin, $SkillEnergy] = 0.9; $SkillMultiplier[Paladin, $SkillHaggling] = 1.3; $EXPmultiplier[Paladin] = 1.0;
//-------------- // Ranger //-------------- // Rangers specialize in ranged weaponry. They are also good at finding their way when lost. // They can also wear armors and wield weapons easily enough.
//Primary Skill: Archery //Secondary Skills: Slashing, Sense Heading
$SkillMultiplier[Ranger, $SkillSlashing] = 1.2; $SkillMultiplier[Ranger, $SkillPiercing] = 1.1; $SkillMultiplier[Ranger, $SkillBludgeoning] = 1.2; $SkillMultiplier[Ranger, $SkillDodging] = 1.8; $SkillMultiplier[Ranger, $SkillWeightCapacity] = 1.0; $SkillMultiplier[Ranger, $SkillBashing] = 0.9; $SkillMultiplier[Ranger, $SkillStealing] = 0.5; $SkillMultiplier[Ranger, $SkillHiding] = 1.0; $SkillMultiplier[Ranger, $SkillBackstabbing] = 0.4; $SkillMultiplier[Ranger, $SkillOffensiveCasting] = 0.2; $SkillMultiplier[Ranger, $SkillDefensiveCasting] = 0.4; $SkillMultiplier[Ranger, $SkillDivineCasting] = 0.3; $SkillMultiplier[Ranger, $SkillNeutralCasting] = 0.3; $SkillMultiplier[Ranger, $SkillSpellResistance] = 0.2; $SkillMultiplier[Ranger, $SkillHealing] = 0.8; $SkillMultiplier[Ranger, $SkillArchery] = 2.0; $SkillMultiplier[Ranger, $SkillEndurance] = 1.2; $SkillMultiplier[Ranger, $SkillMining] = 1.0; $SkillMultiplier[Ranger, $SkillSpeech] = 1.0; $SkillMultiplier[Ranger, $SkillSenseHeading] = 2.0; $SkillMultiplier[Ranger, $SkillEnergy] = 0.7; $SkillMultiplier[Ranger, $SkillHaggling] = 0.7; $EXPmultiplier[Ranger] = 0.95;
//-------------- // Mage //-------------- // Mages are horrible with weapons and armor, but excel in anything that // relates to spells.
//Primary Skill: Offensive Casting //Secondary Skills: Energy
$SkillMultiplier[Mage, $SkillSlashing] = 0.3; $SkillMultiplier[Mage, $SkillPiercing] = 0.8; $SkillMultiplier[Mage, $SkillBludgeoning] = 0.3; $SkillMultiplier[Mage, $SkillDodging] = 1.2; $SkillMultiplier[Mage, $SkillWeightCapacity] = 0.6; $SkillMultiplier[Mage, $SkillBashing] = 0.2; $SkillMultiplier[Mage, $SkillStealing] = 0.2; $SkillMultiplier[Mage, $SkillHiding] = 0.2; $SkillMultiplier[Mage, $SkillBackstabbing] = 0.2; $SkillMultiplier[Mage, $SkillOffensiveCasting] = 2.0; $SkillMultiplier[Mage, $SkillDefensiveCasting] = 1.0; $SkillMultiplier[Mage, $SkillDivineCasting] = 2.0; $SkillMultiplier[Mage, $SkillNeutralCasting] = 1.8; $SkillMultiplier[Mage, $SkillSpellResistance] = 1.5; $SkillMultiplier[Mage, $SkillHealing] = 0.7; $SkillMultiplier[Mage, $SkillArchery] = 0.8; $SkillMultiplier[Mage, $SkillEndurance] = 0.4; $SkillMultiplier[Mage, $SkillMining] = 1.0; $SkillMultiplier[Mage, $SkillSpeech] = 1.2; $SkillMultiplier[Mage, $SkillSenseHeading] = 0.7; $SkillMultiplier[Mage, $SkillEnergy] = 2.0; $SkillMultiplier[Mage, $SkillHaggling] = 1.0; $EXPmultiplier[Mage] = 1.0;
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