Particle's Custom RPG
PCRPG Development
»
Development
»
Weapon Functions and Class-Specific Skills
Username:
1 Hour
1 Day
1 Week
1 Month
Forever
Password:
Home
Help
Search
Quick Search
Advanced Search
[Close]
Login
Register
Pages: [
1
]
« previous
next »
Print
Author
Topic: Weapon Functions and Class-Specific Skills (Read 487 times)
0 Members and 2 Guests are viewing this topic.
Mingan29
Orc Thrasher
Reputation: +0/-0
Posts: 116
Weapon Functions and Class-Specific Skills
«
on:
August 10, 2004 01:33 PM PDT »
Well, I was playing Perfect Dark (a FPS on the N64) and it occured to me- why can't weapons on here have double functions (And, also, need double skills.)
Examples:
Bows: Regular Arrows/Paralysis Arrows (Skills- Archery/Dodging)
Spears: Bashing people over the head (Skills- Pierce/Blud)
Spears: Throwing them at people (Skills- Archery/Piercing)
And for class-specific abilites, have it based off of remort level:
Examples:
Bard- #sing (uses an aura to take 1 coin per 15 seconds), #dance (1 per 10 seconds) and #insturment (1 per 5)
Mage- #light (same as Orb Of Luminance) #blind (gives target red screen and puts them in 3rd person) and #manadrain (duh!)
Ranger- #swim (allows underwater breath) #arrow (converts coins into arrows, depending on RL), and #blend (like hide, but only works on CPU)
Just a few ideas.
«
Last Edit: December 31, 1969 04:00 PM PST by Mingan29
»
Logged
Hollywood
Orb Member
Elvin Legion
Reputation: +0/-0
Posts: 418
(No subject)
«
Reply #1 on:
August 10, 2004 02:10 PM PDT »
Why would you bash somebody with a spear?
«
Last Edit: December 31, 1969 04:00 PM PST by Hollywood
»
Logged
Mingan29
Orc Thrasher
Reputation: +0/-0
Posts: 116
(No subject)
«
Reply #2 on:
August 10, 2004 02:16 PM PDT »
Quote from: "Hollywood"
Why would you bash somebody with a spear?
Not bash, hit. Bludgeon. My bad.
«
Last Edit: December 31, 1969 04:00 PM PST by Mingan29
»
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> Common Topic Symposium
=> Off-The-Wall (OTW)
-----------------------------
Assistance
-----------------------------
=> Documentation
=> Assistance & Feedback
=> The Dog House
-----------------------------
PCRPG Development
-----------------------------
=> Development
Loading...