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Sword Test 1
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Topic: Sword Test 1 (Read 1783 times)
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KoRo
Fat, Emo Robot
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Sword Test 1
«
on:
May 27, 2006 06:59 PM PDT »
My first rough idea for any sword (not necessarily Anchet's sword as the name may lead you to believe) as well as a new hammerpick, and another sword concept...plus a very basic looking bastard sword
Btw, anyone who is able to texture .max models, please please please say so, help wanted!
«
Last Edit: May 31, 2006 07:03 AM PDT by KoRo
»
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Particle
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«
Reply #1 on:
May 28, 2006 03:25 AM PDT »
Looks good, but I'm concerned about the polys.
«
Last Edit: December 31, 1969 04:00 PM PST by Particle
»
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KoRo
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«
Reply #2 on:
May 28, 2006 08:01 AM PDT »
I've already made a lower poly version of the hammer pick, but just to clarify, whats the max (estimate) polys you'd like on weaps?
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Last Edit: December 31, 1969 04:00 PM PST by KoRo
»
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Bovidi
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«
Reply #3 on:
May 28, 2006 08:15 AM PDT »
Hey Koro where did you get the version of 3dsmax that had a converter for Tribes. I have been looking around for the program for a while?
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Last Edit: December 31, 1969 04:00 PM PST by Bovidi
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Particle
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«
Reply #4 on:
May 28, 2006 08:38 AM PDT »
No more than 500.
«
Last Edit: December 31, 1969 04:00 PM PST by Particle
»
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The last clear was 2,739 days ago as of March 28, 2012. We're more or less eternal by this point.
Light from our sun has been to all three stars in the Centauri system since, passed Barnard's star years ago, and will be visiting Wolf 359 this July (2012).
KoRo
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«
Reply #5 on:
May 28, 2006 09:44 AM PDT »
Bovidi, im not sure where (I think Particle might have helped me out), but its something like a...DTS exporter? maybe? I really can't remember, it's been so long. If I find out, i'll be sure to let you know.
Particle, all of these weapons, including this one:
don't go above 200. I think we're in the clear.
Bovidi, I think it might be a Wavestudio exporter... thats .OBJ files, but seriously I don't remember...
«
Last Edit: December 31, 1969 04:00 PM PST by KoRo
»
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ChineseNeil
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«
Reply #6 on:
May 28, 2006 05:09 PM PDT »
where are the tizzle tight colors??
those models are only like 1 type base color
«
Last Edit: December 31, 1969 04:00 PM PST by ChineseNeil
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KoRo
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Reply #7 on:
May 28, 2006 08:14 PM PDT »
Quote from: "ChineseNeil"
where are the tizzle tight colors??
those models are only like 1 type base color
Quote from: "Caboose"
Btw, anyone who is able to texture .max models, please please please say so, help wanted!
«
Last Edit: December 31, 1969 04:00 PM PST by KoRo
»
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Sako
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«
Reply #8 on:
June 6, 2006 06:19 AM PDT »
your sword look like a star trek sword.. its not the kind of sword that we need. ( personal opinion )
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Last Edit: December 31, 1969 04:00 PM PST by Sako
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Artorius
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«
Reply #9 on:
June 6, 2006 07:26 AM PDT »
I think the swords look fine.. the yellow one looks more like a dagger to me.. though.
Anyways, trpg would be so much better if there were bigger class distinctions... *sighs*
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Last Edit: December 31, 1969 04:00 PM PST by Artorius
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Vorter_X_
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«
Reply #10 on:
June 6, 2006 10:03 AM PDT »
make a better crossbow
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Last Edit: December 31, 1969 04:00 PM PST by Vorter_X_
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KoRo
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«
Reply #11 on:
June 6, 2006 04:07 PM PDT »
I was thinking about crossbows just the other day...
Maybe something a little more mechanical in nature. That would look good.
And Sako, wtf does Star Trek ever have swords?
If I wanted this to be Star Trek PCRPG, I'd make Phasers.
(Star Trek Online biatches!!!!!!!!!)
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Last Edit: December 31, 1969 04:00 PM PST by KoRo
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villman420
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«
Reply #12 on:
June 6, 2006 08:03 PM PDT »
eyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyydjjjjjjj
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Last Edit: December 31, 1969 04:00 PM PST by villman420
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Vorter_X_
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«
Reply #13 on:
June 6, 2006 08:18 PM PDT »
make a battleth
«
Last Edit: December 31, 1969 04:00 PM PST by Vorter_X_
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KoRo
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«
Reply #14 on:
June 7, 2006 01:05 AM PDT »
Quote from: "Vorter_X_"
make a battleth
omg i completely forgot about Klingon Bat'leths...
...and Klingon D'ktahg...
...and Klingon Mek'leth...
...and Vulcan Lirpa...
but nothing tops the Sword of Kahless
«
Last Edit: December 31, 1969 04:00 PM PST by KoRo
»
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