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Raskolnikov
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« on: August 13, 2006 02:31 AM PDT »

I suggest you should get worstaims crash protection and the client crash protection by Plasmatic. There server has been crashing clients lately + a crash protection would be good. Lemme know if you need those 2 scripts.
« Last Edit: December 31, 1969 04:00 PM PST by Raskolnikov » Logged

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Xenos
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« Reply #1 on: August 13, 2006 02:53 AM PDT »

Could you send them to me? I'd like to see what they are.
« Last Edit: December 31, 1969 04:00 PM PST by Xenos » Logged

Raskolnikov
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« Reply #2 on: August 13, 2006 05:51 AM PDT »

You got aim? or any messenger? or you want me to email it?
« Last Edit: December 31, 1969 04:00 PM PST by Raskolnikov » Logged

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Xenos
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« Reply #3 on: August 13, 2006 06:05 AM PDT »

Quote from: "Raskolnikov"
You got aim? or any messenger? or you want me to email it?


Sent pm
« Last Edit: December 31, 1969 04:00 PM PST by Xenos » Logged

Corona
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« Reply #4 on: August 13, 2006 08:01 AM PDT »

The client crashing has been due to quest development/testing. Some buildings/disfiles cause client crashes when spawned. It is not a linebreak or other exploit, nor can it be protected against, but we should be done the crashy phase of the quest development soon.

Thank you for the comment and the information though. :)
« Last Edit: December 31, 1969 04:00 PM PST by Corona » Logged

Jeenyus
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« Reply #5 on: August 13, 2006 10:17 AM PDT »

Nice userbars, Cor :)
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Raskolnikov
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« Reply #6 on: August 13, 2006 12:10 PM PDT »

http://www.annihilation.info/downloads/ ... Client.zip

Xenos....its an open script...just dl it off ;)

Corona...that explains the client crash problems
If u still want the crash protection let me know. I havent tested the server so I cant say...but it might crashable.
« Last Edit: December 31, 1969 04:00 PM PST by Raskolnikov » Logged

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Xenos
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« Reply #7 on: August 16, 2006 02:21 PM PDT »

Quote from: "Corona"
The client crashing has been due to quest development/testing. Some buildings/disfiles cause client crashes when spawned. It is not a linebreak or other exploit, nor can it be protected against, but we should be done the crashy phase of the quest development soon.

Thank you for the comment and the information though. Sad  

This is just an observation.
« Last Edit: December 31, 1969 04:00 PM PST by Xenos » Logged

Particle
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« Reply #8 on: August 16, 2006 02:27 PM PDT »

Tribes chokes on itself from time to time.  The server app is unstable by default--especially when running a big mod.
« Last Edit: December 31, 1969 04:00 PM PST by Particle » Logged

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Kigen
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« Reply #9 on: September 2, 2006 12:05 PM PDT »

Last I heard the way PCRPG server was crashed in Tribes is via remoteeval spam.

There is a very simple fix.  Make a function that is called from every remoteeval function and check for when someone spams.  If the function returns false, make it so that the remote will just return.
« Last Edit: December 31, 1969 04:00 PM PST by Kigen » Logged

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