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Particle
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« on: November 10, 2006 09:59 AM PST »

If you'd like to talk about how you think the game should go, please do so here.
« Last Edit: December 31, 1969 04:00 PM PST by Particle » Logged

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« Reply #1 on: November 10, 2006 11:04 AM PST »

Another thought occurred to me in favor of a remort system. Players can continue playing as there is no real 'end game.' The problem that games with max levels encounter is that the developers have to continually produce endgame content to keep those end game players playing. This leaves new players a bit behind as early game content never changes because so much time is spent on the other end.

Another thing I'd love to see is a continued ability for admins to build quests. That's one of the best ways to continually provide new content for players. I hope a move to Source won't limit the abilities that admins have to create new content like that.
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sin
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« Reply #2 on: November 10, 2006 12:08 PM PST »

Thanks for the new place to discuss this topic.
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« Reply #3 on: November 10, 2006 12:59 PM PST »

the whole thing i dont like about remorting is people hiding behind monster characters. in tvt mod, you could whoop on people who had no idea how to fight. i think knowing how to fight should be a big part of a game.
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« Reply #4 on: November 10, 2006 01:39 PM PST »

Ok, just purchased HL2.  Downloading it right now. :)
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« Reply #5 on: November 10, 2006 06:16 PM PST »

I decided since this is a joint venture that we need a middle ground where we can do this.  I started another forum particularly for our HL2RPG.

Here's the link for all you developers that want to get in on it.

http://hl2rpg.8.forumer.com/index.php


All dev team members will receive moderator status on the forums.
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« Reply #6 on: November 12, 2006 05:04 PM PST »

we already agreed to do it here I thought
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« Reply #7 on: November 12, 2006 07:13 PM PST »

Besides--this isn't a joint venture.  It's a project I started about a year ago, and you said you'd like to join the project.
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« Reply #8 on: November 12, 2006 08:08 PM PST »

So what have you got so far?  What do we need?
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« Reply #9 on: November 14, 2006 04:32 AM PST »

We need to setup a voice conf with you, me, and a select group of people who are qualified to discuss gameplay before we do anything development-wise.
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The last clear was 2,739 days ago as of March 28, 2012.  We're more or less eternal by this point.

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« Reply #10 on: November 14, 2006 08:11 AM PST »

I'll see about getting a Ventrillo (teamspeak) server set up soon so we can do that.
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« Reply #11 on: November 14, 2006 12:17 PM PST »

alright
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« Reply #12 on: November 14, 2006 04:17 PM PST »

Hello.
:-)

What are the current ideas as far as a continually varied system of play for all levels of players?
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Particle
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« Reply #13 on: November 14, 2006 05:00 PM PST »

Nothing is final as of yet.  You're invited to the voice chat if you'd like to add your input.
« Last Edit: December 31, 1969 04:00 PM PST by Particle » Logged

The last clear was 2,739 days ago as of March 28, 2012.  We're more or less eternal by this point.

Light from our sun has been to all three stars in the Centauri system since, passed Barnard's star years ago, and will be visiting Wolf 359 this July (2012).
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« Reply #14 on: November 14, 2006 05:21 PM PST »

I don't think you want to hear my ugly voice.. ;-p

Is there a dedicated CS:S server we could all meet on so i can avoid installing additional software?

My input is not the best, but as of yet I do not know the limits of the Engine as far as map open-space rendering.  Obviously there are some bad-ass open areas in HL-2, but to what end is the implementation interested and how big are the maps, really.. and can we make use of the loading system that exists with the HL2 engine? (you load up areas as you walk in to them on huge areas; effectively loading a new map, but only for a few second pause)  Would that be abusable?  How could we make it not abusable?

Many thoughts.
« Last Edit: December 31, 1969 04:00 PM PST by Lidge Farkley » Logged

Lend your heart unto the divine mineral TOPAZ;
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Also Known As:  Alcoholic 007
My Page of tribes Tools and Helpful "FAQ" Stuff
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