Author Topic: Server-Side Optimization  (Read 6556 times)

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Xanth

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« Reply #15 on: July 8, 2004 10:07 am CDT »
Yes, but it would run Hella-Fast yes?
« Last Edit: December 31, 1969 06:00 pm CST by Xanth »


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UnderGod

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« Reply #16 on: July 8, 2004 03:42 pm CDT »
It wouldn't run at all.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
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NukNuk

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« Reply #17 on: July 8, 2004 04:36 pm CDT »
Xanth: So, hella fast?
« Last Edit: December 31, 1969 06:00 pm CST by NukNuk »

WolfTones

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« Reply #18 on: July 8, 2004 04:40 pm CDT »
Xanth: So, hella fast?= So very quick.







:)
« Last Edit: December 31, 1969 06:00 pm CST by WolfTones »
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Xanth

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« Reply #19 on: July 9, 2004 10:07 am CDT »
Quote from: "WolfTones"
Xanth: So, hella fast?= So very quick.

:lol:
« Last Edit: December 31, 1969 06:00 pm CST by Xanth »


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WolfTones

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« Reply #20 on: July 13, 2004 07:45 am CDT »
Have to teach these people the way of the Xanth. If i don't noone will eh?
« Last Edit: December 31, 1969 06:00 pm CST by WolfTones »
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NukNuk

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« Reply #21 on: July 17, 2004 11:12 pm CDT »
where can i look at the trpg source code?
« Last Edit: December 31, 1969 06:00 pm CST by NukNuk »

Hersh

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« Reply #22 on: July 18, 2004 01:41 am CDT »
scripts.vol
Search for a volumer on google to open it. All the code is in the *.cs files (use a text editor to open those).
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So...we remake rpg to be match games. (On time limit the server restarts everything goes back to zero.)  Then the server wouldn't need to save the character data. Now, how to do that and keep it fun...

Hersh
« Last Edit: December 31, 1969 06:00 pm CST by Hersh »

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Hack-N-Slash

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« Reply #23 on: July 18, 2004 03:49 pm CDT »
Anyone mind if my little fix breaks Deus Pack?  :lol:
« Last Edit: December 31, 1969 06:00 pm CST by Hack-N-Slash »
[size=200]I am a fat, wealthy, capitalist pig[/size]