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Particle
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« Reply #15 on: November 9, 2006 09:01 PM PST »

Wow, that's a really cool idea.  Also, I never thought about the remort system that way.  It is a good point though.
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« Reply #16 on: November 10, 2006 07:21 AM PST »

I think that's an awesome idea.  It would allow for endless upgrades and changes to the storyline.  Kudos.
« Last Edit: December 31, 1969 04:00 PM PST by sin » Logged

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« Reply #17 on: November 10, 2006 09:58 AM PST »

This isn't really a discussion thread.  I'll go ahead and make one.  Please continue there.
« Last Edit: December 31, 1969 04:00 PM PST by Particle » Logged

Last full clear was 1,878 days ago as of November 17, 2009.

Light from our sun has been to Proxima Centauri since then and just last month passed Rigel (Alpha Centauri).  We're now headed toward Barnard's Star and are 85.68% of the way there.  Ironically, we'll get there on September 27, 2010.

Missing a character made after September 27, 2004?  PM me about restoration.
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« Reply #18 on: June 28, 2008 11:39 PM PDT »

I'm terribly sorry to necro a topic that's 1.5 years old (my only saving grace is that it was stickied), but I've become much, much more interested in seeing PCRPG:S come to fruition. This is in part because I've finally gotten my hands on HL2 in the last year and am simply amazed by the power of the engine while still running smoothly on my moderately mediocre system.

I haven't heard anything from anyone about PCRPG:S in at least a year, and of course, a year ago I didn't care (because I didn't play HL2 then). So I guess an honest and frank answer would be best. Is PCRPG:S vaporware? Are there others wanting to see it? Or is it time to move on? Where does it stand at this point, and what still needs to be done?
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« Reply #19 on: June 11, 2010 08:15 AM PDT »

I want to see it!!!
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