Author Topic: This Period in PCRPG Episode 4 (9.18.2006)  (Read 4493 times)

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Particle

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This Period in PCRPG Episode 4 (9.18.2006)
« on: September 18, 2006 09:40 pm CDT »
I've just recorded episode four of TPIPCRPG for you guys.  In this episode, I discuss the upcoming PCRPG 3.36, give a recap of PCRPG 3.35, explore Particle Points, and TRPG ND--the new official continuation of TribesRPG!  It's good to do the show again.

Running time is 18:52 (lots to cover) and it is available in both MP3 and Ogg Vorbis.

Episode 4 (Q7 Ogg Vorbis, 32.9MB)
Episode 4 (224Kbps ABR MP3, 30.2MB)
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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-ShaNNaRa-

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« Reply #1 on: September 18, 2006 10:18 pm CDT »
Woohoo, popular whining!  :lol:
« Last Edit: December 31, 1969 06:00 pm CST by -ShaNNaRa- »



villman420

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« Reply #2 on: September 18, 2006 11:02 pm CDT »
what about adding my ideas to the server?
« Last Edit: December 31, 1969 06:00 pm CST by villman420 »

Particle

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« Reply #3 on: September 18, 2006 11:04 pm CDT »
Did you listen to the program?  I covered all of that.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

villman420

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« Reply #4 on: September 18, 2006 11:50 pm CDT »
you talked about the 4 things you listed to do in development, jail, PP, and the new tribesrpg.
« Last Edit: December 31, 1969 06:00 pm CST by villman420 »

Kyrie

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« Reply #5 on: September 19, 2006 12:24 am CDT »
Comments:

Teleset, you say in the audio that teleset will teleport players to an admin's crosshair. What is the difference between that and an admin's #teleport?
« Last Edit: December 31, 1969 06:00 pm CST by Kyrie »







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« Reply #6 on: September 19, 2006 12:25 am CDT »
Jail, AFK timer, pkkick, teleset, addlvls, setposition, thorr's hammer, deleting keldrinite bot, fix fine, new jail, afk detection, attack logout penalty, and new quests were all covered in the section about new stuff for 3.36.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Particle

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« Reply #7 on: September 19, 2006 12:26 am CDT »
Quote from: "Kyrie"
Comments:

Teleset, you say in the audio that teleset will teleport players to an admin's crosshair. What is the difference between that and an admin's #teleport?


to be honest, I forget
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Kyrie

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« Reply #8 on: September 19, 2006 12:30 am CDT »
#teleport will teleport a player/bot to the admin's cross hair (or the admin to their own crosshair), #teleport2 will teleport a player/bot to another player/bot. So I don't think we need a teleset, just the setlocation.
« Last Edit: December 31, 1969 06:00 pm CST by Kyrie »







Particle

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« Reply #9 on: September 19, 2006 01:11 am CDT »
I think I made a mistake.  teleset = setposition
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

villman420

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« Reply #10 on: September 19, 2006 09:43 am CDT »
what about bringing ski back, setting dust to work with exp system now, changing gods > 100 from blank to actual class name, changing keldrin armor to the maroon armor instead of fullplate skin(people might actually wear it, i would), idea of harsh punishments for mugging, able to carry more than 500 items so you arent scared to crash and lose it, buying more than 100 things from invy at a time.
« Last Edit: December 31, 1969 06:00 pm CST by villman420 »

Particle

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« Reply #11 on: September 19, 2006 10:50 am CDT »
if you want that stuff then add it to the thread

3.36 is still in collection phase, so what you heard in the show isn't necessarily all that will happen

Two of what the things you listed aren't being considered, though.
- >500 inv
- >100/click transactions (I thought I made this one clear in the thread)
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Kyrie

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« Reply #12 on: September 19, 2006 11:04 am CDT »
Is the addition of more bot spaces being considered? There really isn't enough slots for admins to spawn bots to play with.
Or is that more of a server limitation?
« Last Edit: December 31, 1969 06:00 pm CST by Kyrie »







Particle

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« Reply #13 on: September 19, 2006 02:43 pm CDT »
I can add more if wanted.  Most classes are limited to 10 or less, since that's the amount of names they have in the pool.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

12Stones

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« Reply #14 on: September 19, 2006 03:21 pm CDT »
As I watch this, I remember when I was first learning about MUDs..  interesting..

Perhaps this could expand more even after the initial release has died?  =)
« Last Edit: December 31, 1969 06:00 pm CST by 12Stones »

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