Particle's Custom RPG

PCRPG Development => Development => Topic started by: Raskolnikov on August 13, 2006 08:31 am CDT

Title: Crash Protection
Post by: Raskolnikov on August 13, 2006 08:31 am CDT
I suggest you should get worstaims crash protection and the client crash protection by Plasmatic. There server has been crashing clients lately + a crash protection would be good. Lemme know if you need those 2 scripts.
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Post by: Xenos on August 13, 2006 08:53 am CDT
Could you send them to me? I'd like to see what they are.
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Post by: Raskolnikov on August 13, 2006 11:51 am CDT
You got aim? or any messenger? or you want me to email it?
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Post by: Xenos on August 13, 2006 12:05 pm CDT
Quote from: "Raskolnikov"
You got aim? or any messenger? or you want me to email it?


Sent pm
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Post by: Corona on August 13, 2006 02:01 pm CDT
The client crashing has been due to quest development/testing. Some buildings/disfiles cause client crashes when spawned. It is not a linebreak or other exploit, nor can it be protected against, but we should be done the crashy phase of the quest development soon.

Thank you for the comment and the information though. :)
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Post by: Jeenyus on August 13, 2006 04:17 pm CDT
Nice userbars, Cor :)
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Post by: Raskolnikov on August 13, 2006 06:10 pm CDT
http://www.annihilation.info/downloads/ ... Client.zip (http://www.annihilation.info/downloads/PlasmSafeClient.zip)

Xenos....its an open script...just dl it off ;)

Corona...that explains the client crash problems
If u still want the crash protection let me know. I havent tested the server so I cant say...but it might crashable.
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Post by: Xenos on August 16, 2006 08:21 pm CDT
Quote from: "Corona"
The client crashing has been due to quest development/testing. Some buildings/disfiles cause client crashes when spawned. It is not a linebreak or other exploit, nor can it be protected against, but we should be done the crashy phase of the quest development soon.

Thank you for the comment and the information though. :(  

This is just an observation.
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Post by: Particle on August 16, 2006 08:27 pm CDT
Tribes chokes on itself from time to time.  The server app is unstable by default--especially when running a big mod.
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Post by: Kigen on September 2, 2006 06:05 pm CDT
Last I heard the way PCRPG server was crashed in Tribes is via remoteeval spam.

There is a very simple fix.  Make a function that is called from every remoteeval function and check for when someone spams.  If the function returns false, make it so that the remote will just return.