Author Topic: arg...  (Read 18493 times)

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Particle

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Re: arg...
« Reply #15 on: December 31, 2002 10:15 am CST »
I'm going to see what I can do to prevent this bash-off-map thing.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Crash

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Re: arg...
« Reply #16 on: December 31, 2002 02:21 pm CST »
D: Why?
It is really quite easy to fix. Disconnect, reconnect. Or, if going up, #recall.
« Last Edit: December 31, 1969 06:00 pm CST by Crash »

Darwin

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Re: arg...
« Reply #17 on: December 31, 2002 04:37 pm CST »
My powers are way too much for any mere mortal such as yourself undergod.  For I am superdarwin!  And only I may hold this power.


*watches Ozzy explode in a cloud of electric blue color*


*Ozzy respawns as himself, such as a Pheonix does*




*puts on Austin powers voice*
WHY WONT YOU DIE!

RAWR!!!!
(c) Ozzy corp. 2001
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Particle

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Re: arg...
« Reply #18 on: January 1, 2003 06:36 am CST »
Nah, I'm just going to fix the velocity.  I don't care who you are, you aren't going to make somebody fly through a wall and up a mountain with a hammer.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Darwin

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Re: arg...
« Reply #19 on: January 1, 2003 10:32 am CST »
t#global so you are saying that the speed of a bashed person will be slowed down to where they just bounce off the wall instead of go through it?  Now, how about outside?  How will outside bashings be affected?  Does that mean we shall have better golfing games because the golf ball wont be bashed off the map so often?
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Crash

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Re: arg...
« Reply #20 on: January 1, 2003 11:41 am CST »
If so, how about we remove the recovery time for #bash then. That way, we can still golf.
« Last Edit: December 31, 1969 06:00 pm CST by Crash »

Particle

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Re: arg...
« Reply #21 on: January 1, 2003 11:57 am CST »
I could engineer a golf mode I suppose.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Crash

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Re: arg...
« Reply #22 on: January 1, 2003 12:08 pm CST »
Yeah, they both golf target each other.
« Last Edit: December 31, 1969 06:00 pm CST by Crash »

Particle

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Re: arg...
« Reply #23 on: January 1, 2003 01:29 pm CST »
No, it would be an admin thing.  Kinda like fun mode with adminmod.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

UnderGod

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Re: arg...
« Reply #24 on: January 1, 2003 01:35 pm CST »
Darwin... The extent of my godlike powers have no limits..
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"

Darwin

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Re: arg...
« Reply #25 on: January 1, 2003 02:17 pm CST »
#cast demote ozzy

Ozzy goes from Admin lvl 5 to Admin lvl 4





Yes you do, see? lol
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Particle

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Re: arg...
« Reply #26 on: January 1, 2003 02:52 pm CST »
That would be from 4 to 3, Dar.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Darwin

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Re: arg...
« Reply #27 on: January 1, 2003 03:20 pm CST »
Right, um, what he said  ;D
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Particle

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Re: arg...
« Reply #28 on: January 2, 2003 05:25 am CST »
/me did #cast kamikazi and everybody dies.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

UnderGod

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Re: arg...
« Reply #29 on: January 3, 2003 03:14 am CST »
function killDarwin()
{
   $id = newgetclientbyname("Darwin");
   
   for (POlevel = 0;POlevel = 20;POlevel++;)
   {
     Player::Kill($id);
     Game::playerSpawn($id, True);
   }

   return 0;
}
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"