Particle's Custom RPG

Assistance => Assistance & Feedback => Topic started by: Unknow on November 3, 2002 06:50 pm CST

Title: mapping help!
Post by: Unknow on November 3, 2002 06:50 pm CST
every i needyour  help with mapping i wanna know if u can help with that . i host a no delicated server and i type exec(editor); in console but every time i type this my tribes crash   and when i start a deliacted server how can i map in ?,what i need to do to mapp ?in .you  know somehtink of that just replay me
Title: Re: mapping help!
Post by: Particle on November 4, 2002 02:46 am CST
copy all the vol files in RPG to base except scripts.vol  Then find the registerclientobjects.cs file from RPGmod (you'll need a vol extractor) and copy it to base.  After you've done that, you should be able to use the editor with the RPG items.  Be sure that you don't run RPGmod when editing... just run base.
Title: Re: mapping help!
Post by: Coal on November 4, 2002 05:15 am CST
Word!
Title: Re: mapping help!
Post by: Zieg_Feld on November 4, 2002 07:51 am CST
read Particle's Tribes Editor guide to get started..
Title: Re: mapping help!
Post by: Anonymous on November 4, 2002 10:39 am CST
Thanks to all who take time to help me i appreciated
thx  ;)
Title: Re: mapping help!
Post by: Jon on November 6, 2002 10:06 am CST
I doubt, what they said did help you...

cause i use to have the same problem.
Trying to open the exec(editor); and it would give you a
Kinell error or something similar to that wich would make crash your tribe everytime.  :-/

I had reinstall tribes, but this time i only used some scripts that had something to do with tribesRPG
and now, i have no problems with editating, only need of experience  ;)

some scripts where not compatible with tribesRPG (my deduction).

Good Luck  8)

-Jon-
Title: Re: mapping help!
Post by: Zieg_Feld on November 8, 2002 08:06 am CST
i don't know anything about dedicated servers, but all I did to edit was type exec(editor); after putting the vol files in the base folder. And if you want to save your map, put the rpgmap5 or whatever into the base/missions folder.