Author Topic: Tribes 2 RPG  (Read 8965 times)

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Zieg_Feld

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Tribes 2 RPG
« on: July 20, 2003 09:56 pm CDT »
Anyone know if the T2 RPG Mod is still being continued?
« Last Edit: December 31, 1969 06:00 pm CST by Zieg_Feld »

Particle

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« Reply #1 on: July 21, 2003 12:13 am CDT »
Sure is (and welcome back Zieg!  I missed ya).
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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-RPG-secretagnt

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« Reply #2 on: July 21, 2003 01:54 am CDT »
No it's not, it's been dead for over two years. Don't let never ending screen shots of the same thing fool you.
« Last Edit: December 31, 1969 06:00 pm CST by -RPG-secretagnt »
A two minute some is just one minute and 59 seconds too god damn long! AI AI AI AI AI

LastWish

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« Reply #3 on: July 21, 2003 02:27 am CDT »
Agnt, apparently you haven't been following the project very closely--its being developed as we speak.  Not at a rather fast pace, but it IS being developed.  Why don't you go spread false information elsewhere, it isn't needed here.
« Last Edit: December 31, 1969 06:00 pm CST by LastWish »

-RPG-secretagnt

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« Reply #4 on: July 21, 2003 04:07 am CDT »
LastWish, you have NO clue. I was practically Dev.
« Last Edit: December 31, 1969 06:00 pm CST by -RPG-secretagnt »
A two minute some is just one minute and 59 seconds too god damn long! AI AI AI AI AI

UnderGod

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« Reply #5 on: July 21, 2003 04:27 am CDT »
Yeah it is making progress.. I'd say it may be done by the time CS comes out for HL2. Might be longer than that.

Deus will be done with RM2 way before IS comes out.. I will be looking foward to that..
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
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« Reply #6 on: July 21, 2003 04:32 am CDT »
RM2 is gonna eat IS's asshole, if IS ever comes out. What's probably going to happen, is RM2 will get done, IS won't have anything, and they'll beg Deus to join the IS Dev. OH no no no, that's not what's going to happen. They'll try to make it look like a privelage for him to join their Dev team, like they have with everyone else. To say you're on the IS dev team these days, is BARELY even a title.
« Last Edit: December 31, 1969 06:00 pm CST by -RPG-secretagnt »
A two minute some is just one minute and 59 seconds too god damn long! AI AI AI AI AI

Eucons

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« Reply #7 on: July 21, 2003 06:37 am CDT »
Damn, agnt hit it on the head.
« Last Edit: December 31, 1969 06:00 pm CST by Eucons »
say(0, "#anon all 1 Why did the chicken cross the road?")
function["chicken=crossroad"]
#if(action=true{gettootherside})
function["chicken=stayput"]
#if(action=false{#delbot chicken})

LastWish

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« Reply #8 on: July 21, 2003 12:40 pm CDT »
Is it not being developed?  I think it is.. thats all I said.  You have a way of putting words into my mouth..
« Last Edit: December 31, 1969 06:00 pm CST by LastWish »

Deus_ex_Machina

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« Reply #9 on: July 21, 2003 01:01 pm CDT »
Heh, I dunno about RM2 coming out before IS, seeing as we have to make everything :p

But.. you never know.. when I was on the DEV team and coded a malarkey load of stuff with some bugs.. then I lost my internet.. I come back, they tell me they are starting over.. cuz my code had a few bugs in it and they didn't understand anything or some malarkey like that, I am like, WTF?

Trident said he'd add my stuff back in slowly.. well.. I don't see it, the only thing I see is my skills stuff which last I checked, wasn't used yet... or modded..

All I gotta say is, fork IS, When JI didn't have time to work on it, it pretty much ended there, and having most of the DEV goto SoV (which is no more)

I think RM2 has done a lot more already then IS :p

We got working kick-ass AI (Not even close to being done yet, and buggy still)

Real-Time Weapon Collison (weapons hit people, not a gay ass LOS check from your position)

HitBoxes for Players which also allows for stuff to be atteched too (thanks to SoV for putting up a Tut on GG)

Terr Bump-Mapping (Patch on GG)

Stamina, Sta in rm2 is in C++ so its much better than rm1 scripted Sta
Run/Walk toggle, Running takes Sta (only if you are moving!)

New GUI Objects.. guiIconCtrl.. Its acts like a icon on windows, but in-game

guiSpiderCtrl.. you'd have to see my CreateCharacter pic to see what this is (http://www.webersoft.net)

aahh what else...

I'll stop here :p

EDIT: Hahahaha nice.. filtered out my bad words and replaced it with some funny malarkey..
« Last Edit: December 31, 1969 06:00 pm CST by Deus_ex_Machina »
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UnderGod

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« Reply #10 on: July 21, 2003 01:34 pm CDT »
^

exactly  :P
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"

Particle

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« Reply #11 on: July 21, 2003 02:38 pm CDT »
Well, we could claim complete independence from TRPG and do whatever the hell we want.  Of course, we'd have to use different code :)
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

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UnderGod

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« Reply #12 on: July 21, 2003 03:13 pm CDT »
We don't have to claim that...

In a couple months, this server will be the longest lasting TRPG server ever.. Well except Red Dwarf which I wouldn't classify as counting because it hasn't been anywhere near base TRPG in about 4 years.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"

Zieg_Feld

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« Reply #13 on: July 21, 2003 03:29 pm CDT »
Ah, thats' good news! I can't wait to see how it's going to turn out..
« Last Edit: December 31, 1969 06:00 pm CST by Zieg_Feld »

-RPG-secretagnt

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« Reply #14 on: July 21, 2003 03:39 pm CDT »
Deus, you're the man!

And LastWish, wtf are you talking about.  :P
« Last Edit: December 31, 1969 06:00 pm CST by -RPG-secretagnt »
A two minute some is just one minute and 59 seconds too god damn long! AI AI AI AI AI