Particle's Custom RPG
Assistance => Assistance & Feedback => Topic started by: Morifen on July 24, 2003 12:39 am CDT
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Hi, im running tribes on a laptop with a 400mhrtz pentium 2 64 ram with software rendered graphics on a LAN connected with another computer to a DSL line through a switch. Normally I have no problems playing tribes on this computer, however I'm having an odd problem when trying to join in any RPG mod game. I get a "Connection to Server Timed Out" error after tribes almost connects to a game and then a short period of the program not responding. I have the mod successfully installed onto my other computer, and have seen no problems with it rendering it in software mode. Any ideas or help appreciated.
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I AM able to host a (non dedicated) game from this laptop. I'm just not able to join an internet hosted game...
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Add this to your autoexec.cs.
function onClientGhostAlwaysDone()
{
flushTextureCache();
purgeResources(true);
remoteEval(2048, "CGADone");
}
Note: Your commanders map wont load up, but it should help you join Rpg servers.
Hersh
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Add this to your autoexec.cs.
function onClientGhostAlwaysDone()
{
flushTextureCache();
purgeResources(true);
remoteEval(2048, "CGADone");
}
Note: Your commanders map wont load up, but it should help you join Rpg servers.
Hersh
and not having a commander map hinders you because?
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Atleast he was trying to help and offer a solution..