Particle's Custom RPG

Assistance => Assistance & Feedback => Topic started by: Morifen on July 24, 2003 12:39 am CDT

Title: Connection to Server Timed out
Post by: Morifen on July 24, 2003 12:39 am CDT
Hi, im running tribes on a laptop with a 400mhrtz pentium 2 64 ram with software rendered graphics on a LAN connected with another computer to a DSL line through a switch. Normally I have no problems playing tribes on this computer, however I'm having an odd problem when trying to join in any RPG mod game. I get a "Connection to Server Timed Out" error after tribes almost connects to a game and then a short period of the program not responding. I have the mod successfully installed onto my other computer, and have seen no problems with it rendering it in software mode. Any ideas or help appreciated.
Title: Also-
Post by: Morifen on July 24, 2003 01:03 am CDT
I AM able to host a (non dedicated) game from this laptop. I'm just not able to join an internet hosted game...
Title:
Post by: Hersh on July 24, 2003 01:59 am CDT
Add this to your autoexec.cs.

Code: [Select]
function onClientGhostAlwaysDone()
{
flushTextureCache();
purgeResources(true);
remoteEval(2048, "CGADone");

}


Note: Your commanders map wont load up, but it should help you join Rpg servers.

Hersh
Title:
Post by: eViL on July 24, 2003 02:56 am CDT
Quote from: "Hersh"
Add this to your autoexec.cs.

Code: [Select]
function onClientGhostAlwaysDone()
{
flushTextureCache();
purgeResources(true);
remoteEval(2048, "CGADone");

}

Note: Your commanders map wont load up, but it should help you join Rpg servers.

Hersh


and not having a commander map hinders you because?
Title:
Post by: Newbie on July 24, 2003 05:51 am CDT
Atleast he was trying to help and offer a solution..