Particle's Custom RPG
General => Off-The-Wall (OTW) => Topic started by: danman1122 on July 20, 2006 04:30 am CDT
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I was bored and I made this in 3ds MAX 2.5 a few mins ago.
http://http://i5.tinypic.com/20ic741.jpg
http://http://i5.tinypic.com/20ic77a.jpg
http://http://i5.tinypic.com/20ic7dh.jpg
http://http://i5.tinypic.com/20ic7jt.jpg
Also notice the creation of Tribes' smallest plasma gun evar.
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lol. maybe turn it into a mod? add funky weapons and stuff...(a shockwave gun that actually pushes people to their death?)
maybe a giant bouncy ball of death...
or a gun that skyrockets people high in the air and then....lets them fall =D
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Eh. I was just bored, so I felt like mutating all the objects in Tribes and see how the gameplay was like.
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how was it affected? And wait...how were you able to mutate those objects and then repackage the file w/ all of the models? I tried for hours to get it working, and I never could. I use Max 7
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Tribes is an old game, keep that in mind. You're gonna need 3D studio max r2.5, the version Dynamix used to compile their Tribes models, along with the STARSIEGE .dts exporters. The .dts plug-ins offered today are only compatible with Tribes 2/Torque.
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Forget I even asked.
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Oh I have the plugins but I can't seem to find the 2.5 version of 3d max anywhere, where did you get yours?
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what a waste of time lol
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Special Olympics Mod?
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Here is a weapon model I made for Tribes. It has been implemented in the client-side version of "Apocalypse Now", a realistic squad-based modification by [RR]Mister Pibb. This mod was probably the most realistic military sim for Tribes and also included an "aiming with iron-sights" system. Very unique.
XM16E1 when not in use:
http://http://img225.imageshack.us/img225/5771/xm16e1downwu8.jpg
XM16E1 while in view mode:
http://http://img142.imageshack.us/img142/292/xm16e1povqv4.jpg
Aiming the XM16E1:
http://http://img135.imageshack.us/img135/9251/xm16e1ironsightsxq8.jpg
The XM16E1 itself:
http://http://img135.imageshack.us/img135/8611/xm16e1receiverts4.jpg
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You should try making stuff for the RPG mod
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I'm thinking about making an optional TRPG client pack with greatly improved models with solid textures and sounds, but I do not know how to animate weapons yet.
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If you do, I'll provide the hosting for you with a link in my downloads so you can get some exposure.
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i wonder how many people know who danman really is...