Author Topic: IS forums part II  (Read 7697 times)

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ExplorerMan

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« Reply #30 on: September 17, 2003 10:43 am CDT »
Thank you Lidge :)
« Last Edit: December 31, 1969 06:00 pm CST by ExplorerMan »


Quote from: "General2k"
#3 dont be dumb like me..

Jason_Xero

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« Reply #31 on: September 17, 2003 12:19 pm CDT »
Quote from: "ExplorerMan"
Dynamix didn't bail. They were fired. There's a difference dude...


Yes I know they were 'fired' as you put it, but they could have continued making the Tribes series with Garage Games.  What I meant was even though they were fired, they gave up on it completely.

I think maybe one of them went to garage games then soon after released a patch for Tribes 2.
« Last Edit: December 31, 1969 06:00 pm CST by Jason_Xero »
Gotta love SBC with their 6Mbps tier for 45$
(Yes, on their site it only shows 3Mbps, but it is actually 6Mbps, I would know :)).


UnderGod

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« Reply #32 on: September 17, 2003 01:16 pm CDT »
GG is the Tribes2 dev team..

That is why it started.. They were pissed at Sierra, so they took their engine and started to sell the source.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"

ExplorerMan

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« Reply #33 on: September 21, 2003 12:23 am CDT »
Quote from: "Jason_Xero"
Quote from: "ExplorerMan"
Dynamix didn't bail. They were fired. There's a difference dude...

Yes I know they were 'fired' as you put it, but they could have continued making the Tribes series with Garage Games.


 Ok, this is what happened, and why:

1. Sierra bought a company called Dynamix and purchased copyrights for all of Dynamixs games (Past, present and future).
2. Dynamix started building a game called Tribes 2.
3. Sierra said "Release the game before it is done or e will fire you".
4. Dynamix released the unfinished version of Tribes 2 to the public.
5. Sierra said "Ok, the game doesn't work right, fix it or die".
6. Dynamix starts working on the various patches for Tribes 2 to fix all of the bugs in the game.
7. Tribes 2 works ok enough now for people to have fun playing.
8. Sierra decides that Dynamix is costing them more money then it is making.
8. Sierra FIRES most of the Dynamix employees
9. A few Dynamix employees got together and made Garage Games.

 Notice how Sierra didn't sell the copyright for the Tribes series to Garage Games? The fact is that if Garage Games didn't, doesn't and probably never will own a copyright in relation to Tribes. As such, they cannot do anything for, with, or against it, unless they want to get sued by Sierra.

 So for the last time, stop pointing your finger at the pawns, and point it at the money driven machine that forced them to move.
« Last Edit: December 31, 1969 06:00 pm CST by ExplorerMan »


Quote from: "General2k"
#3 dont be dumb like me..

UnderGod

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« Reply #34 on: September 21, 2003 12:50 am CDT »
The game engine that tribes 2 uses is called VL2. (Tribes used VL)

GG renamed the engine and called it Torque. (which is perfectly legal since they were the creators anyway)

THey made an agreement with Sierra to sell the source to coders, while Sierra gets a little pice of it.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"

Newbie

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« Reply #35 on: October 1, 2003 05:39 pm CDT »
Quote from: "ExplorerMan"
Ok, this is what happened, and why:

1. Sierra bought a company called Dynamix and purchased copyrights for all of Dynamixs games (Past, present and future).
2. Dynamix started building a game called Tribes 2.
3. Sierra said "Release the game before it is done or e will fire you".
4. Dynamix released the unfinished version of Tribes 2 to the public.
5. Sierra said "Ok, the game doesn't work right, fix it or die".
6. Dynamix starts working on the various patches for Tribes 2 to fix all of the bugs in the game.
7. Tribes 2 works ok enough now for people to have fun playing.
8. Sierra decides that Dynamix is costing them more money then it is making.
8. Sierra FIRES most of the Dynamix employees
9. A few Dynamix employees got together and made Garage Games.


That makes me want to hate Sierra enough to stop playing HL.
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

Lidge Farkley

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« Reply #36 on: October 2, 2003 01:51 am CDT »
I've been thinking...

Earthsiege 2 was made by Dynamix... right? (in fact it was under sierra)
Earthsiege 2 is a Windows 95 game right? (came out in 1995)
Tribes was based on Quake and ES2 engines from what I have read...

So....................... here's what I would like to speculate... but won't hold up as the story... though it fits the timeline.

When Starsiege came out and made the Earthsiege universe go crappy, then it was all over for Dynamix, but Tribes had come out at the same time as starsiege and was doing quite well.  Sierra saw this and demanded a tribes sequel (which was supposedly already planned) which was tribes 2.  From here follow what Explorer Man posted, though take note to start at option 2.
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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