Well, I was playing Perfect Dark (a FPS on the N64) and it occured to me- why can't weapons on here have double functions (And, also, need double skills.)
Examples:
Bows: Regular Arrows/Paralysis Arrows (Skills- Archery/Dodging)
Spears: Bashing people over the head (Skills- Pierce/Blud)
Spears: Throwing them at people (Skills- Archery/Piercing)
And for class-specific abilites, have it based off of remort level:
Examples:
Bard- #sing (uses an aura to take 1 coin per 15 seconds), #dance (1 per 10 seconds) and #insturment (1 per 5)
Mage- #light (same as Orb Of Luminance) #blind (gives target red screen and puts them in 3rd person) and #manadrain (duh!)
Ranger- #swim (allows underwater breath) #arrow (converts coins into arrows, depending on RL), and #blend (like hide, but only works on CPU)
Just a few ideas.