I can't freakin' remember what the differences are, but in the tests I remember that the FX-51 was much quicker than the Athlon 64 3400+ in handling video game type data, but the A64-3400+ was a tiny bit better as far as file server type processing. I could be wrong though... it's been at least 3 months since I looked at any of that stuff. ;-p
for Athlon64 3400+ came out like 3 weeks ago lidge... how could you have seen it 3 months ago...?
I am sorry, I owned myself with that one. :-D
What I meant to say was 4 weeks, but I wrote 3 months. See how retarded I can be some times? ahh well.
ANyhow, about 4 weeks a go Tomshardware.com got their copy of the AFX and tested it's values against the values of the A64. I added a week to what I meant to say because I didn't realise it has allready this far in to January.
Back Back B. *lighting bolt*
Ok... uhh... UG is mostly correct; the p4's require good cooling or they melt/shut off. I think that is due to their bus frequencies and their required input of power compared to the athlons. Of course, the older athlons have some heat issues too some times.... depending on the chip and the basic frequencies.
blah blah blah...
Particle has answered it well, though I would add that games take better advantage of dual-channel memory bandwidth where regular fileserver type processing doesn't need really need to, and therefore performs slightly less in the video-display department. I'm running on little bits of my memory so I am not sure as to this accuracy, but I do remember the FX was faster for gaming than the A64, and that would seem to make sense as the dual-channel memory advantage is present.
Adios!