Author Topic: Pets -> Long Time Companions  (Read 3724 times)

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Hersh

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Pets -> Long Time Companions
« on: January 23, 2004 08:40 pm CST »
How would one go about saving/loading a player's PersonalPetList with the player?
I had some ideas to make mercs a little more useful, but if they only last 1 hour, and go away when you leave, they'll still be pointless.

Hersh
« Last Edit: December 31, 1969 06:00 pm CST by Hersh »

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-Icer-

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Re: Pets -> Long Time Companions
« Reply #1 on: January 23, 2004 09:31 pm CST »
Quote from: "Hersh"
How would one go about saving/loading a player's PersonalPetList with the player?
I had some ideas to make mercs a little more useful, but if they only last 1 hour, and go away when you leave, they'll still be pointless.

Hersh


*leaves it to eViL*  :lol:
« Last Edit: December 31, 1969 06:00 pm CST by -Icer- »

-eViL-

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« Reply #2 on: January 23, 2004 09:36 pm CST »
add another variable set.  Deus tried to do something very similar, he titled his a Chocobo.  if you want to see what he did, i can give you the Chocobo.cs file and you can look through and see exactly how he saved and loaded it all.
« Last Edit: December 31, 1969 06:00 pm CST by -eViL- »
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