Author Topic: Map Converter  (Read 3107 times)

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Coal

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Map Converter
« on: November 14, 2002 02:21 pm CST »
My .map files wont convert!!!! I have done it many times before but they wont convert now.. This error comes up

========================================================================
FATAL:   code\quakemap.cpp @ 253
Invalid string on line: 15
========================================================================
FATAL:   code\zedSParse.cpp @ 153
Could not open zedVolume: castle2.zvl

What is it? Can anyone help me set up a converter or maybe tell me another way i can do it?
« Last Edit: December 31, 1969 06:00 pm CST by Coal »

Darwin

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Re: Map Converter
« Reply #1 on: November 14, 2002 02:52 pm CST »
err, you are making a tribes map right? shouldn it be .vol?

Are you using worldcraft to convert the map?
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Coal

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Re: Map Converter
« Reply #2 on: November 14, 2002 03:16 pm CST »
Yea its a tribes map, but when i try and convert the worldcraft.map into a .vol, that error pops up. For EVERYTHING i try and convert.. even stuff i already have in a vol.
« Last Edit: December 31, 1969 06:00 pm CST by Coal »

Particle

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Re: Map Converter
« Reply #3 on: November 14, 2002 03:57 pm CST »
Try a block.  If it fails, then it's in the setup and not a map glitch.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Coal

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Re: Map Converter
« Reply #4 on: November 14, 2002 04:41 pm CST »
I tried the block but it still didnt work? And the set up may be wrong, but i dont understand how it could be, all i need is the tribes.fgd build program right? and i know i have it loaded right.
« Last Edit: December 31, 1969 06:00 pm CST by Coal »

Darwin

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Re: Map Converter
« Reply #5 on: November 14, 2002 06:10 pm CST »
Something I dont understand.  When you get an error, why does it usually say the word "FATAL" in it?  When I was younger (8 years old) using the Windows 95 package that came with those old sound blaster kits, I got those errors all the time, and it freaked my out.  Every time I got one, I manually shut down the computer, and when I switched it back on (yes, it was the old kind with a switch)  I prayed that the comp wouldnt blow up.

I wonder what motard decided to use the word FATAL when making the error messages?
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Particle

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Re: Map Converter
« Reply #6 on: November 15, 2002 12:41 pm CST »
Fatal meaning the program cannot continue.  A failure in code too big to ignore.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Darwin

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Re: Map Converter
« Reply #7 on: November 15, 2002 02:10 pm CST »
Yes, but FATAL seems too strong a word.  Perhaps if the program extended a virtual knife out of its .dat folder and began to tear holes in my desktop, leaving it to bleed out it's binary code, then that would be the right term to use for FATAL.


For those who cannot distinguish between reality and fiction (i know a guy who cant)  there is no VIRTUAL KNIFE that will extend from a folder and cut up ur desktop  :P

« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Particle

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Re: Map Converter
« Reply #8 on: November 15, 2002 05:32 pm CST »
Maybe that used to happen.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Darwin

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Re: Map Converter
« Reply #9 on: November 15, 2002 06:11 pm CST »
How do you like the blood effects?  I used the latest in technology from MS-Paint to accomplish such feats.  Any better, and the blood could have been pixel shaded  :P
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »