Author Topic: To Particle: New Stuff  (Read 4456 times)

0 Members and 1 Guest are viewing this topic.

Trien

  • Undead Hero
  • ****
  • Posts: 247
  • Reputation: +0/-0
To Particle: New Stuff
« on: February 11, 2004 09:38 am CST »
i saw on the entry fourms that u said that u were making a new healing spell and a new place that was in between the Minos and ubers, i was wondering if they are done or u still making them
« Last Edit: December 31, 1969 06:00 pm CST by Trien »
So do all who see such times, but its not up for them to decide. All you have to decide is what to do with the time you have.

Some that live deserve death, some that die deserve life, but can you give it to them?

Sinister

  • Uber Menace
  • *******
  • Posts: 1,125
  • Reputation: +0/-0
    • http://www.stormpages.com/snowmann69
(No subject)
« Reply #1 on: August 1, 2004 09:42 am CDT »
This is one of the good ideas that should be looked at.
« Last Edit: December 31, 1969 06:00 pm CST by Sinister »

DeAtH-Abbadon

  • Orc Thrasher
  • ***
  • Posts: 172
  • Reputation: +0/-0
(No subject)
« Reply #2 on: August 1, 2004 02:52 pm CDT »
we need an area after cent as well
« Last Edit: December 31, 1969 06:00 pm CST by DeAtH-Abbadon »

neil

  • Elvin Legion
  • *****
  • Posts: 511
  • Reputation: +0/-0
    • http://www.google.com
(No subject)
« Reply #3 on: August 6, 2004 04:13 pm CDT »
what the freak.... place after cent is crazy... its like you'll have to be God+ to go there
« Last Edit: December 31, 1969 06:00 pm CST by neil »


BlAcK-IcE

  • Centurian Lord
  • ********
  • Posts: 2,643
  • Reputation: +0/-0
(No subject)
« Reply #4 on: August 10, 2004 02:09 pm CDT »
Stop complaining about new zones.
« Last Edit: December 31, 1969 06:00 pm CST by BlAcK-IcE »

LastWish

  • What's Yours?
  • Uber Menace
  • *******
  • Posts: 1,743
  • Reputation: +0/-0
(No subject)
« Reply #5 on: August 10, 2004 03:39 pm CDT »
Heal spells that are more effective depending on how high your defensive casting is..  that would be a capital addition!
« Last Edit: December 31, 1969 06:00 pm CST by LastWish »

-eViL-

  • Minotaur Rager
  • ******
  • Posts: 880
  • Reputation: +0/-0
(No subject)
« Reply #6 on: August 10, 2004 07:20 pm CDT »
I prefer the healing aura idea.  heals x hp based on skill level and effects all friendlies within x feet where x is also based on skill level.  min requirement could be like 750 d healing.  for every 100 in the skill it heals an extra 0.5 in 4 seconds and extends its reach 0.2 meters.  maximum could be like 1000 hp in 4 seconds reaching 20 meters.  uses x mana every 4 seconds as part of the healing process.

you could also add in a new sort of mana drain, un-regeneratable mana.  every mana used by an aura could only be replenished by vials.  sleeping and meditating wouldn't raise it.  this would be in effect to stop the aura from lasting forever due to mana regen or meditating while using it, players would have to purchase vials to keep their energy up.
« Last Edit: December 31, 1969 06:00 pm CST by -eViL- »
There's nothing ever wrong but nothing's ever right
Such a cruel contradiction

Sinister

  • Uber Menace
  • *******
  • Posts: 1,125
  • Reputation: +0/-0
    • http://www.stormpages.com/snowmann69
(No subject)
« Reply #7 on: August 10, 2004 07:56 pm CDT »
Sounds like a cool idea.  Write the script for it and I'll put it on my server next year when i host.
« Last Edit: October 21, 2004 08:36 pm CDT by Sinister »

FloPPy_PiLLoW

  • Elvin Legion
  • *****
  • Posts: 654
  • Reputation: +0/-0
(No subject)
« Reply #8 on: August 16, 2004 02:34 am CDT »
Ohhh sure he makes up the idea AND he has to write the script. Sounds real fair :P
« Last Edit: December 31, 1969 06:00 pm CST by FloPPy_PiLLoW »