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Lidge Farkley

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« Reply #30 on: January 14, 2005 08:56 pm CST »
Quote from: "12Stones"
Yeah..  I hate TRPG code.  I always feel like im doing the same thing over and over when scripting stuff, so I'm more of a code theorist.   aka im lazy and can't stick with one project =/


Hahaha... me too!
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
Lend your heart unto the divine mineral TOPAZ;
from which our reverent hearts and minds sprang.
Also Known As:  Alcoholic 007
My Page of tribes Tools and Helpful "FAQ" Stuff

Lidge Farkley

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« Reply #31 on: January 14, 2005 08:59 pm CST »
^While re-writing stuff you could repack all of the .cs files so that they are better organized by name... I started to do that, but as 12stones said... I got bored with it pretty quick.  Hersh said I am probably crazy for even starting.
:-)
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
Lend your heart unto the divine mineral TOPAZ;
from which our reverent hearts and minds sprang.
Also Known As:  Alcoholic 007
My Page of tribes Tools and Helpful "FAQ" Stuff

-eViL-

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« Reply #32 on: January 15, 2005 01:18 pm CST »
Quote from: "GStricto"
Quote from: "-eViL-"
i'd just make it so you can't drop coins in general, trade only.  make it so you do like #tradecoins <player> <amount>  and have it display or otherwise to say #finishtradecoins yes, just to confirm the trade.  No packs dropped.

The above method would work, would take some effort to code/impliment, but would work.

Very good idea, I'll start working on that sometime this weekend.  Screw createpack at all, if I keep it a #trade system where you can specify an ammount and player, it will stop the duping of all items.  Thanks for the great ideas guys.

no problemo, now give the credit.
« Last Edit: December 31, 1969 06:00 pm CST by -eViL- »
There's nothing ever wrong but nothing's ever right
Such a cruel contradiction

GStricto

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« Reply #33 on: January 15, 2005 01:55 pm CST »
Quote from: "-eViL-"
Quote from: "GStricto"
Quote from: "-eViL-"
i'd just make it so you can't drop coins in general, trade only.  make it so you do like #tradecoins <player> <amount>  and have it display or otherwise to say #finishtradecoins yes, just to confirm the trade.  No packs dropped.

The above method would work, would take some effort to code/impliment, but would work.

Very good idea, I'll start working on that sometime this weekend.  Screw createpack at all, if I keep it a #trade system where you can specify an ammount and player, it will stop the duping of all items.  Thanks for the great ideas guys.
no problemo, now give the credit.


No problem, Razore has credit for 2 or 3 of my new spells when you #w them so I'll give you credit on the objectives page.
« Last Edit: December 31, 1969 06:00 pm CST by GStricto »

Quote from: "Artorius"
Gnight.... Gstricto is obviously picking on you because he is a dirty racist.
So ironic that a heart made by man, when broken is easily fixed.   But a human hurt can last a lifetime.