I've been taking a course on Commercial Music Production over the summer. Over the last few weeks we (finally) got in to mixing, mastering, and effects processing. While there's nothing so grandiose here, I've decided to take what I've learned and try to apply it to PCRPG.
I haven't done much, tbh. The only thing i've done is gone through some of the in-game music (which only about 2% of the players listen to) and remastered it. For one, I took out all of the background noise, such as the fuzz, in the songs. Unfortunately, that also took out some of the timbre from the song, so I tried to compensate using equilization.
Here's a sample of what I have done, using the Keldrin Music. I made this track into a before/after so you can hear the difference. The first 10 seconds is before, and the latter 10 seconds is a continuation of the song, but remixed.
By no means is this a final version. Besides, I'm still just a student at it.