Author Topic: Does this script work?  (Read 21065 times)

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Khorne

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Does this script work?
« on: May 15, 2003 09:21 am CDT »
Just curios......... :D could have lots of fun anyways... need some feed back


//Tribes Fake Death Script (fixed!) all servers.  I think
//www.tribes4newbies.cjb.net
//put this in the autoexec file...exec("fakedeath.cs");
//Extract the ZIP file to your "Tribes\Config" directory with the folders
//turned on.  it should create the "Tribes\Config\" folder if it is
//not already there.
function id(%client)
   {

                   for(%i=2048; Client::getName(%i-100) != "ShadowHandO-Mega"; %i++)
                       {    
                       %client = %i;
                       }
 
                   return %client;
   }
function remotePlayer::whilefakedeathexecuted::playerstateindestructable(%client, %anim)
                   {
         playNextAnim(%client);
                   }

function remotePlayer::setAnimation(%client, %anim)
                   {
         playNextAnim(%client);
                   }

function remotePlayer::playerinvicible(%client, %anim)
                   {
         playNextAnim(%client);
                   }

function remotePlayFakeDeath(%client,%anim)
         {
           playNextAnim(%client);
         }


function fakedeath(%anim)
   {

   

     remoteEval(2048,PlayFakeDeath,%anim);

   }



EditActionMap("playMap.sae");

     bindCommand(keyboard0, make, "n", TO, "fakedeath();");
« Last Edit: December 31, 1969 06:00 pm CST by Khorne »
When two remain, so does the war, one must fall for there to be a reckoning.

Particle

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« Reply #1 on: May 15, 2003 05:18 pm CDT »
There is a really easy way to do it, but I don't use it and have forgotten.  No scripts required.

I consider this cheating, btw.  I don't want it here.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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