Author Topic: Christmas  (Read 34129 times)

0 Members and 2 Guests are viewing this topic.

Particle

  • Chief Codemonger
  • Administrator
  • Centurian Lord
  • ********
  • Posts: 5,904
  • Reputation: +20/-4
    • Particle's Custom RPG
Re: Christmas
« Reply #135 on: December 26, 2002 10:51 am CST »
heh, maybe his brain is

Good to see such lively spirits, Pecker.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Pecker

  • Server Mommy
  • Uber Menace
  • ******
  • Posts: 1,704
  • Reputation: +0/-0
Re: Christmas
« Reply #136 on: December 26, 2002 04:29 pm CST »
Thanks :)
« Last Edit: December 31, 1969 06:00 pm CST by Pecker »

Particle

  • Chief Codemonger
  • Administrator
  • Centurian Lord
  • ********
  • Posts: 5,904
  • Reputation: +20/-4
    • Particle's Custom RPG
Re: Christmas
« Reply #137 on: December 26, 2002 05:30 pm CST »
But a depressing orange sky is so fun!!

We need a better game to make an RPG from ehh
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Pecker

  • Server Mommy
  • Uber Menace
  • ******
  • Posts: 1,704
  • Reputation: +0/-0
Re: Christmas
« Reply #138 on: December 26, 2002 05:41 pm CST »
no not a new game, i love trpg :) But that orange sky might be the reason everyone wants to PK. It's screaming "kill someone!!" lol
« Last Edit: December 31, 1969 06:00 pm CST by Pecker »

Particle

  • Chief Codemonger
  • Administrator
  • Centurian Lord
  • ********
  • Posts: 5,904
  • Reputation: +20/-4
    • Particle's Custom RPG
Re: Christmas
« Reply #139 on: December 26, 2002 06:17 pm CST »
We need a T2-like engine.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Crash

  • Rapist!!!
  • Uber Menace
  • Posts: 1,079
  • Reputation: +0/-0
Re: Christmas
« Reply #140 on: December 26, 2002 08:38 pm CST »
Or you could just change the sky...
« Last Edit: December 31, 1969 06:00 pm CST by Crash »

Darwin

  • Centurian Lord
  • ********
  • Posts: 6,466
  • Reputation: +0/-0
    • http://www.mierda54.tripod.com
Re: Christmas
« Reply #141 on: December 26, 2002 08:45 pm CST »
Or port it to the Unreal or Quake III engine.


Hmm, Unreal shouldnt be too hard, visual basic...


Oh, yeah, I got a Visual Basic for Dummies book for Christmas. The thought of it amuses me, except for the fact that I still dont know how to use VB.

Good thing that book is semi-entertaining.
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Particle

  • Chief Codemonger
  • Administrator
  • Centurian Lord
  • ********
  • Posts: 5,904
  • Reputation: +20/-4
    • Particle's Custom RPG
Re: Christmas
« Reply #142 on: December 27, 2002 05:41 am CST »
What you don't understand about those engines is that it could never support a large enough map.  The Unreal 2003 engine would get closer, but I doubt if it would ever be able to do what Tribes already does.  Besides that, the terrain would be much harder to do.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.