Author Topic: Really only for particle  (Read 5023 times)

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Stealth_Hunter

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Really only for particle
« on: July 10, 2003 05:51 am CDT »
Hey Particle, once again, the good ole complainer  :D  But now, I have come to discuss a different topic... New zones. Gran kar ruins, was a good touch, its perfect, I like it the way it is. but we need a new zone... something for characters level 35-50... The Travellers den can get VERY crowded (like it was tonight). I would have started a poll in this post, but I wanted to make sure, that if the poll did have a higher percentage of a new zone, that you would actually take into consideration of putting one in. Which is why I wanted to ask before hand. If I, or another player, started a poll, about adding a new zone, alternative for the Den (levels 35-50) would you put one in if the poll passed?

Ps, sorry for complaining so much, and you've probably been asked for new zones so much. but anyway, thanks for your time
« Last Edit: December 31, 1969 06:00 pm CST by Stealth_Hunter »

Vorter_X_

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« Reply #1 on: July 10, 2003 06:06 am CDT »
i have an interesting zone he could put in but he must give me his version of the map so i can put it in

hed hafta choose loadout of monsters though
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

Newbie

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« Reply #2 on: July 10, 2003 06:38 am CDT »
Quote from: "Newbie"
Oooh, use my idea and stack the delkin dis on top of the den, it fits perfectly, and have bots spawn on both levels. Higher levels on the top, lower on the bottom.. I used to have a screenshot.

[Edit] Here it is.

<img src = "http://pic6.picturetrail.com/VOL154/1258888/2389577/28942899.jpg">


Vorter, my mapping skill pwns yours.  :P


*Whiny voice* Paaarrrrticle, let me do some mapping for you..
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

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« Reply #3 on: July 10, 2003 06:45 am CDT »
[Edit] Oops.
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

Particle

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« Reply #4 on: July 10, 2003 01:50 pm CDT »
I already had plans for another dungeon.  I guess another one wouldn't hurt.  I was going to make one to easy the mino lair level 95-101 problem.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Jonah

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« Reply #5 on: July 10, 2003 03:01 pm CDT »
Yes Newbie, but unfortunately your 'getting the maps to work' skills aren't so good  :wink:
« Last Edit: December 31, 1969 06:00 pm CST by Jonah »


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Xanth

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« Reply #6 on: July 10, 2003 03:27 pm CDT »
All I have to say is "Thanks Particle"
Your Popular server does have its bottlenecks. (Of course what server doesnt.)
« Last Edit: December 31, 1969 06:00 pm CST by Xanth »


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(Name: Xanth-911 ) BooYa!!

Newbie

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« Reply #7 on: July 10, 2003 04:33 pm CDT »
Quote from: "Jonah"
Yes Newbie, but unfortunately your 'getting the maps to work' skills aren't so good  :wink:


lol, it was working well th0ugh.. I left the server up with Blink in charge, came back from the beach and it wasn't working. I think he added somthing in that messed up the spawnpoints.
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

-Triton-

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« Reply #8 on: July 10, 2003 08:09 pm CDT »
Particle, you level legit on ur server 1-101 , you'll hate 35-50 most, I promise you heh..
« Last Edit: December 31, 1969 06:00 pm CST by -Triton- »
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UnderGod

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« Reply #9 on: July 10, 2003 08:54 pm CDT »
Not really..


Because the exp is bad?

Thats the whole point of the system.. You aren't supposed to level light speed.. Jesus.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
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-Triton-

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« Reply #10 on: July 10, 2003 09:03 pm CDT »
No one said you level like LIGHT speed, it would be nice for them to get exp, when I play'd it TDen was ALWAYS full unless it was an odd time
« Last Edit: December 31, 1969 06:00 pm CST by -Triton- »
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Talliun

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Dungeon Ideas..
« Reply #11 on: July 10, 2003 09:55 pm CDT »
Hey guys,

I had some ideas for new dungeons that you guys could use as a traveler's overload dungeon (as StealthHunter mentioned), and a minotaur overload dungeon (as Particle mentioned - used for overload and to help the higher leveling be a little less sluggish from 90+). The ideas are located in the development forum under the topic "New Dungeon Ideas for current PCRPG!. Check it out; let me know if any of them work.

Signed,

Talliun
« Last Edit: December 31, 1969 06:00 pm CST by Talliun »

Particle

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« Reply #12 on: July 10, 2003 11:21 pm CDT »
I wasn't really meaning that the zone was crowded, but the fact that it's always been hard to level from 95-101.  I figured the problem would just be MUCH worse with the new system, since that's almost 10k exp per level at that point.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Darwin

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« Reply #13 on: July 11, 2003 12:04 am CDT »
I think that the Minotaurs slashing and casting ability should be toned down a bunch in these early stages of a new generation of RPG'ers, who die in one hit from a minotaur.  I believe taht players should be able to enter into the minotaur chamber and fight them, as well as heal and all that stuff.  


HMM!  A magic mirror on the side of minotaur chamber.  You can ask it to heal you, and it will be a "rollthedice" thing, and one out of every 5 tries will heal you completely!
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Particle

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« Reply #14 on: July 11, 2003 12:41 am CDT »
You know, back in my day we just didn't run out in the middle of the room and get killed.  I never had a problem with the mino lair.  Of course, ours was different, but still.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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