Author Topic: Patch Changes  (Read 12712 times)

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Particle

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Patch Changes
« on: July 26, 2003 02:32 am CDT »
I'm making the following changes in armors:
Most or perhaps all armors will be in multi-piece sets.  You can mix and match the following typical pieces to these armors.

(1)Helmet
(2)Arm Plate
(2)Bracer
(2)Glove
(1)Shoulder Plates
(1)Cuirass
(2)Legging
(1)Pair of Boots

Of course, not all armors will conform completely to this guide.  For example, weaker items might consist of only three pieces--cuirass, pants, and boots.

Some armors may very well be all-in-one types.  Any suggestions?
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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UnderGod

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« Reply #1 on: July 26, 2003 03:00 am CDT »
Arm plate and bracers are pritty much the same thing.

I would say they were different if you weren't wearing protective gloves as bracers tend to protect your wrists too.

Personially, I would either ger rid fo arm plate or bracers, and put something for padding for underneath the armor..

For instance..

When Full body armor was first used, the only true way they could kill the soldiers wearing it was to use hammers or mauls.. In turn, they started to put malarkey loads of padding underneath..

They also wore a type of chain mail in the joint area where the plates would connect.. In case someone managed to attack there.. It wasn't perfect, but it helped.

Not to mention that when people wore chain mail or splint mail, They also had protective padding underneath as the mail would tear up the skin if unprotected.

It all comes down to how real you want to get.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
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Particle

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« Reply #2 on: July 26, 2003 05:30 am CDT »
Arm plates the way I want them to work is for the upper arms, bracers for the lower.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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UnderGod

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« Reply #3 on: July 26, 2003 06:50 am CDT »
If you are going ot go multipice, you should look like what you wear =/

The hardest part about the skinning is the combinations.. hmm
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
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Newbie

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« Reply #4 on: July 26, 2003 07:10 am CDT »
Holy malarkey, there's gonna be skins for these pieces of armor??

*gets a boner*
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

Particle

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« Reply #5 on: July 26, 2003 01:25 pm CDT »
If you want skins, make 'em yourself.  I'm a coder and I can make prefabs--that's just about it.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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« Reply #6 on: July 26, 2003 06:32 pm CDT »
I wish I knew how too  :cry:

We have to find somebody to make us some skins...
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

UnderGod

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« Reply #7 on: July 26, 2003 08:53 pm CDT »
I could make them, but do you realize how many skins you would need for all those combos?

over a hundred..

And for what?

No one would pay any mind the time and effor that would have went into making them..
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Vorter_X_

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« Reply #8 on: July 26, 2003 10:52 pm CDT »
=D hey particle u using WC or GTK still?
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

Particle

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« Reply #9 on: July 28, 2003 02:22 am CDT »
GTK
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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« Reply #10 on: July 28, 2003 03:14 pm CDT »
just figured id add in 2 cents. i remember when you added in the extra sarmor parts before. it confused the hell out of a lot of peeps who werent familer with the various armor parts. i spent i dont know HOW long trying to explain to peeps what was what and how they operated.
i found it a pain because going into the inventory screen to change a dozen pieces where before you only had to click one, was a small, but not insurmountable one.
it seemed that the majority of peeps that i spoke to (yes i know its been a while) wanted to keep that part simple preferring instead to have different weapons or different "suits" of armor, spells, smithable miscelanious stuff.
of course, i realize that i seem to be out of the loop now after seeing that you have a few new players and most of the old ones are now going by new names.

i like the idea of having helmets seperate though. they can easily be made into special items of significance. anyone ever read the Death Dealer books? the rest are just armor pieces that could just be added in a part of the whole of a suit.
« Last Edit: December 31, 1969 06:00 pm CST by EVIL_INC »
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Particle

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« Reply #11 on: July 28, 2003 11:32 pm CDT »
I'm using multi-piece armors.  If somebody is too stupid to understand that a glove and a boot can be used together, they shouldn't be playing.  Everything is going to have more depth--that's always been the plan.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Vorter_X_

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« Reply #12 on: July 29, 2003 04:42 am CDT »
btw particle did you figure out how to add more wads to it?
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

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« Reply #13 on: July 29, 2003 04:57 am CDT »
add wads to what... if its what i am thinking, i can tell you both how... lol
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Vorter_X_

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« Reply #14 on: July 29, 2003 05:56 am CDT »
gtk radiant doesnt work with tribes so we cant add new wad files to it without adding more code which i dont want to learn about right now
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »