Author Topic: Making .dis models for Tribes  (Read 6118 times)

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reeco

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Making .dis models for Tribes
« on: August 17, 2003 09:15 am CDT »
I've got the TribesTools collection as well as 3DS max 2.5, but I'm having trouble figuring out how to make an object I can use in the game. I know that Zed is for making map files, and I'm not interested in that right now. Even if I was whenever i try to use a batch to make it convert a .zcf into whatever extension a map file is it just crashes. possibly because I have XP?

But back to the first problem, what do I use to make objects? And how?

And could somebody explain what matilda2.exe does exactly? I know it makes generates material lists with textures and what not, but that goes right over my head.

problems:
1. how do I make .dis models?
2. Why does Zed crash when I try to make base models?
3. Please explain matilda like you would to a newb.

Any help is appreciated  :)
« Last Edit: December 31, 1969 06:00 pm CST by reeco »

eViL

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« Reply #1 on: August 17, 2003 01:35 pm CDT »
zed... i have always known as a set of custom models for tribes.. not a program....
« Last Edit: December 31, 1969 06:00 pm CST by eViL »
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Hersh

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« Reply #2 on: August 17, 2003 10:39 pm CDT »
Zed's a program, I have it.  :P
But, I prefer Wc.

Matilda is used for editing DML's, Tribes and Zed need those, but WC doesn't, not sure why though...

reeco, I think you might find help here...
http://http://www.angelfire.com/ca2/psychosworld2/gamespages/trpgfaqlist/rpg5005faq.html

Hersh
« Last Edit: December 31, 1969 06:00 pm CST by Hersh »

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Lidge Farkley

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« Reply #3 on: August 31, 2003 03:36 am CDT »
ahem... YOU have 3dsmax 2.5?

Is it ripped or is it the real version?  I would like a copy if possible.  I really really would like to make models for specific things in tribes1/trpg, but I cannot because I don't have max2.5.  I do, however, have the required plugin which will allow exportation of MAXShapes to the proper Tribes format.

ANyhow... the link hersh gave is to my FAQ on the subject.  There is a whole lot of information on using matilda.exe and what exactly it does.


To make a .dis shape you need one or the other of the following combinations:
1- TribesTools Pack
  - contains Matilda.exe, Zed.exe, Volume programs... BMP to PBMP converters

OR

2- World Craft (or Hammer, or whatever valve is calling it these days)
  - the TPGG textures.wad file... which I attempted to make, but my Wally went to hell on my and I haven't had serious time to fgure out exactly what I did wrong since then.  I think there is a .wad of that stuff floating around someplace though.. :-D


I personally use ZED as I understand exactly what it does, as Dynamix released the tools for tribes only! heh.  So I can't get confused with file types or exporters or any of that crap. :-)

Anyhow...

ZED makes your dis's.  I have a download of the materials list of all of the tribes textures in the TRPG mod... but you may need that .vol to use your dis once it's made (I forget... it's been a looong time)  My site has a FAQ area about how to use this.

Matilda(2?).exe Makes your Dynamix Material List (DML) file for your Texture .vol Volume file.  IT IS VERY TOUCHY! ! ! You'll need to follow the directions on using it to a T, or never get it to work at all!  (I know.. I struggled for a week before breaking down and asking... turns out it has a special little illogically occuring bug.)  My site has a FAQ area about how to use this too.

WC (worldcraft) makes yoour dis's as an alternative to using ZED.  It's pretty easy from what I hear and there are a LOT of FAQ's about it.

WALLY makes your .wad files which contain all of your textures to be used with WorldCraft.  It's also apparently easy to use (by most people) but I being from the days of simplicity and DOS have a time trying to make it do exactly what I want. :-)  There are also a lot of helpful things on their site (forget the link... goole it!) to get you going with it.


GOODLUCK! ! ! :-D
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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Particle

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« Reply #4 on: August 31, 2003 07:23 am CDT »
Guys, you could just download G-Max.  They released it for mod developers to use (free) so they wouldn't all steal the real deal (at least that is my understanding).  It doesn't have all of the cinematic features, but it is still capable of making models for games.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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FrieD

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?
« Reply #5 on: August 31, 2003 04:21 pm CDT »
For G-max would you use the same plug in files that you would use with max2.5?

~FrieD
« Last Edit: December 31, 1969 06:00 pm CST by FrieD »

UnderGod

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« Reply #6 on: August 31, 2003 06:20 pm CDT »
From my understanding...

They are exactly the same thing without all the fancy extras..

So yes.
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Lidge Farkley

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« Reply #7 on: September 1, 2003 03:44 am CDT »
so... gmax can make max2.5 shapes for tribes 1?

Does anyone have a link? :-)
Thanks! :-D
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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« Reply #8 on: September 1, 2003 07:41 am CDT »
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

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FrieD

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thanx
« Reply #9 on: September 1, 2003 11:35 am CDT »
Thanx for the help you guys i am trying to make some new models that way TRPG wont be the same thing in every server map and dungeon wise
« Last Edit: December 31, 1969 06:00 pm CST by FrieD »

Goodie

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« Reply #10 on: September 5, 2003 11:31 pm CDT »
I can also pass along the TRPG.wad textures if ya need them. Only problem is that I don't have access to the ftp so I don't have a place to host from so you can download them >_<
« Last Edit: December 31, 1969 06:00 pm CST by Goodie »

Particle

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« Reply #11 on: September 6, 2003 06:34 am CDT »
Goodie, do you have MSN or ICQ?
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Lidge Farkley

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« Reply #12 on: September 6, 2003 07:25 pm CDT »
Thanks for the link Particle! :-)

Goodie! ! !

Get connected with Particle so he can host them... I'll also host them on my site (the wad's for trpg) so people can use them. :-D

Thanks for comming along to these forums!  Maybe you could start fabing for Particles server too?  That would be pretty awesome.
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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