Author Topic: IS forums part II  (Read 7690 times)

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Goodie

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« Reply #15 on: September 5, 2003 05:00 pm CDT »
Sup Particle. Ya been a long time no see for sure,lol. I didnt even know you had a forums for your server >_< , but i know now and will vist offten :D


Ok guys IS is not Dead. I had a chat with some other Dev on ICQ lastnight and it is alive and kicking. The forums went down , but something is being done about it. It was not our fault they went down. It was Gamespy that shut down the forums.

Anyway, I have been Told by Trident him self that I have a few things to fix up before they can be added to the game. Also, from what I understand, there is a 200meg or so release coming soon.
So again, IS in NOT dead, just a small set back due to a few things.
« Last Edit: December 31, 1969 06:00 pm CST by Goodie »

Hersh

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« Reply #16 on: September 6, 2003 12:29 am CDT »
Did he say why GameSpy would close a forum and leave the rest of the site up? Did we break one of thier rules?
Any idea what new goodies are in the 200meg?((No pun intended... :P ))

Hersh
« Last Edit: December 31, 1969 06:00 pm CST by Hersh »

I kissed a drunk girl on the lips.
This post, by its very length, defends itself against the risk of being read.

Particle

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« Reply #17 on: September 6, 2003 06:35 am CDT »
That's why I shell out some dough for web hosting with terms of service that fit me, not the other way around.  It's not incredibly expensive, really.  It's very nice to have.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Goodie

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« Reply #18 on: September 6, 2003 09:40 am CDT »
Quote from: "Hersh"
Did he say why GameSpy would close a forum and leave the rest of the site up? Did we break one of thier rules?
Any idea what new goodies are in the 200meg?((No pun intended... :P ))

Hersh



Well I have to fix the mines abit. It's about 5 times bigger then it was before. If I ever get off my ass and get to it I could Prob have Delkin finished as well, dunno if they would put it in the release though, lol.
Guess I need to install Tribes2 adn WC again ahahahahahahha
« Last Edit: December 31, 1969 06:00 pm CST by Goodie »

Newbie

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« Reply #19 on: September 6, 2003 09:50 am CDT »
Why are you making T2 RPG with the same old zones?
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

-RPG-secretagnt

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« Reply #20 on: September 6, 2003 10:48 am CDT »
Cause they're nubs.  8)
« Last Edit: December 31, 1969 06:00 pm CST by -RPG-secretagnt »
A two minute some is just one minute and 59 seconds too god damn long! AI AI AI AI AI

Newbie

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« Reply #21 on: September 6, 2003 10:52 am CDT »
Sounds like T1 RPG with better graphics.  :roll:
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

UnderGod

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« Reply #22 on: September 6, 2003 12:05 pm CDT »
And that is all it will ever be..

That was the plan from the start..

JI converted a lot of TRPG code, just not enough..
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
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-RPG-secretagnt

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« Reply #23 on: September 6, 2003 12:40 pm CDT »
It's sad, they already have all the work done, but they still can't do it.  :roll:
« Last Edit: December 31, 1969 06:00 pm CST by -RPG-secretagnt »
A two minute some is just one minute and 59 seconds too god damn long! AI AI AI AI AI

Lidge Farkley

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« Reply #24 on: September 6, 2003 07:40 pm CDT »
I'm not trying to be a stick in the mud but I personally feel that the system right now is based around the remort and skill level system... which is "ok" but not optimal, and that is what is making it old or boring or whatever.

To fix that a whole rehash of the system needs to be done, and by that I mean give actual classes actual differences (much like I hear is being planned for Particles rpg) as well as integrate some sort of more personal feeling to each place, each merchant, each npc... etc..


First of all I would release 3 or 4 versions.  1 is the server version which has all of the files needed to run the server.  2 is the full non-server version, ie; it has all the needed add ons to make the client side work, but that's all.  3 would be a client-side lite version, which would incorporate all the needed graphics and basic sounds on the client side, but would leave out the really huge music files and unneeded sound packs for the merchants.  The fourth version would be like the 3rd lite version, but it would include the complex sound packs while leaving out the music files, among possibly a few other things.

That would help enable the mod itself to be used by people with all ammounts of RAM and video card specifications... or at least most.

Second that would keep the server's running a little more smooth because the servers would only have what they needed to run (ie; dedicated server style) and not be rendering and playing all the other stuff from the full client version.


To sum it up, I would say that a lot of work needs to be done, but to do anything you must first come up with a solid plan based on the engine, RAM, video, and playability parameters, then write in harmony with that.  Of course, having good ideas helps too. :-)

Fun Fact:  My Mom wanted to name me Harmony.  My Dad said no (which I appreciate with my whole heart.)  So my Mom named me after my Dad. :-)
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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-RPG-secretagnt

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« Reply #25 on: September 12, 2003 02:39 pm CDT »
Quote from: "Lidge Farkley"
Fun Fact:  My Mom wanted to name me Harmony.  My Dad said no (which I appreciate with my whole heart.)  So my Mom named me after my Dad. :-)


uh... where'd that come from?
« Last Edit: December 31, 1969 06:00 pm CST by -RPG-secretagnt »
A two minute some is just one minute and 59 seconds too god damn long! AI AI AI AI AI

Lidge Farkley

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« Reply #26 on: September 12, 2003 05:37 pm CDT »
hahaha!

Oh... someone asked how I got my name (I think my grandpa on my moms side) and so I told him... then in the previous paragraph to that fun fact I had used the word harmony.  It reminded me of the story I told of how I got named, and I thought "what the hell... I'm bored and this will make people say "wtf?" so I might as well post it" and I did. :-D

//goof off.
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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ExplorerMan

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« Reply #27 on: September 16, 2003 02:02 pm CDT »
Quote from: "Jason_Xero"
Kinda like Dynamix bailing out on the Tribes universe.


 Dynamix didn't bail. They were fired. There's a difference dude...
« Last Edit: December 31, 1969 06:00 pm CST by ExplorerMan »


Quote from: "General2k"
#3 dont be dumb like me..

Dragoon

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« Reply #28 on: September 16, 2003 02:07 pm CDT »
Quote from: "eViL"
Dynamix had NO choice, they didn't leave tribes, they were forced to, get your facts straight.


learn to read pal, then post.
« Last Edit: December 31, 1969 06:00 pm CST by Dragoon »
I r Dragoon.

Lidge Farkley

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« Reply #29 on: September 16, 2003 02:19 pm CDT »
Quote
learn to read pal, then post.

Apparently he can... or I doubt he would have been able to make an accurate response to that error.

Perhaps he was meerly replying to clarify how Dynamix bit the shoe leather.  :wink:
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
Lend your heart unto the divine mineral TOPAZ;
from which our reverent hearts and minds sprang.
Also Known As:  Alcoholic 007
My Page of tribes Tools and Helpful "FAQ" Stuff