bindCommand(keyboard0, make, "j", TO, "remoteEval(2048, lmsg, Say::GetWav("attack");");
That will play the "Attack" sound in the area around you
function anisound(){
remoteEval(2048, lmsg, Say::GetWav("attack");
setAnimation(2048, 50);
}
bindCommand(keyboard0, make, "j", TO, "anisound();");
That will play the animation and say the sound at the same time.