Author Topic: ut2k4  (Read 4359 times)

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UnderGod

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« Reply #15 on: February 12, 2004 10:06 pm CST »
I do...

I would use it all the time if I could get IE to work with WINE.

And no it isn't because I like IE as a browser.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
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Hack-N-Slash

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« Reply #16 on: February 13, 2004 09:05 am CST »
Onslaught is very fun to play, it requires a lot of team coordination. The vehicles aren't weaks like the ones in XMP (3 emp nades = boom), so that means theres actual stategic importance in using them.

I loved assault and am glad that Digital Extreme brought it back into the UT series. The atmospheric feel of AS-Convoy  is refeshing, the feeling that you're speeding through a desert canyon is well conveyed. This map reminds me a lot of AS-HighSpeed( Assualt level taking place on a train) from UT, but a lot less linear.

I'm definitely preordering the UT 2004 DVD-ROM, plus I'll be saving $20.00 because I purchased UT2003 a year before.

UT2k4 > UT2k3
« Last Edit: December 31, 1969 06:00 pm CST by Hack-N-Slash »
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Hollywood

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« Reply #17 on: February 14, 2004 02:50 am CST »
This game is insanely addicting in onslaught mode. So much fun and teamwork in that mode.
« Last Edit: December 31, 1969 06:00 pm CST by Hollywood »

Quaduce

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« Reply #18 on: February 14, 2004 04:40 am CST »
The games aight, i still perfer ctf and bombing run.
« Last Edit: December 31, 1969 06:00 pm CST by Quaduce »
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Hack-N-Slash

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« Reply #19 on: February 17, 2004 09:55 pm CST »
I thought I saw eViL in an Atari hosted onslaught pub tonight; then again, the name isn't uncommon...
« Last Edit: December 31, 1969 06:00 pm CST by Hack-N-Slash »
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Hack-N-Slash

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« Reply #20 on: February 17, 2004 09:58 pm CST »
Quote from: "Hollywood"
This game is insanely addicting in onslaught mode. So much fun and teamwork in that mode.


Yeah, but it sucks when your teammates are clueless dipmalarkeys who defend the main base when it's not even vulnerable...

I've switched my style from attacking nodes to defending the currently vulerable node, it really helps secure your team's place on the map...
« Last Edit: December 31, 1969 06:00 pm CST by Hack-N-Slash »
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Quaduce

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« Reply #21 on: February 18, 2004 12:37 am CST »
The only thing that wins ons maps is non stop spawn killing with the manta.
« Last Edit: December 31, 1969 06:00 pm CST by Quaduce »
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Hack-N-Slash

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« Reply #22 on: February 18, 2004 06:07 am CST »
Quote from: "Quaduce"
The only thing that wins ons maps is non stop spawn killing with the manta.


Assuming both teams don't know how to use the shock rifle for combos  :)
« Last Edit: December 31, 1969 06:00 pm CST by Hack-N-Slash »
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Jason_Xero

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« Reply #23 on: February 18, 2004 06:11 am CST »
I love using Hellbender's shock turret.  That is the single most coolest thing I've ever seen done in a computer game.  Ever.

There are so many 'little' things in this game it is amazing.  It has already won my $50.00.
« Last Edit: December 31, 1969 06:00 pm CST by Jason_Xero »
Gotta love SBC with their 6Mbps tier for 45$
(Yes, on their site it only shows 3Mbps, but it is actually 6Mbps, I would know :)).


Pecker

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« Reply #24 on: February 18, 2004 07:28 am CST »
Welcome back Jason :) We missed ya!
« Last Edit: December 31, 1969 06:00 pm CST by Pecker »

Kyrie

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« Reply #25 on: February 18, 2004 08:48 am CST »
I defend nodes until their base is vulnerable, then I grab the redeemer, and guide a big fat rocket in by sight. It's beautiful, the explosion that follows...
« Last Edit: December 31, 1969 06:00 pm CST by Kyrie »







Hack-N-Slash

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« Reply #26 on: February 18, 2004 10:21 am CST »
are tribes 2 models exportable? It'd be cool to make a variation of onslaught using tribes 2 vehicles.. :)
« Last Edit: December 31, 1969 06:00 pm CST by Hack-N-Slash »
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Jason_Xero

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« Reply #27 on: February 18, 2004 04:10 pm CST »
Quote from: "Pecker"
Welcome back Jason :o

Does anyone have a pneumatic chair lift that leaks?  Is there anyway to fix that?
« Last Edit: December 31, 1969 06:00 pm CST by Jason_Xero »
Gotta love SBC with their 6Mbps tier for 45$
(Yes, on their site it only shows 3Mbps, but it is actually 6Mbps, I would know :)).


Quaduce

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« Reply #28 on: February 18, 2004 05:05 pm CST »
Quote from: "Hack-N-Slash"
Quote from: "Quaduce"
The only thing that wins ons maps is non stop spawn killing with the manta.

Assuming both teams don't know how to use the shock rifle for combos  :)


Try shock comboing me when im flying at you at 500mph. O, and shock core does jack all to vehicles anyway. Flak = Manta trasher.

What i mean is, it seems to me, the thing that dominates and usualy is the eventual cause of a win is the team that has the monst manta riders running people down trying to repair and stuff. Right off the start the first thing i do is hop in a manta and head down to the enemy node and run them down while they are trying to set up. Even just delaying them a minute turns the tides right off the start, since my team is able to flawlessly take the middle along with the side.

Manta needs a freakin nerf. But i think when they un-newb the game [aka adding team damage] people wont be able to brainlesly fly those things all over since they will mow down team mates while they are at it. Sigh...why did they have to make the demo with no team damage....
« Last Edit: December 31, 1969 06:00 pm CST by Quaduce »
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Hack-N-Slash

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« Reply #29 on: February 18, 2004 09:27 pm CST »
Quote from: "Hack-N-Slash"
are tribes 2 models exportable? It'd be cool to make a variation of onslaught using tribes 2 vehicles.. :)


I found the Tribes 2 model SDK if anyone is interested, it has what I want. All model files are in .max format (3d Studio Max)

download link can be found here: http://http://www.advancedmod.com/forums/viewtopic.php?t=1411&sid=e1bf0bdf8942587eea3d5286300e9628
« Last Edit: December 31, 1969 06:00 pm CST by Hack-N-Slash »
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