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Particle's Custom RPG
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Server Resets
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Topic: Server Resets (Read 6257 times)
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Darwin
Centurian Lord
Posts: 6,466
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Server Resets
«
on:
November 8, 2002 04:15 pm CST »
Why does the server on the new IP reset/crash so often? In fact, why does the server reset/crash at all anyway?
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Last Edit: December 31, 1969 06:00 pm CST by Darwin
»
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Particle
Chief Codemonger
Administrator
Centurian Lord
Posts: 5,904
Reputation: +20/-4
Re: Server Resets
«
Reply #1 on:
November 8, 2002 04:35 pm CST »
Dynamix poorly coded Tribes in the first place. The fact that they're working on the router where the server is hosted from doesn't help. Just bare with me folks, the server is going to be upgraded to a 1.4GHz P3 (maybe even a 2.4GHz P4) with 1GB of RAM before long. Things will get better.
«
Last Edit: December 31, 1969 06:00 pm CST by Particle
»
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As a point of history: Our last server clear was on September 27, 2004. That is 4963 days ago (13.6 years) as of today.
If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at
http://www.pcrpg.org
.
If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years. Backups were made before such events, so try the support form.
Darwin
Centurian Lord
Posts: 6,466
Reputation: +0/-0
Re: Server Resets
«
Reply #2 on:
November 8, 2002 06:02 pm CST »
If you want any donations via paypal/snailmail, just ask.
Actually, PCGAMER praised Tribes for its Terrific netcoding, allowing even those w/ 56k to have barely any lag. Hell, i could own even when I was on AOL (boo!)
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Last Edit: December 31, 1969 06:00 pm CST by Darwin
»
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Jason_Xero
Uber Menace
Posts: 1,349
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Re: Server Resets
«
Reply #3 on:
November 8, 2002 06:06 pm CST »
Tribes netcode was one the greatest multiplayer netcodes ever made, aside half-life. It's just Tribes crashes a lot :-/
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Last Edit: December 31, 1969 06:00 pm CST by Jason_Xero
»
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Gotta love SBC with their 6Mbps tier for 45$
(Yes, on their site it only shows 3Mbps, but it is actually 6Mbps, I would know
).
Darwin
Centurian Lord
Posts: 6,466
Reputation: +0/-0
Re: Server Resets
«
Reply #4 on:
November 8, 2002 06:11 pm CST »
But something I dont understand, when I played on other tribes servers, i dont think they ever crashed/resetted on me.
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Last Edit: December 31, 1969 06:00 pm CST by Darwin
»
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Darwin
Centurian Lord
Posts: 6,466
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Re: Server Resets
«
Reply #5 on:
November 8, 2002 07:03 pm CST »
I know what we can do! Send nude photos of Pecker to Dynamix team in exchange that they fix tribes crash problems. But I think we'll need full cooperation from Pecker for this to become a reality (unless some of you are pros at stalking lol).
«
Last Edit: December 31, 1969 06:00 pm CST by Darwin
»
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Particle
Chief Codemonger
Administrator
Centurian Lord
Posts: 5,904
Reputation: +20/-4
Re: Server Resets
«
Reply #6 on:
November 8, 2002 07:15 pm CST »
If I fixed some of the three jillion syntax errors left in the code, it might be more stable.
«
Last Edit: December 31, 1969 06:00 pm CST by Particle
»
Logged
As a point of history: Our last server clear was on September 27, 2004. That is 4963 days ago (13.6 years) as of today.
If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at
http://www.pcrpg.org
.
If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years. Backups were made before such events, so try the support form.
Darwin
Centurian Lord
Posts: 6,466
Reputation: +0/-0
Re: Server Resets
«
Reply #7 on:
November 8, 2002 07:45 pm CST »
If there's anyone that can do it, you can Particle! It's all up to you
Heh, im just to lazy to figure out all this shiz, wtf is syntax anyway? I see it every time i get a messed up TI-86 calculator game.
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Last Edit: December 31, 1969 06:00 pm CST by Darwin
»
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Pecker
Server Mommy
Uber Menace
Posts: 1,704
Reputation: +0/-0
Re: Server Resets
«
Reply #8 on:
November 8, 2002 10:00 pm CST »
LOL Thanks for nominating me dar. lol
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Last Edit: December 31, 1969 06:00 pm CST by Pecker
»
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Particle
Chief Codemonger
Administrator
Centurian Lord
Posts: 5,904
Reputation: +20/-4
Re: Server Resets
«
Reply #9 on:
November 9, 2002 03:11 am CST »
Syntax is the format of the code. If it's missing a ";" at the end of the line for example, it's a syntax error. A lot of the time it still works, but it's not a good thing to leave the code broken.
«
Last Edit: December 31, 1969 06:00 pm CST by Particle
»
Logged
As a point of history: Our last server clear was on September 27, 2004. That is 4963 days ago (13.6 years) as of today.
If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at
http://www.pcrpg.org
.
If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years. Backups were made before such events, so try the support form.
Darwin
Centurian Lord
Posts: 6,466
Reputation: +0/-0
Re: Server Resets
«
Reply #10 on:
November 9, 2002 07:17 am CST »
You are quite welcome pecker!
This is what I look like when I see nudies ( time lapse 10 seconds: )
«
Last Edit: December 31, 1969 06:00 pm CST by Darwin
»
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Particle
Chief Codemonger
Administrator
Centurian Lord
Posts: 5,904
Reputation: +20/-4
Re: Server Resets
«
Reply #11 on:
November 9, 2002 07:53 am CST »
You're six posts away, Darwin.
«
Last Edit: December 31, 1969 06:00 pm CST by Particle
»
Logged
As a point of history: Our last server clear was on September 27, 2004. That is 4963 days ago (13.6 years) as of today.
If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at
http://www.pcrpg.org
.
If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years. Backups were made before such events, so try the support form.
Darwin
Centurian Lord
Posts: 6,466
Reputation: +0/-0
Re: Server Resets
«
Reply #12 on:
November 9, 2002 02:06 pm CST »
Six posts away from reaching 200 posts? Heh, I reached 200 with this post. Booyah.
«
Last Edit: December 31, 1969 06:00 pm CST by Darwin
»
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Pecker
Server Mommy
Uber Menace
Posts: 1,704
Reputation: +0/-0
Re: Server Resets
«
Reply #13 on:
November 10, 2002 04:11 am CST »
I'm far away
«
Last Edit: December 31, 1969 06:00 pm CST by Pecker
»
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Particle
Chief Codemonger
Administrator
Centurian Lord
Posts: 5,904
Reputation: +20/-4
Re: Server Resets
«
Reply #14 on:
November 10, 2002 05:55 am CST »
Nothing a little time in the continuous story can't fix!
«
Last Edit: December 31, 1969 06:00 pm CST by Particle
»
Logged
As a point of history: Our last server clear was on September 27, 2004. That is 4963 days ago (13.6 years) as of today.
If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at
http://www.pcrpg.org
.
If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years. Backups were made before such events, so try the support form.
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Particle's Custom RPG
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Server Resets