Author Topic: new zone  (Read 21583 times)

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Particle

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Re: new zone
« Reply #15 on: November 3, 2002 12:51 pm CST »
And here I thought it was just pixie sticks.

Nah, I just like to be humorous if possible.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Complex

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Re: new zone
« Reply #16 on: November 3, 2002 12:54 pm CST »
Hmmm flying hippo eh ? .... makes u wonder how much of a genius u really r
« Last Edit: December 31, 1969 06:00 pm CST by Complex »

Pecker

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Re: new zone
« Reply #17 on: November 3, 2002 12:55 pm CST »
Me too.....or at least I try  :-/ hehe



« Last Edit: December 31, 1969 06:00 pm CST by Pecker »

Coal

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Re: new zone
« Reply #18 on: November 3, 2002 01:09 pm CST »
Heh I took a look at what i could do on terrain, and honestly, I dont know where to begain, so im not even going to try it. But as i said befor, if you need any new models, i can do those.
« Last Edit: December 31, 1969 06:00 pm CST by Coal »

Particle

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Re: new zone
« Reply #19 on: November 3, 2002 01:31 pm CST »
Heh, ok.  I'm not very far after a one-day run with terrain.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Complex

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Re: new zone
« Reply #20 on: November 3, 2002 01:37 pm CST »
yeah well my tribes editor is kinda malarkeyen the bed  >:( so i cant even try it out  :P
« Last Edit: December 31, 1969 06:00 pm CST by Complex »

eViL

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Re: new zone
« Reply #21 on: November 3, 2002 04:25 pm CST »
particle doesn't do drugs, he's only the dealer  ::)

as for the flying hippo, well, for know its a UFO

i'll give part's wacked map ideas a whirl, see what pile o goo i get  :D
« Last Edit: December 31, 1969 06:00 pm CST by eViL »
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hawk37

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Re: new zone
« Reply #22 on: November 3, 2002 06:42 pm CST »
hi  i can help make traaini can't spell but i can't make but a can design it for you  ahh  :-*
« Last Edit: December 31, 1969 06:00 pm CST by hawk37 »

Complex

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Re: new zone
« Reply #23 on: November 4, 2002 02:25 am CST »
dude im srry but hawk u gotta learn to type more clearly cause most of us have no idea what your saying
« Last Edit: December 31, 1969 06:00 pm CST by Complex »

Particle

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Re: new zone
« Reply #24 on: November 4, 2002 02:51 am CST »
If you run it through Deep Blue for a week, we might understand it.  I think I know what he's saying.  He can help with terrain.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Coal

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Re: new zone
« Reply #25 on: November 4, 2002 05:12 am CST »
I have a map terrain done. Just tell me when you would like to look at it.
« Last Edit: December 31, 1969 06:00 pm CST by Coal »

hawk37

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Re: new zone
« Reply #26 on: November 4, 2002 06:34 am CST »
ok i can help you design it but  i can'y refash srever it's fork up   ??? :P
« Last Edit: December 31, 1969 06:00 pm CST by hawk37 »

hawk37

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Re: new zone
« Reply #27 on: November 4, 2002 06:37 am CST »
i design some stuff like
town fun zone
but i can't refash server to go make it
« Last Edit: December 31, 1969 06:00 pm CST by hawk37 »

Particle

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Re: new zone
« Reply #28 on: November 4, 2002 12:09 pm CST »
Don't worry hawk, we've got it under control now I think.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

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eViL

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Re: new zone
« Reply #29 on: November 5, 2002 05:14 am CST »
the day i take my head outta my ass and my zip drive out and use it might be the day i get that map out again, lol, but first the hard part

*shouts uh oh, head is stuck . . . . * :P
« Last Edit: December 31, 1969 06:00 pm CST by eViL »
Quote from: "LastWish || NextWish"
eViL, you were probably the coolest but most misunderstood person in this community.. maybe the rest will find out how cool of a person you are some day, and don't get too mad at the people who dont understand you.. its their loss in the end.