Hrm I've finally figured out how to make enemies spawn in the cool black robot armor( Its traveller skin with minotaur team, ...methinks..) But now the regular travellers spawn in htis armor too, but I didn't change anytihng ot do that
. Here take a look.
$Server::teamName[0] = "Citizen";
$Server::teamSkin[0] = "rpgbase";
$Server::teamName[1] = "Enemy";
$Server::teamSkin[1] = "rpgbase";
$Server::teamName[2] = "Greenskins";
$Server::teamSkin[2] = "rpgorc";
$Server::teamName[3] = "Gnoll";
$Server::teamSkin[3] = "rpggnoll";
$Server::teamName[4] = "Undead";
$Server::teamSkin[4] = "undead";
$Server::teamName[5] = "Elf";
$Server::teamSkin[5] = "rpgelf";
$Server::teamName[6] = "Minotaur";
$Server::teamSkin[6] = "min";
$Server::teamName[7] = "Uber";
$Server::teamSkin[7] = "fedmonster";
//------------------------------
$NameForRace[generic] = "MaleHuman";
$NameForRace[merchant] = "MaleHuman";
$NameForRace[banker] = "MaleHuman";
$NameForRace[assassin] = "MaleHuman";
$NameForRace[mage] = "MaleHuman";
$NameForRace[porter] = "FemaleHuman";
$NameForRace[manager] = "MaleHuman";
$NameForRace[Thug] = "Traveller";
$NameForRace[Monk] = "Traveller";
$NameForRace[Miner] = "Traveller";
$NameForRace[Commoner] = "Traveller";
$NameForRace[Mercenary] = "Traveller";
$NameForRace[Militia] = "Traveller";
$NameForRace[Brigand] = "Traveller";
$NameForRace[Marauder] = "Traveller";
$NameForRace[Knight] = "Traveller";
$NameForRace[Paladin] = "Traveller";
$NameForRace[Soldier] = "Traveller";
$NameForRace[Commander] = "Traveller";
$NameForRace[Servant] = "Phyrexian";
$NameForRace[Noble] = "Phyrexian";
$NameForRace[Wretch] = "Phyrexian";
$NameForRace[King] = "Phyrexian";
$NameForRace[Runt] = "Goblin";
$NameForRace[Thief] = "Goblin";
$NameForRace[Wizard] = "Goblin";
$NameForRace[Raider] = "Goblin";
$NameForRace[Fugitive] = "GoblinRebel";
$NameForRace[Villain] = "GoblinRebel";
$NameForRace[BoneDancer] = "GoblinRebel";
$NameForRace[Pup] = "Gnoll";
$NameForRace[Shaman] = "Gnoll";
$NameForRace[Scavenger] = "Gnoll";
$NameForRace[Hunter] = "Gnoll";
$NameForRace[Warlock] = "Orc";
$NameForRace[Berserker] = "Orc";
$NameForRace[Ravager] = "Orc";
$NameForRace[Slayer] = "Orc";
$NameForRace[Ruffian] = "Ogre";
$NameForRace[Destroyer] = "Ogre";
$NameForRace[Halberdier] = "Ogre";
$NameForRace[Dreadnought] = "Ogre";
$NameForRace[Magi] = "Ogre";
$NameForRace[Troll] = "Ogre";
$NameForRace[Mauler] = "Zombie";
$NameForRace[Thrasher] = "Zombie";
$NameForRace[Skeleton] = "Undead";
$NameForRace[Necromancer] = "Undead";
$NameForRace[Spawn] = "Demon";
$NameForRace[Specter] = "Ghoul";
$NameForRace[Abomination] = "Ghoul";
$NameForRace[Freak] = "Pit";
$NameForRace[Protector] = "MaleElf";
$NameForRace[Peacekeeper] = "MaleElf";
$NameForRace[Lord] = "MaleElf";
$NameForRace[Champion] = "MaleElf";
$NameForRace[Conjurer] = "FemaleElf";
$NameForRace[Civilian] = "MaleHuman";
$NameForRace[Gladiator] = "MaleHuman";
$NameForRace[Goliath] = "Minotaur";
$NameForRace[Reaper] = "Minotaur";
$NameForRace[Sloth] = "Uber";
$NameForRace[Gohort] = "Uber";
//------------------------------
$ArmorTypeToRace[TravellerArmor] = "Traveller";
$ArmorTypeToRace[TravellerArmor] = "Phyrexian";
$ArmorTypeToRace[GoblinArmor] = "Goblin";
$ArmorTypeToRace[GoblinArmor] = "GoblinRebel";
$ArmorTypeToRace[GnollArmor] = "Gnoll";
$ArmorTypeToRace[OrcArmor] = "Orc";
$ArmorTypeToRace[OgreArmor] = "Ogre";
$ArmorTypeToRace[UndeadArmor] = "Undead";
$ArmorTypeToRace[MaleElfArmor] = "MaleElf";
$ArmorTypeToRace[FemaleElfArmor] = "FemaleElf";
$ArmorTypeToRace[MinotaurArmor] = "Minotaur";
$ArmorTypeToRace[UberArmor] = "Uber";
$ArmorTypeToRace[ZombieArmor] = "Zombie";
$ArmorTypeToRace[DemonArmor] = "Demon";
$ArmorTypeToRace[DemonArmor] = "Ghoul";
$RaceToArmorType[Goblin] = "GoblinArmor";
$RaceToArmorType[GoblinRebel] = "GoblinArmor";
$RaceToArmorType[Gnoll] = "GnollArmor";
$RaceToArmorType[Orc] = "OrcArmor";
$RaceToArmorType[Ogre] = "OgreArmor";
$RaceToArmorType[Undead] = "UndeadArmor";
$RaceToArmorType[Traveller] = "TravellerArmor";
$RaceToArmorType[Phyrexian] = "TravellerArmor";
$RaceToArmorType[MaleElf] = "MaleElfArmor";
$RaceToArmorType[FemaleElf] = "FemaleElfArmor";
$RaceToArmorType[Minotaur] = "MinotaurArmor";
$RaceToArmorType[Uber] = "UberArmor";
$RaceToArmorType[Zombie] = "ZombieArmor";
$RaceToArmorType[Demon] = "DemonArmor";
$RaceToArmorType[Ghoul] = "DemonArmor";
//------------------------------
$spawnIndex[1] = "merchant";
$spawnIndex[2] = "banker";
$spawnIndex[3] = "assassin";
$spawnIndex[4] = "mage";
$spawnIndex[5] = "engineer";
$spawnIndex[6] = "elder";
$spawnIndex[8] = "porter";
$spawnIndex[10] = "manager";
$spawnIndex[11] = "Thug";
$spawnIndex[12] = "Monk";
$spawnIndex[13] = "Miner";
$spawnIndex[14] = "Commoner";
$spawnIndex[15] = "Runt";
$spawnIndex[16] = "Thief";
$spawnIndex[17] = "Wizard";
$spawnIndex[18] = "Raider";
$spawnIndex[59] = "Fugitive";
$spawnIndex[60] = "Villain";
$spawnIndex[61] = "BoneDancer";
$spawnIndex[19] = "Pup";
$spawnIndex[20] = "Shaman";
$spawnIndex[21] = "Scavenger";
$spawnIndex[22] = "Hunter";
$spawnIndex[23] = "Warlock";
$spawnIndex[24] = "Berserker";
$spawnIndex[25] = "Ravager";
$spawnIndex[26] = "Slayer";
$spawnIndex[27] = "Ruffian";
$spawnIndex[28] = "Destroyer";
$spawnIndex[29] = "Halberdier";
$spawnIndex[30] = "Dreadnought";
$spawnIndex[54] = "Troll";
$spawnIndex[31] = "Mauler";
$spawnIndex[32] = "Thrasher";
$spawnIndex[33] = "Skeleton";
$spawnIndex[34] = "Necromancer";
$spawnIndex[35] = "Protector";
$spawnIndex[36] = "Peacekeeper";
$spawnIndex[37] = "Lord";
$spawnIndex[38] = "Champion";
$spawnIndex[39] = "Brigand";
$spawnIndex[40] = "Marauder";
$spawnIndex[41] = "Knight";
$spawnIndex[42] = "Paladin";
$spawnIndex[55] = "Soldier";
$spawnIndex[56] = "Commander";
$spawnIndex[62] = "Servant";
$spawnIndex[63] = "Noble";
$spawnIndex[64] = "Wretch";
$spawnIndex[65] = "King";
$spawnIndex[43] = "Civilian";
$spawnIndex[44] = "Gladiator";
$spawnIndex[45] = "Mercenary";
$spawnIndex[46] = "Militia";
$spawnIndex[47] = "Goliath";
$spawnIndex[48] = "Reaper";
$spawnIndex[49] = "Sloth";
$spawnIndex[50] = "Gohort";
$spawnIndex[51] = "Conjurer";
$spawnIndex[52] = "Magi";
$spawnIndex[53] = "Spawn";
$spawnIndex[57] = "Specter";
$spawnIndex[58] = "Abomination";
//------------------------------
$BotEquipment[Runt] = "CLASS Fighter LVL 1 COINS 1/50 LCK 0 RKnife 1 GoblinHide 1 Quartz 4/-300";
$BotEquipment[Thief] = "CLASS Fighter LVL 5/50 COINS 3/50 LCK 0 RKnife 1 Sling 1 SmallRock 20/50 GoblinHide 1 BlackStatue 1/-100";
$BotEquipment[Wizard] = "CLASS Mage LVL 9/50 COINS 5/50 LCK 0 CastingBlade 1 GoblinHide 1 Turquoise 1/-500";
$BotEquipment[Raider] = "CLASS Fighter LVL 11/50 COINS 4/50 LCK 0 RPickAxe 1 BlackStatue 1/-150 GoblinHide 1 Jade 1/-300";
$BotEquipment[Fugitive] = "CLASS Fighter LVL 29/50 COINS 250/50 LCK 0 Dagger 1 GoblinHide 1 Quartz 4/-300";
$BotEquipment[Villain] = "CLASS Fighter LVL 26/50 COINS 200/50 LCK 0 BroadSword 1 GoblinHide 1 Quartz 4/-300";
$BotEquipment[BoneDancer] = "CLASS Mage LVL 30/50 COINS 350/50 LCK 0 CastingBlade 1 GoblinHide 1 Turquoise 1/-500";
$BotEquipment[Pup] = "CLASS Fighter LVL 10/50 COINS 6/50 LCK 0 RClub 1 CrystalBluePotion 1 Ruby 1/-2000";
$BotEquipment[Shaman] = "CLASS Mage LVL 12/50 COINS 7/50 LCK 0 CastingBlade 1 RClub 1";
$BotEquipment[Scavenger] = "CLASS Fighter LVL 15/50 COINS 8/50 LCK 0 RClub 1 Sapphire 2/-5000";
$BotEquipment[Hunter] = "CLASS Ranger LVL 17/50 COINS 9/50 LCK 0 RWarAxe 1 Sling 1 SmallRock 20/50 Topaz 3/-3000";
$BotEquipment[Warlock] = "CLASS Mage LVL 16/50 COINS 10/50 LCK 0 CastingBlade 1 Sling 1 SmallRock 20/50 EnchantedStone 1/-100";
$BotEquipment[Berserker] = "CLASS Fighter LVL 20/50 COINS 13/50 LCK 0 RBroadSword 1 Topaz 4/-500";
$BotEquipment[Ravager] = "CLASS Fighter LVL 24/50 COINS 16/50 LCK 0 RBroadSword 1 BluePotion 3/30 Opal 4/-300";
$BotEquipment[Slayer] = "CLASS Fighter LVL 28/50 COINS 19/50 LCK 0 RBroadSword 1 RShortBow 1 BasicArrow 20/50 Opal 5/-250";
$BotEquipment[Ruffian] = "CLASS Fighter LVL 22/50 COINS 20/50 LCK 0 RBroadSword 1 Quartz 8/-200";
$BotEquipment[Destroyer] = "CLASS Fighter LVL 27/50 COINS 23/50 LCK 0 RSpikedClub 1";
$BotEquipment[Halberdier] = "CLASS Fighter LVL 31/50 COINS 26/50 LCK 0 RBroadSword 1 BluePotion 3/30";
$BotEquipment[Dreadnought] = "CLASS Fighter LVL 36/50 COINS 29/50 LCK 1 RWarAxe 1 RShortBow 1 BasicArrow 15/75";
$BotEquipment[Magi] = "CLASS Mage LVL 42/50 COINS 50/50 LCK 1 CastingBlade 1 Emerald 1/-6000 Quartz 10/-200";
$BotEquipment[Troll] = "CLASS Fighter LVL 200/50 COINS 500/50 LCK 2 BastardSword 1 Emerald 1/-6000 Quartz 10/-200";
$BotEquipment[Mauler] = "CLASS Fighter LVL 45/50 COINS 20/50 LCK 0 RSpikedClub 1 Granite 10/-300";
$BotEquipment[Thrasher] = "CLASS Fighter LVL 49/50 COINS 23/50 LCK 0 RLongSword 1 Opal 3/-300";
$BotEquipment[Skeleton] = "CLASS Fighter LVL 54/50 COINS 26/50 LCK 0 RWarAxe 1 SkeletonBone 1/-250 Turquoise 4/-300";
$BotEquipment[Necromancer] = "CLASS Mage LVL 61/50 COINS 29/50 LCK 1 CastingBlade 1 Sling 1 SmallRock 20/50 Diamond 1/-3000";
$BotEquipment[Spawn] = "CLASS Paladin LVL 180/90 COINS 500/50 LCK 2 Gladius 1 Diamond 1/-1000 Emerald 1/-700";
$BotEquipment[Specter] = "CLASS Paladin LVL 180/90 COINS 500/50 LCK 2 Gladius 1 Diamond 1/-1000 Emerald 1/-700";
$BotEquipment[Abomination] = "CLASS Paladin LVL 250/90 COINS 10000/50 LCK 6 Warmaul 1 Diamond 1/-1000 Keldrinite 1/-700";
$BotEquipment[Protector] = "CLASS Ranger LVL 50/50 COINS 25/50 LCK 0 RShortSword 1 Ruby 2/-500";
$BotEquipment[Peacekeeper] = "CLASS Ranger LVL 54/50 COINS 28/50 LCK 0 RLongSword 1 RShortBow 1 SheafArrow 40/50 Jade 5/-500";
$BotEquipment[Lord] = "CLASS Ranger LVL 59/50 COINS 31/50 LCK 1 RSpikedClub 1 RLightCrossbow 1 LightQuarrel 25/75 Emerald 1/-2800";
$BotEquipment[Champion] = "CLASS Ranger LVL 63/50 COINS 34/50 LCK 1 RLongSword 1 RLightCrossbow 1 HeavyQuarrel 25/75 Sapphire 3/-1000";
$BotEquipment[Conjurer] = "CLASS Mage LVL 70/50 COINS 32/50 LCK 0 CastingBlade 1 Topaz 2/-300";
$BotEquipment[Brigand] = "CLASS Fighter LVL 75/50 COINS 30/50 LCK 0 RLongSword 1 Sapphire 2/-3000";
$BotEquipment[Marauder] = "CLASS Fighter LVL 79/50 COINS 33/50 LCK 0 RLongSword 1 Opal 4/-300 Turquoise 1/-800";
$BotEquipment[Knight] = "CLASS Fighter LVL 83/50 COINS 36/50 LCK 0 RBroadSword 1 RShortBow 1 SheafArrow 40/50 Jade 2/-600";
$BotEquipment[Paladin] = "CLASS Mage LVL 87/50 COINS 39/50 LCK 1 CastingBlade 1 Topaz 1/-300";
$BotEquipment[Soldier] = "CLASS Fighter LVL 75/50 COINS 200/50 LCK 0 LongSword 1 Sapphire 2/-3000";
$BotEquipment[Commander] = "CLASS Fighter LVL 85/50 COINS 500/50 LCK 0 Claymore 1 Sapphire 2/-3000";
$BotEquipment[Servant] = "CLASS Ranger LVL 100/50 COINS 400/50 LCK 0 RBroadSword 1 40/50 Jade 2/-600";
$BotEquipment[Noble] = "CLASS Fighter LVL 300/50 COINS 600/50 LCK 1 Rapier 1 Gold 1/-300";
$BotEquipment[Wretch] = "CLASS Mage LVL 300/50 COINS 600/50 LCK 1 CastingBlade 1 Diamond 1/-300";
$BotEquipment[King] = "CLASS Paladin LVL 420/50 COINS 5000/50 LCK 0 Trident 1 Keldrinite 2/-3000";
$BotEquipment[Civilian] = "CLASS Fighter LVL 1 COINS 5/50 LCK 0 RBroadSword 1";
$BotEquipment[Gladiator] = "CLASS Fighter LVL 1 LCK 0";
$BotEquipment[Mercenary] = "CLASS Ranger LVL 65/50 COINS 32/50 LCK 0 RBroadSword 1";
$BotEquipment[Militia] = "CLASS Paladin LVL 75/50 COINS 35/50 LCK 1 RLongSword 1";
$BotEquipment[Thug] = "CLASS Thief LVL 65/50 COINS 32/50 LCK 1 RBroadSword 1 Jade 5/-500";
$BotEquipment[Miner] = "CLASS Paladin LVL 29/50 COINS 35/50 LCK 0 RPickAxe 1 Parchment 1/-16000 Quartz 10/50 Opal 5/50 Turquoise 2/-50 Emerald 1/-1000";
$BotEquipment[Goliath] = "CLASS Fighter LVL 107/50 COINS 70/50 LCK 1 RBroadSword 1";
$BotEquipment[Reaper] = "CLASS Mage LVL 174/50 COINS 105/50 LCK 2 CastingBlade 1 Turquoise 5/-500";
$BotEquipment[Sloth] = "CLASS Paladin LVL 317/50 COINS 115/50 LCK 3 RLongSword 1 DragonScale 1/-3000 Gold 1/-1000";
$BotEquipment[Gohort] = "CLASS Mage LVL 527/50 COINS 135/50 LCK 4 CastingBlade 1 DragonScale 1/-300 Emerald 1/-1000";
//------------------------------
$TeamForRace[Traveller] = 1;
$TeamForRace[Phyrexian] = 6;
$TeamForRace[Goblin] = 2;
$TeamForRace[GoblinRebel] = 2;
$TeamForRace[Gnoll] = 3;
$TeamForRace[Orc] = 2;
$TeamForRace[Ogre] = 2;
$TeamForRace[Undead] = 4;
$TeamForRace[MaleElf] = 5;
$TeamForRace[FemaleElf] = 5;
$TeamForRace[Minotaur] = 6;
$TeamForRace[Uber] = 7;
$TeamForRace[Zombie] = 4;
$TeamForRace[Demon] = 4;
$TeamForRace[Ghoul] = 4;
//------------------------------
$RaceSound[Ogre, Death, 1] = SoundOgreDeath1;
$RaceSound[Ogre, Acquired, 1] = SoundOgreAcquired1;
$RaceSound[Ogre, Acquired, 2] = SoundOgreAcquired2;
$RaceSound[Ogre, Hit, 1] = SoundOgreHit1;
$RaceSound[Ogre, Hit, 2] = SoundOgreHit2;
$RaceSound[Ogre, Taunt, 1] = SoundOgreTaunt1;
$RaceSound[Ogre, Taunt, 2] = SoundOgreTaunt2;
$RaceSound[Ogre, RandomWait, 1] = SoundOgreRandom1;
$RaceSound[Ogre, RandomWait, 2] = SoundOgreRandom2;
$RaceSound[Undead, Death, 1] = SoundUndeadDeath1;
$RaceSound[Undead, Acquired, 1] = SoundUndeadAcquired1;
$RaceSound[Undead, Hit, 1] = SoundUndeadHit1;
$RaceSound[Undead, Hit, 2] = SoundUndeadHit2;
$RaceSound[Undead, Taunt, 1] = SoundUndeadTaunt1;
$RaceSound[Undead, RandomWait, 1] = SoundUndeadRandom1;
$RaceSound[MaleElf, Death, 1] = SoundTravellerDeath1;
$RaceSound[MaleElf, Acquired, 1] = SoundTravellerAcquired1;
$RaceSound[MaleElf, Acquired, 2] = SoundTravellerAcquired2;
$RaceSound[MaleElf, Acquired, 3] = SoundTravellerAcquired3;
$RaceSound[MaleElf, Hit, 1] = SoundTravellerHit1;
$RaceSound[MaleElf, Hit, 2] = SoundTravellerHit2;
$RaceSound[MaleElf, Hit, 3] = SoundTravellerHit3;
$RaceSound[Traveller, Death, 1] = SoundTravellerDeath1;
$RaceSound[Traveller, Acquired, 1] = SoundTravellerAcquired1;
$RaceSound[Traveller, Acquired, 2] = SoundTravellerAcquired2;
$RaceSound[Traveller, Acquired, 3] = SoundTravellerAcquired3;
$RaceSound[Traveller, Hit, 1] = SoundTravellerHit1;
$RaceSound[Traveller, Hit, 2] = SoundTravellerHit2;
$RaceSound[Traveller, Hit, 3] = SoundTravellerHit3;
$RaceSound[Minotaur, Death, 1] = SoundMinotaurDeath1;
$RaceSound[Minotaur, Acquired, 1] = SoundMinotaurAcquired1;
$RaceSound[Minotaur, Acquired, 2] = SoundMinotaurAcquired2;
$RaceSound[Minotaur, Hit, 1] = SoundMinotaurHit1;
$RaceSound[Uber, Death, 1] = SoundUberDeath1;
$RaceSound[Uber, Acquired, 1] = SoundUberAcquired1;
$RaceSound[Uber, Acquired, 2] = SoundUberAcquired2;
$RaceSound[Uber, RandomWait, 1] = SoundUberRandom1;
$RaceSound[Uber, Hit, 1] = SoundUberHit1;
$RaceSound[Goblin, Death, 1] = SoundGoblinDeath1;
$RaceSound[Goblin, Death, 2] = SoundGoblinDeath2;
$RaceSound[Goblin, Acquired, 1] = SoundGoblinAcquired1;
$RaceSound[Goblin, Acquired, 2] = SoundGoblinAcquired2;
$RaceSound[Goblin, Acquired, 3] = SoundGoblinAcquired3;
$RaceSound[Goblin, Taunt, 1] = SoundGoblinTaunt1;
$RaceSound[Goblin, RandomWait, 1] = SoundGoblinRandom1;
$RaceSound[Goblin, Hit, 1] = SoundGoblinHit1;
$RaceSound[Goblin, Hit, 2] = SoundGoblinHit2;
$RaceSound[Goblin, Hit, 3] = SoundGoblinHit3;
$RaceSound[Goblin, Hit, 4] = SoundGoblinHit4;
$RaceSound[Goblin, Hit, 5] = SoundGoblinHit5;
$RaceSound[Goblin, Hit, 6] = SoundGoblinHit6;
$RaceSound[Goblin, Hit, 7] = SoundGoblinHit7;
$RaceSound[Goblin, Hit, 8] = SoundGoblinHit8;
$RaceSound[GoblinRebel, Death, 1] = SoundGoblinDeath1;
$RaceSound[GoblinRebel, Death, 2] = SoundGoblinDeath2;
$RaceSound[GoblinRebel, Acquired, 1] = SoundGoblinAcquired1;
$RaceSound[GoblinRebel, Acquired, 2] = SoundGoblinAcquired2;
$RaceSound[GoblinRebel, Acquired, 3] = SoundGoblinAcquired3;
$RaceSound[GoblinRebel, Taunt, 1] = SoundGoblinTaunt1;
$RaceSound[GoblinRebel, RandomWait, 1] = SoundGoblinRandom1;
$RaceSound[GoblinRebel, Hit, 1] = SoundGoblinHit1;
$RaceSound[GoblinRebel, Hit, 2] = SoundGoblinHit2;
$RaceSound[GoblinRebel, Hit, 3] = SoundGoblinHit3;
$RaceSound[GoblinRebel, Hit, 4] = SoundGoblinHit4;
$RaceSound[GoblinRebel, Hit, 5] = SoundGoblinHit5;
$RaceSound[GoblinRebel, Hit, 6] = SoundGoblinHit6;
$RaceSound[GoblinRebel, Hit, 7] = SoundGoblinHit7;
$RaceSound[GoblinRebel, Hit, 8] = SoundGoblinHit8;
$RaceSound[Gnoll, Death, 1] = SoundGnollDeath1;
$RaceSound[Gnoll, Death, 2] = SoundGnollDeath2;
$RaceSound[Gnoll, Acquired, 1] = SoundGnollAcquired1;
$RaceSound[Gnoll, Taunt, 1] = SoundGnollTaunt1;
$RaceSound[Gnoll, RandomWait, 1] = SoundGnollRandom1;
$RaceSound[Gnoll, RandomWait, 2] = SoundGnollRandom2;
$RaceSound[Gnoll, Hit, 1] = SoundGnollHit1;
$RaceSound[Gnoll, Hit, 2] = SoundGnollHit2;
$RaceSound[Orc, Death, 1] = SoundUberDeath1;
$RaceSound[Orc, Acquired, 1] = SoundMinotaurAcquired1;
$RaceSound[Orc, Acquired, 2] = SoundMinotaurAcquired2;
$RaceSound[Orc, Acquired, 3] = SoundUberAcquired1;
$RaceSound[Orc, Acquired, 4] = SoundUberAcquired2;
$RaceSound[Orc, Hit, 1] = SoundMinotaurHit1;
$RaceSound[Zombie, Death, 1] = SoundUndeadDeath1;
$RaceSound[Zombie, Acquired, 1] = SoundUndeadRandom1;
$RaceSound[Zombie, Hit, 1] = SoundGnollRandom1;
$RaceSound[Zombie, Hit, 2] = SoundGnollRandom2;
$RaceSound[Zombie, Taunt, 1] = SoundUndeadTaunt1;
$RaceSound[Zombie, RandomWait, 1] = SoundUberAcquired2;
$RaceSound[Demon, Death, 1] = SoundUndeadDeath1;
$RaceSound[Demon, Acquired, 1] = SoundGnollAcquired1;
$RaceSound[Demon, Hit, 1] = SoundUndeadHit1;
$RaceSound[Demon, Hit, 2] = SoundUndeadHit2;
$RaceSound[Demon, Taunt, 1] = SoundUndeadTaunt1;
$RaceSound[Demon, RandomWait, 1] = SoundUndeadRandom1;
$RaceSound[Ghoul, Death, 1] = SoundUndeadDeath1;
$RaceSound[Ghoul, Acquired, 1] = SoundGnollAcquired1;
$RaceSound[Ghoul, Hit, 1] = SoundUndeadHit1;
$RaceSound[Ghoul, Hit, 2] = SoundUndeadHit2;
$RaceSound[Ghoul, Taunt, 1] = SoundUndeadTaunt1;
$RaceSound[Ghoul, RandomWait, 1] = SoundUndeadRandom1;
$RaceSound[Phyrexian, Death, 1] = SoundUberDeath1;
$RaceSound[Phyrexian, Acquired, 1] = SoundOgreTaunt2;
$RaceSound[Phyrexian, Acquired, 2] = SoundUberAcquired1;
$RaceSound[Phyrexian, Acquired, 3] = SoundOgreTaunt1;
$RaceSound[Phyrexian, Acquired, 4] = SoundUberAcquired2;
$RaceSound[Phyrexian, Hit, 1] = SoundUberHit1;