Author Topic: Hehe =P  (Read 8007 times)

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Zieg_Feld

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Hehe =P
« on: November 1, 2002 12:36 pm CST »
ooh, yeah I'm one of the top 5 posters  ;D
« Last Edit: December 31, 1969 06:00 pm CST by Zieg_Feld »

Complex

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Re: Hehe =P
« Reply #1 on: November 1, 2002 12:40 pm CST »
Yeah well im tryen 2 get myself up there 2 :P
« Last Edit: December 31, 1969 06:00 pm CST by Complex »

Zieg_Feld

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Re: Hehe =P
« Reply #2 on: November 1, 2002 12:45 pm CST »
i got like 15 posts on the Continuous Story string, me and Jason_Xero were on a roll hehe ::)
« Last Edit: December 31, 1969 06:00 pm CST by Zieg_Feld »

Particle

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Re: Hehe =P
« Reply #3 on: November 1, 2002 03:45 pm CST »
Yikes, that was going somewhere bad in a hurry.  heh

I'm the top poster!
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Complex

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Re: Hehe =P
« Reply #4 on: November 2, 2002 06:04 am CST »
lol yeah it was .... we should try and steer that in another direction :P
« Last Edit: December 31, 1969 06:00 pm CST by Complex »

Darwin

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Re: Hehe =P
« Reply #5 on: November 2, 2002 06:43 am CST »
2nd place isnt so bad...

(this post was made just so I could add to my post countage)
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Zieg_Feld

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Re: Hehe =P
« Reply #6 on: November 2, 2002 07:29 am CST »
hehehe...i made a weapon =)


//***********************************************
// Chaos Sword
//***********************************************
$AccessoryVar[ChaosSword, $AccessoryType] = $SwordAccessoryType;
$AccessoryVar[ChaosSword, $SpecialVar] = "6 300";
$AccessoryVar[ChaosSword, $Weight] = 15;
$AccessoryVar[ChaosSword, $MiscInfo] = "The ultimate sword for Fighters.";
$SkillType[ChaosSword] = $SkillSlashing;
$ItemCost[ChaosSword] = GenerateItemCost(ChaosSword);

ItemImageData ChaosSwordImage
{
shapeFile = "elfinblade";
mountPoint = 0;

weaponType = 0; // Single Shot
reloadTime = 0;
fireTime = GetDelay(ChaosSword);
minEnergy = 0;
maxEnergy = 0;

accuFire = true;

sfxFire = SoundSwing3;
sfxActivate = AxeSlash2;
};
ItemData ChaosSword
{
heading = "bWeapons";
description = "Chaos Sword";
className = "Weapon";
shapeFile = "katana";
hudIcon = "blaster";
shadowDetailMask = 4;
imageType = ChaosSwordImage;
price = 0;
showWeaponBar = true;
};
function ChaosSwordImage::onFire(%player, %slot)
{
MeleeAttack(%player, GetRange(ChaosSword), ChaosSword);
}
« Last Edit: December 31, 1969 06:00 pm CST by Zieg_Feld »

Particle

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Re: Hehe =P
« Reply #7 on: November 2, 2002 07:29 am CST »
Neither is 1st!  :D
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Complex

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Re: Hehe =P
« Reply #8 on: November 2, 2002 09:27 am CST »
lol i coudnt even tell ya what place im in :P
« Last Edit: December 31, 1969 06:00 pm CST by Complex »

Darwin

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Re: Hehe =P
« Reply #9 on: November 2, 2002 11:25 am CST »
So Zieg_Feld, is that from a text file?  Is that how you can make a new weapon?
« Last Edit: December 31, 1969 06:00 pm CST by Darwin »



Pecker

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Re: Hehe =P
« Reply #10 on: November 2, 2002 08:23 pm CST »
bah i'm still a crackhead lol



« Last Edit: December 31, 1969 06:00 pm CST by Pecker »

Complex

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Re: Hehe =P
« Reply #11 on: November 2, 2002 09:00 pm CST »
lol yeah im just recently graduated from the crack head position lol
« Last Edit: December 31, 1969 06:00 pm CST by Complex »

Particle

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Re: Hehe =P
« Reply #12 on: November 3, 2002 11:16 am CST »
Motivation, my friends.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Pecker

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Re: Hehe =P
« Reply #13 on: November 3, 2002 11:29 am CST »
How many do i gotta freakin have before I stop being a crack head???? lol



« Last Edit: December 31, 1969 06:00 pm CST by Pecker »

eViL

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Re: Hehe =P
« Reply #14 on: November 3, 2002 11:46 am CST »
lol pecker, crack heads RULE  :P
« Last Edit: December 31, 1969 06:00 pm CST by eViL »
Quote from: "LastWish || NextWish"
eViL, you were probably the coolest but most misunderstood person in this community.. maybe the rest will find out how cool of a person you are some day, and don't get too mad at the people who dont understand you.. its their loss in the end.