That was back when I had AOL, and one of my neighbor friends had it as well, and we used the telephone connect method and played co-op together, which I doubt a lot of people did.. that is probably what spawned my multiplayer game addiction.
Hello! I am one of those few! Amazing! :-D
We played duke3d, descent, descent2, and Hexen (hexen lan only) together. It was awesome!
:-)
Once I modified some of the weapons in Doom2 I did play it most of the way through... I got all the way to the strung-up commander keen level before I actually stopped playing, but that was on hard (whatever they called the hard skill level) rather than the nightmare as before.
We made a version of the douoble-barrelled shotgun we called the "lawnmower gun" which essentialy was the double-barrel with 2 frames; 1 firing, 1 reload. So, you could shoot it at about 100 rounds per second... of course we also made the bullet puffs turn in to cyber-demons... and all of the lamps were invincible and would chase you down if you weren't looking at them AND they would blow up like barrels once they got close enough (you still had to be looking away though.) Play through doom2 that way... ;-) (the lawnmower had unlimited ammo) Also the plasma spawned spider-demons I think... but I cannot remember if that's the case for certain when I played through.
Oh yeah... and also I had the grand idea of changing the stimpak to say "picked up and asswipe" instead of "picked up a stimpak" because we never really thought they were even worth picking up.
OOOOhhh, the best mod we did was where the enemies, when exploded, would continue to go through the explosion death frames of all of the explodable badguys (and as barrels) and then they would die as everything else, then they would come back to life, an be invincible, and their shotgun bullet puffs would spawn more of their kind...... yes, we took "nightmare" one step further with that one. The best part of this was that it also played the sounds of the enemies getting splattered every timeand also the sounds of them dying... so there was a TON of screaming, splattering guts sounds, and enemy breathing.
bullet puffs=where bullets hit walls and make that puff mark.
..look at me ramble! :-p
I think Doom/Doom2 was fun once we got editing... but the standard game was kind of boring for more than 3 levels at a time.
:-)