Author Topic: Your thoughts on TvT  (Read 11715 times)

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-Icer-

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« Reply #30 on: August 31, 2004 08:23 pm CDT »
It is fully functional...?
« Last Edit: December 31, 1969 06:00 pm CST by -Icer- »

Sl_I/\/\s|-|Ady

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« Reply #31 on: August 31, 2004 08:33 pm CDT »
Quote from: "Sl_I/\/\s|-|Ady"
Man, sounds like alot of fun.  I think I might try it out when its fully functional.


Not yet from what I read.
« Last Edit: December 31, 1969 06:00 pm CST by Sl_I/\/\s|-|Ady »

Aphex

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« Reply #32 on: August 31, 2004 09:09 pm CDT »
there are some things that he has on his server already. I've played it a few times and really love the changes he's made so far.


It should be pretty freakin awesome when it's done.
« Last Edit: December 31, 1969 06:00 pm CST by Aphex »
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Lucid

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« Reply #33 on: August 31, 2004 09:12 pm CDT »
also keep in mind we dont want to go overboard and make it entirely new server. Just want to implement some nice changes.

For those of you who didnt have confidence in real change coming about, I've played the version that has the forementioned features. So its there.
« Last Edit: December 31, 1969 06:00 pm CST by Lucid »
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Scrizaks

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« Reply #34 on: August 31, 2004 09:20 pm CDT »
Sounds like you guys are hard at work. Keep it up.

How many new admin commands are there going to be? Is it gonna be hard to learn any of the new stuff?
« Last Edit: December 31, 1969 06:00 pm CST by Scrizaks »

Razore

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« Reply #35 on: August 31, 2004 09:25 pm CDT »
Theres only two things I want.

An assassin class that uses poison, and is hella good at hiding and making no noise while moving, and can kill players/monsters in one hit with the backstab/throatslash ability, like the uber-good assassins can have a 90+% chance of cutting someones throats from the shadows, instant kill. Second, the assassin has the ability to dual-wield. 2 daggers or a dagger and a sword.

-edit- If someone would teach me how to make that stuff, id do it myself. lol-edit-
« Last Edit: December 31, 1969 06:00 pm CST by Razore »

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GStricto

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« Reply #36 on: August 31, 2004 10:23 pm CDT »
Razore, you bastard, we already thought of that. :-P  It is the mercenary class and gets 2.0 peirce, 2.0 hide, 2.0 backstab and some other nifty stuff.  #poison will be a level 35 (I think) command that takes their healing and makes it negative (hehe, GE heal 4k per sec = -4k per sec and no natural heal AKA you be dead).

Anyone interested in the changes I have made feel free to join the server Gladio is Hosting, I'm sorry in advance that it can only hold 8 people and lags when lots of bots spawn, but DSL isn't all that great on the upload speed.

Admin commands?  Yes, I created a #teleport3 name x y z which sets specified player at specified x y and z coordinates.

Easy to learn?  Once you get used to the new names and what stuff has changed slightly, it will still feel just like Part's.
« Last Edit: December 31, 1969 06:00 pm CST by GStricto »

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Razore

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« Reply #37 on: August 31, 2004 10:34 pm CDT »
It would be better on a different exp system =/

TvT takes like 1000 days to get to level 35.
« Last Edit: December 31, 1969 06:00 pm CST by Razore »

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GStricto

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« Reply #38 on: August 31, 2004 10:54 pm CDT »
No, the EXP system will mimic Particle's.  Everything is open for discussion, so talk to me on AIM: BlueHooloovoo or MSN: GladioStricto@hotmail.com with ideas.  And again, come play on the server I host to test my new changes for the day.
« Last Edit: December 31, 1969 06:00 pm CST by GStricto »

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LastWish

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« Reply #39 on: September 1, 2004 10:16 am CDT »
I like the idea about the house with the most RP getting a prize.. that way the people that play the most will get rewarded the most, since they will be on for more quests.
« Last Edit: December 31, 1969 06:00 pm CST by LastWish »

BlAcK-IcE

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« Reply #40 on: September 1, 2004 01:09 pm CDT »
Quote from: "GStricto"
No, the EXP system will mimic Particle's.  Everything is open for discussion, so talk to me on AIM: BlueHooloovoo or MSN: GladioStricto@hotmail.com with ideas.  And again, come play on the server I host to test my new changes for the day.


Don't advertise your server here. This is PCRPG, not Gladio's RPG.
« Last Edit: December 31, 1969 06:00 pm CST by BlAcK-IcE »

Aphex

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« Reply #41 on: September 1, 2004 01:21 pm CDT »
Quote from: "LastWish"
I like the idea about the house with the most RP getting a prize.. that way the people that play the most will get rewarded the most, since they will be on for more quests.



that was my harry potter idea. he just doesnt want it to be realted to harry potter ;)
« Last Edit: December 31, 1969 06:00 pm CST by Aphex »
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Aphex

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« Reply #42 on: September 1, 2004 01:22 pm CDT »
Quote from: "BlAcK-IcE"
Quote from: "GStricto"
No, the EXP system will mimic Particle's.  Everything is open for discussion, so talk to me on AIM: BlueHooloovoo or MSN: GladioStricto@hotmail.com with ideas.  And again, come play on the server I host to test my new changes for the day.

Don't advertise your server here. This is PCRPG, not Gladio's RPG.



these changes are for particles!!
« Last Edit: December 31, 1969 06:00 pm CST by Aphex »
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KoRo

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« Reply #43 on: September 1, 2004 05:01 pm CDT »
What does TVT stand for?
« Last Edit: December 31, 1969 06:00 pm CST by KoRo »

UnderGod

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« Reply #44 on: September 1, 2004 07:43 pm CDT »
If you want to create poison attacks, make the poison similer to D2. You do so much poison damage over a certain time. You cast the poison spell and you inflict poison damage for the duration the spell is active..
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
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