Author Topic: What do you look for in a RPG?  (Read 10292 times)

0 Members and 2 Guests are viewing this topic.

UnderGod

  • Centurian Lord
  • ********
  • Posts: 2,691
  • Reputation: +0/-0
What do you look for in a RPG?
« on: September 19, 2004 01:10 pm CDT »
What do you look for in a RPG? Is it the action packed adventure? The daring quests? The 1337 melee? The fishing in a lake? Or the large chat room?

Seriously.. What in a RPG really turns you on. Except the stunning graphics, because that is covered  :lol:
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"

Razore

  • Centurian Lord
  • ********
  • Posts: 2,116
  • Reputation: +1/-1
    • http://chaoko.tripod.com
(No subject)
« Reply #1 on: September 19, 2004 01:14 pm CDT »
Action packed adventure, 1337 melee, stealth, stealing, large chatroom, and my own house.
« Last Edit: December 31, 1969 06:00 pm CST by Razore »

xRazorex: Yo
BlAcKIcE398: wtf u got me killed newb
BlAcKIcE398: block
BlAcKIcE398 signed off at 3:49:05 PM.

BlAcK-IcE

  • Centurian Lord
  • ********
  • Posts: 2,643
  • Reputation: +0/-0
Re: What do you look for in a RPG?
« Reply #2 on: September 19, 2004 02:35 pm CDT »
Quote from: "UnderGod"
What do you look for in a RPG? Is it the action packed adventure? The daring quests? The 1337 melee? The fishing in a lake? Or the large chat room?

Seriously.. What in a RPG really turns you on. Except the stunning graphics, because that is covered  :lol:


All of them.
« Last Edit: December 31, 1969 06:00 pm CST by BlAcK-IcE »

Kyrie

  • Orb Member
  • Uber Menace
  • ***
  • Posts: 1,014
  • Reputation: +5/-4
(No subject)
« Reply #3 on: September 19, 2004 02:46 pm CDT »
Yea, pretty much all of it. I like going on long, but creative quests. Not just go here, kill this, collect this, use it to do this-type quests. I'd want something where you have to solve a puzzle, where you have to think.

And big epic battles are fun, too.  

Lots of adventure, and the ability to just freely wander the world performing side quests with little or nothing to do with the story.

And lots of room to upgrade a character with tons of skill options so that each character can be totally different than the other characters.
« Last Edit: December 31, 1969 06:00 pm CST by Kyrie »







Hollywood

  • Orb Member
  • Elvin Legion
  • ***
  • Posts: 418
  • Reputation: +0/-0
(No subject)
« Reply #4 on: September 19, 2004 03:32 pm CDT »
Player conflict. Otherwise it just gets boring. If there is no PVP and/or stealing I usually don't bother.
« Last Edit: December 31, 1969 06:00 pm CST by Hollywood »

Particle

  • Chief Codemonger
  • Administrator
  • Centurian Lord
  • ********
  • Posts: 5,904
  • Reputation: +20/-4
    • Particle's Custom RPG
(No subject)
« Reply #5 on: September 19, 2004 03:38 pm CDT »
Epics are always cool.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

If you're visiting after a long hiatus and have forgotten your password, try emailing me via the support form at http://www.pcrpg.org.

If your character is from after the 2004 clear but appears to have been deleted or reset, chances are it was caught in one of the inactive account purges over the years.  Backups were made before such events, so try the support form.

Hack-N-Slash

  • Elvin Legion
  • *****
  • Posts: 492
  • Reputation: +0/-0
(No subject)
« Reply #6 on: September 19, 2004 06:53 pm CDT »
Killing 1000+ rats to get to level 2.  :roll:
« Last Edit: December 31, 1969 06:00 pm CST by Hack-N-Slash »
[size=200]I am a fat, wealthy, capitalist pig[/size]

Lucid

  • Orb Member
  • Undead Hero
  • ***
  • Posts: 223
  • Reputation: +0/-0
(No subject)
« Reply #7 on: September 19, 2004 06:56 pm CDT »
I think one of the most critical parts of an addictive rpg is possessions. (i.e. a house, furniture, etc)

Also its fun to be able to do things when others arent around, i.e. gambling

Another key element of successful rpg's is dependance on people and not npcs, typically npcs are used for basic missions to make pocket change money and nothing else.
« Last Edit: December 31, 1969 06:00 pm CST by Lucid »
::[  {-o-} Lucid   ]:[  Clan Orb .]Forums[/url]  ]:[  Clan Leader  ]::

Lidge Farkley

  • Uber Menace
  • *******
  • Posts: 1,357
  • Reputation: +2/-3
    • http://www.angelfire.com/ca2/psychosworld2/
(No subject)
« Reply #8 on: September 19, 2004 08:28 pm CDT »
The community.
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
Lend your heart unto the divine mineral TOPAZ;
from which our reverent hearts and minds sprang.
Also Known As:  Alcoholic 007
My Page of tribes Tools and Helpful "FAQ" Stuff

Hersh

  • Elvin Legion
  • *****
  • Posts: 413
  • Reputation: +0/-0
(No subject)
« Reply #9 on: September 19, 2004 08:46 pm CDT »
The power to become an all powerful god in the matter of days is always a good turn on.

(You know, so the newbs look up to you in aww.)


I'd like to see some good melee action in a game. (Slashing the same slash repeatedly gets boring.)
« Last Edit: September 19, 2004 10:28 pm CDT by Hersh »

I kissed a drunk girl on the lips.
This post, by its very length, defends itself against the risk of being read.

Scrizaks

  • Undead Hero
  • ****
  • Posts: 347
  • Reputation: +0/-0
(No subject)
« Reply #10 on: September 19, 2004 08:48 pm CDT »
How about something new? I'm pretty sure that when people buy RPG's its because they havent played it before.... and after all... all rpg's are different. Posting about what people like just means it'll be the same. Make new stuff. Think up original ideas.... please.
« Last Edit: December 31, 1969 06:00 pm CST by Scrizaks »

Aphex

  • Uber Menace
  • *******
  • Posts: 1,670
  • Reputation: +0/-0
(No subject)
« Reply #11 on: September 19, 2004 09:22 pm CDT »
Quote from: "Lidge Farkley"
The community.



community is probably #1 for me. Also the ability to have personal items like houses and unique items and such.
« Last Edit: December 31, 1969 06:00 pm CST by Aphex »
Quote from: "Aphex"
<3 google


Hersh

  • Elvin Legion
  • *****
  • Posts: 413
  • Reputation: +0/-0
(No subject)
« Reply #12 on: September 19, 2004 10:30 pm CDT »
Quote from: "Aphex"
Quote from: "Lidge Farkley"
The community.


community is probably #1 for me. Also the ability to have personal items like houses and unique items and such.


Too bad Undergod can't script us an utopia community.  Or can he? O.o
« Last Edit: December 31, 1969 06:00 pm CST by Hersh »

I kissed a drunk girl on the lips.
This post, by its very length, defends itself against the risk of being read.

nesso

  • Undead Hero
  • ****
  • Posts: 360
  • Reputation: +0/-0
    • http://www.google.com
(No subject)
« Reply #13 on: September 20, 2004 12:54 am CDT »
MMORPG

its the only way to go
the most addicting games ever invented
« Last Edit: December 31, 1969 06:00 pm CST by nesso »

Ze Proteje to Particle's Computer:
AMD Athlon(tm)XP 2800+
2.4 GHz
512 MB of RAM

Kyrie

  • Orb Member
  • Uber Menace
  • ***
  • Posts: 1,014
  • Reputation: +5/-4
(No subject)
« Reply #14 on: September 20, 2004 02:18 am CDT »
I really wanted to try such MMORPG games like Star Wars Galaxies and City of Heroes, but I can't stand paying monthly for something I won't be able to play constantly.

I get enough of that with my insurance bills which are horribly high, and I never use, anyway.
« Last Edit: December 31, 1969 06:00 pm CST by Kyrie »