Author Topic: Models Needed  (Read 22684 times)

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Particle

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Models Needed
« on: November 29, 2002 06:00 am CST »
Some of you know how to make models for Tribes.  This post is mainly for coal, but others as well if you know how to help.

Models:
1) Long very-broad sword for Anchet's Sword
2) Special mythical looking sword for Lightning Blade
3) Claymore model - heavy broadsword looking

BTW, this is post #2000.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Anonymous

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Re: Models Needed
« Reply #1 on: December 3, 2002 02:11 am CST »
Well i did acouple of nice models, but I found out that I have to pay for the program im using and I couldn't save them:/ I also dont know how to size them yet on the program, so we might have to do acouple of trial and error runs with them.
« Last Edit: December 31, 1969 06:00 pm CST by Anonymous »

Khorne

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Re: Models Needed
« Reply #2 on: December 3, 2002 08:37 am CST »
If you ever need a skinner. I can skin pretty good im not a pro but my work is pretty dang good. Just if you ever need one.
« Last Edit: December 31, 1969 06:00 pm CST by Khorne »
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Jason_Xero

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Re: Models Needed
« Reply #3 on: December 3, 2002 10:35 am CST »
Hey Part, what was wrong with the default Claymore?  I think it looked cool enough to fit its name.
« Last Edit: December 31, 1969 06:00 pm CST by Jason_Xero »
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Particle

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Re: Models Needed
« Reply #4 on: December 3, 2002 12:00 pm CST »
The broadsword came first and they share the same model.  Either one replaced would be fine.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Anonymous

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Re: Models Needed
« Reply #5 on: December 5, 2002 02:53 pm CST »
Well, sword1 is done.. It took me awhile to get used to this program, but this is the first model i came up with, i guess it could be used for the anchet or maybe the lightning blade. Up to you. http://community.webshots.com/scripts/e ... ity=gjrMJY
Im also adding some more too it and i need to apply textures to it.. what  a unsavory woman:/
« Last Edit: December 31, 1969 06:00 pm CST by Anonymous »

Particle

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Re: Models Needed
« Reply #6 on: December 6, 2002 11:40 am CST »
Can you make the tip more curved instead of pointy?
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Anonymous

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Re: Models Needed
« Reply #7 on: December 6, 2002 04:12 pm CST »
Well heres an updated virsion of Sword1
http://community.webshots.com/scripts/e ... ity=afsWzU

And this is a new one im working on, im still trying to figure out a way to class it up a bit
http://community.webshots.com/scripts/e ... ity=afsWzU

Just give me feed back man, and ill have them like you want them one day.
« Last Edit: December 31, 1969 06:00 pm CST by Anonymous »

Particle

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Re: Models Needed
« Reply #8 on: December 6, 2002 05:43 pm CST »
nice   :o
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Anonymous

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Re: Models Needed
« Reply #9 on: December 6, 2002 06:09 pm CST »
Heh i put up the wrong link for sword1 anyways foo;). heres the real link.. i think,
http://community.webshots.com/scripts/e ... ity=fGpmbh

and heres a new one i did today,

http://community.webshots.com/scripts/e ... ity=DTvZuC
« Last Edit: December 31, 1969 06:00 pm CST by Anonymous »

Particle

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Re: Models Needed
« Reply #10 on: December 7, 2002 03:35 am CST »
Say, I think we have a good modeler here :)
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Anonymous

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Re: Models Needed
« Reply #11 on: December 7, 2002 01:18 pm CST »
Alright, I got sword1 and sword3 skinned and ready to export, *sword1*
http://community.webshots.com/scripts/e ... ity=hRlDsk

*sword3*
http://community.webshots.com/scripts/e ... ity=YkOQRt

The swords do not look as good in these pictures because my graphics card, but you can get the main idea of them. Ill have them ready in .dts format after i learn how to do that, and ill make sure to include the custom .bmps in a .vol for you to insert into the mod. Woo!
« Last Edit: December 31, 1969 06:00 pm CST by Anonymous »

Anonymous

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Re: Models Needed
« Reply #12 on: December 7, 2002 04:22 pm CST »
Btw, how do you get the models into tribes for testing?
« Last Edit: December 31, 1969 06:00 pm CST by Anonymous »

Particle

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Re: Models Needed
« Reply #13 on: December 7, 2002 05:02 pm CST »
Hard to find, but I think I can scrounge what you need.  Post 600.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
As a point of history:  Our last server clear was on September 27, 2004.  That is 4963 days ago (13.6 years) as of today.

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Anonymous

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Re: Models Needed
« Reply #14 on: December 7, 2002 05:06 pm CST »
Thanks man.

Oh yea, have you thought about making new models for weapons when you drop them, such as bogs and wws. I know you are using the disk launcher ammo for it now, but perhaps i can make a litle shoe box;) or not:/.

But can you give me and idea of how you would use those swords so i can design the last one to fit with it. I was thinking that Sword1 be the lightning blade and sword3 be the anchets sword, but i dont know how your head work.
« Last Edit: December 31, 1969 06:00 pm CST by Anonymous »