Author Topic: Hello, and passing on my old quests  (Read 6847 times)

0 Members and 2 Guests are viewing this topic.

Othello

  • Goblin Pup
  • *
  • Posts: 12
  • Reputation: +0/-0
Hello, and passing on my old quests
« on: November 7, 2004 06:30 pm CST »
Hey everyone,
 I just came by to say hello, and how its amazing people are still playing this game. I played on JI on POGs, and Binker and Newbies. I also was admin/Coder for TiTans RPG, and helped Modify Models for Red Moon RPG.

I just wanted to pass along quests that I had made when I was admin, since they are still on my hardrive.

This quest spawns a carnival ride. You pay the Carnie for a ride grab a pack at bottom of circle, and it turns you into a death knight. You then proceed to run around the loop of death collecting packs that have better rewards. Until the last pack which turns you back to a human.

function CircleofDeath()
{
say(0, "#block startup");
say(0, "#spawndis flatbrdg1024 circle1 -2427.85 1803.73 65 .7 0 0");
say(0, "#spawndis flatbrdg1024 circle2 -2427.85 1771 65");
say(0, "#spawndis flatbrdg1024 circle3 -2427.85 1827.86 85.9851 1.5 0 0");
say(0, "#spawndis flatbrdg1024 circle4 -2427.85 1829.28 117.413 2.4 0 0");
say(0, "#spawndis flatbrdg1024 circle5 -2427.85 1805.72 138.59 3.17 0 0");
say(0, "#spawndis flatbrdg1024 circle6 -2427.85 1774.02 137.189 4 0 0");
say(0, "#spawndis flatbrdg1024 circle7 -2427.85 1753.42 115 4.8 0 0");
say(0, "#spawndis flatbrdg1024 circle8 -2427.85 1755 85.3 -.9 0 0");
say(0, "#spawndis house1 house1 -2443 1810 65");
say(0, "#spawndis w64gate gate -2427.8 1788 65.5");
say(0, "#spawndis aflagcolumn 1 -2421.31 1803.4 65");
say(0, "#spawndis aflagcolumn 2 -2421.31 1803.4 72");
say(0, "#spawndis aflagcolumn 3 -2421.31 1795.12 65");
say(0, "#spawndis aflagcolumn 4 -2421.31 1795.12 72");
say(0, "#spawndis aflagcolumn 5 -2421.31 1787.68 65");
say(0, "#spawndis aflagcolumn 6 -2421.31 1787.68 72");
say(0, "#spawndis aflagcolumn 7 -2421.31 1787.68 79");
say(0, "#spawndis aflagcolumn 8 -2421.31 1779.32 65");
say(0, "#spawndis aflagcolumn 9 -2421.31 1779.32 72");
say(0, "#spawndis aflagcolumn 10 -2421.31 1779.32 79");
say(0, "#spawndis aflagcolumn 11 -2421.31 1772.26 65");
say(0, "#spawndis aflagcolumn 12 -2421.31 1772.26 72");
say(0, "#spawndis aflagcolumn 13 -2434 1803.4 65");
say(0, "#spawndis aflagcolumn 14 -2434 1803.4 72");
say(0, "#spawndis aflagcolumn 15 -2434 1795.12 65");
say(0, "#spawndis aflagcolumn 16 -2434 1795.12 72");
say(0, "#spawndis aflagcolumn 17 -2434 1787.68 65");
say(0, "#spawndis aflagcolumn 18 -2434 1787.68 72");
say(0, "#spawndis aflagcolumn 19 -2434 1787.68 79");
say(0, "#spawndis aflagcolumn 20 -2434 1779.32 65");
say(0, "#spawndis aflagcolumn 21 -2434 1779.32 72");
say(0, "#spawndis aflagcolumn 22 -2434 1779.32 79");
say(0, "#spawndis aflagcolumn 23 -2434 1772.26 65");
say(0, "#spawndis aflagcolumn 24 -2434 1772.26 72");
say(0, "#loadout 1 CLASS RANGER EXP 10000000");
say(0, "#spawn runt Carni(sayhi) 1 0 -2450.57 1806.55 65.5");
say(0, "#freeze Carni(sayhi)");
say(0, "#call carnisetup ^victimName,");
say(0, "#endblock");

say(0, "#block carnisetup");
say(0, "#onhear Carni(sayhi)  10 true all \"hi\" >#say 100 Coins %1 For A Great [ride]!!!!! ");
say(0, "#onhear Carni(sayhi) 10 true all \"ride\" >#call getcoins ^victimName, ^victimCoins,");
say(0, "#endblock");

say(0, "#block getcoins");
say(0, "#if {%2 > 100} #call spawnpack");
say(0, "#if {%2 > 100} #addcoins %1 -100");
say(0, "#if {%2 < 100} #fw Carni(sayhi) #say %1 You do not have enough money!!");
say(0, "#endblock");

say(0, "#block spawnpack");
say(0, "#fw Carni(sayhi) #say Thanx grab pack in Circle and Have Fun");
say(0, "#spawnpack Startride -2427.73 1800.78 65.5 | * * >#call death ^victimName,");
say(0, "#endblock");

say(0, "#block death");
say(0, "#setrace %1 DeathKnight");
say(0, "#call pack1");
say(0, "#endblock");

say(0, "#block pack1");
say(0, "#spawnpack pack1 -2427.8 1754.58 107.432 | * * EXP 20 >#call pack2");
say(0, "#endblock");

say(0, "#block pack2");
say(0, "#spawnpack pack2 -2427.8 1754.58 107.432 | * * EXP 40 >#call pack3");
say(0, "#endblock");

say(0, "#block pack3");
say(0, "#spawnpack pack3 -2427.8 1754.58 107.432 | * * EXP 60 >#call pack4");
say(0, "#endblock");

say(0, "#block pack4");
say(0, "#spawnpack pack4 -2427.8 1754.58 107.432 | * * EXP 80 >#call pack5");
say(0, "#endblock");

say(0, "#block pack5");
say(0, "#spawnpack pack5 -2427.8 1754.58 107.432 | * * EXP 100 >#call pack6");
say(0, "#endblock");

say(0, "#block pack6");
say(0, "#spawnpack pack6 -2427.73 1800.78 65.5 | * * >#call female1 ^victimName,");
say(0, "#endblock");

say(0, "#block female1");
say(0, "#setrace %1 FemaleHuman");
say(0, "#endblock");   

say(0, "#block lazyadmin");
say(0, "#spawnpack lazy -2404.74 -268.92 65.5946 | * * >#teleport2 %1 Carni(sayhi)");
say(0, "#endblock");

say(0, "#block callpack");
say(0, "#call lazyadmin ^victimname,");
say(0, "#endblock");

say(0, "#scheduleblock callpack 10 20");
say(0, "#call startup");

}

function Endquest()
{
say(0, "#block cleanup");
say(0, "#deldis circle1");
say(0, "#deldis circle2");
say(0, "#deldis circle3");
say(0, "#deldis circle4");
say(0, "#deldis circle5");
say(0, "#deldis circle6");
say(0, "#deldis circle7");
say(0, "#deldis circle8");
say(0, "#deldis house1");
say(0, "#deldis gate");
say(0, "#deldis 1");
say(0, "#deldis 2");
say(0, "#deldis 3");
say(0, "#deldis 4");
say(0, "#deldis 5");
say(0, "#deldis 6");
say(0, "#deldis 7");
say(0, "#deldis 8");
say(0, "#deldis 9");
say(0, "#deldis 10");
say(0, "#deldis 11");
say(0, "#deldis 12");
say(0, "#deldis 13");
say(0, "#deldis 14");
say(0, "#deldis 15");
say(0, "#deldis 16");
say(0, "#deldis 17");
say(0, "#deldis 18");
say(0, "#deldis 19");
say(0, "#deldis 20");
say(0, "#deldis 21");
say(0, "#deldis 22");
say(0, "#deldis 23");
say(0, "#deldis 24");
say(0, "#clearonhear Carni(sayhi)");
say(0, "#kill Carni(sayhi)");
say(0, "#endblock");

say(0, "#call cleanup");
}

This quest has to be watched closely by admin since being turned into a deathknight can be exploited.
« Last Edit: November 8, 2004 08:15 am CST by Othello »

Othello

  • Goblin Pup
  • *
  • Posts: 12
  • Reputation: +0/-0
(No subject)
« Reply #1 on: November 7, 2004 06:34 pm CST »
This is a fight club on top of Yolanda. It also has a endurance and magic resistance trainer that is spawnable so high levels dont steal the runts in the mines

function Enduranceclub()
{
say(0, "#block startup");
say(0, "#spawndis fclub fclub -1547.74 -287.641 382");
say(0, "#spawndis bridge bridge -1522.37 -336 360.275 50 -15.170");
say(0, "#spawndis barstool barstool -1542.88 -279.29 384.018");
say(0, "#spawndis barstool barstool2 -1538.3 -279.29 384.018");
say(0, "#spawndis barstool barstool3 -1532.15 -279.29 384.018");
say(0, "#spawndis barstool barstool4 -1540.9 -293.194 384.018");
say(0, "#spawndis barstool barstool5 -1536.9 -293.194 384.018");
say(0, "#spawndis barstool barstool6 -1532.9 -293.194 384.018");
say(0, "#loadout 1 CLASS RANGER EXP 10000000");
say(0, "#spawn brigand GYM_TRAINER(sayhi) 1 0 -1542.21 -300.28 377.688");
say(0, "#freeze GYM_TRAINER(sayhi)");
say(0, "#onhear GYM_TRAINER(sayhi) 10 true all \"hi\" >#call spawnpack ^victimName,");
say(0, "#spawn brigand FighterBroker(sayhello) 1 0 -1546.68 -294.637 377.65");
say(0, "#freeze FighterBroker(sayhello)");
say(0, "#setrace FighterBroker(sayhello) FemaleHuman");
say(0, "#call fighterbrokersetup");
say(0, "#endblock");

say(0, "#block fighterbrokersetup");
say(0, "#onhear FighterBroker(sayhello) 10 true all \"orc\" >#call orc ^victimCoins, ^victimName,");
say(0, "#onhear FighterBroker(sayhello) 10 true all \"skeleton\" >#call skeleton ^victimCoins, ^victimName,");
say(0, "#onhear FighterBroker(sayhello) 10 true all \"traveller\" >#call traveller ^victimCoins, ^victimName");
say(0, "#onhear FighterBroker(sayhello) 10 true all \"minotaur\" >#call minotaur ^victimCoins, ^victimName,");
say(0, "#onhear FighterBroker(sayhello) 10 true all \"uber\" >#call uber ^victimCoins, ^victimName,");
say(0, "#onhear FighterBroker(sayhello) 10 true all \"ghost\" >#call ghost ^victimCoins, ^victimName,");
say(0, "#onhear FighterBroker(sayhello) 10 true all \"demon\" >#call demon ^victimCoins, ^victimName,");
say(0, "#onhear FighterBroker(sayhello) 10 true all \"hello\" > #say Hi pick a Challenger [orc]11coins [skeleton]101coins [traveller]1001coins [minotaur]5001coins [uber]10001coins [ghost]20001 [demon]35001");
say(0, "#endblock");

say(0, "#block spawnpack");
say(0, "#fw GYM_TRAINER(sayhi) #say Hi %1, grab pack in ring and start training");
say(0, "#spawnpack Endurance -1538.19 -288.415 377.75 | * * EXP 1>#call spawn");
say(0, "#endblock");

say(0, "#block spawn");
say(0, "#spawn runt spar1 default 1 -1533.89 -284.458 382.342");
say(0, "#spawn runt spar2 default 1 -1533.01 -290.166 382.342");
say(0, "#spawn wizard spar3 default 1 -1540.35 -289.05 382.338");
say(0, "#endblock");

say(0, "#block orc");
say(0, "#if {%1 > 10} #call spawnorc");
say(0, "#if {%1 > 10} #addcoins %2 -10");
say(0, "#if {%1 < 10} #fw FighterBroker(sayhello) #say %2 does not have enough money");
say(0, "#endblock");

say(0, "#block spawnorc");
say(0, "#spawn ravager orctrainer default 2 -1533.89 -284.458 382.342");
say(0, "#endblock");

say(0, "#block skeleton");
say(0, "#if {%1 > 100} #call spawnskeleton");
say(0, "#if {%1 > 100} #addcoins %2 -100");
say(0, "#if {%1 < 100} #fw FighterBroker(sayhello) #say %2 does not have enough money");
say(0, "#endblock");

say(0, "#block spawnskeleton");
say(0, "#spawn skeleton skeletontrainer default 4 -1533.89 -284.458 382.342");
say(0, "#endblock");

say(0, "#block traveller");
say(0, "#if {%1 > 1000} #call spawntraveller");
say(0, "#if {%1 > 1000} #addcoins %2 -1000");
say(0, "#if {%1 < 1000} #fw FighterBroker(sayhello) #say %2 does not have enough money");
say(0, "#endblock");

say(0, "#block spawntraveller");
say(0, "#spawn brigand travellertrainer default 1 -1533.89 -284.458 382.342");
say(0, "#endblock");

say(0, "#block minotaur");
say(0, "#if {%1 > 5000} #call spawnminotaur");
say(0, "#if {%1 > 5000} #addcoins %2 -2000");
say(0, "#if {%1 < 5000} #fw FighterBroker(sayhello) #say %2 does not have enough money");
say(0, "#endblock");

say(0, "#block spawnminotaur");
say(0, "#spawn goliath minotrainer default 6 -1533.89 -284.458 382.342");
say(0, "#endblock");

say(0, "#block uber");
say(0, "#if {%1 > 10000} #call spawnuber");
say(0, "#if {%1 > 10000} #addcoins %2 -10000");
say(0, "#if {%1 < 10000} #fw FighterBroker(sayhello) #say %2 does not have enough money");
say(0, "#endblock");

say(0, "#block spawnuber");
say(0, "#spawn sloth ubertrainer default 7 -1533.89 -284.458 382.342");
say(0, "#endblock");

say(0, "#block ghost");
say(0, "#if {%1 > 20000} #call spawnghost");
say(0, "#if {%1 > 20000} #addcoins %2 -20000");
say(0, "#if {%1 < 20000} #fw FighterBroker(sayhello) #say %2 does not have enough money");
say(0, "#endblock");

say(0, "#block spawnghost");
say(0, "#spawn soul ghosttrainer default 1 -1533.89 -284.458 382.342");
say(0, "#endblock");

say(0, "#block demon");
say(0, "#if {%1 > 35000} #call spawndemon");
say(0, "#if {%1 > 35000} #addcoins %2 -35000");
say(0, "#if {%1 < 35000} #fw FighterBroker(sayhello) #say %2 does not have enough money");
say(0, "#endblock");

say(0, "#block spawndemon");
say(0, "#spawn master demontrainer default 4 -1533.89 -284.458 382.342");
say(0, "#endblock");
}

function endclub()
{
say(0, "#deldis fclub");
say(0, "#deldis bridge");
say(0, "#deldis barstool");
say(0, "#deldis barstool2");
say(0, "#deldis barstool3");
say(0, "#deldis barstool4");
say(0, "#deldis barstool5");
say(0, "#deldis barstool6");
say(0, "#kill GYM_TRAINER(sayhi)");
say(0, "#kill FighterBroker(sayhello)");
say(0, "#delloadout 1");
say(0, "#clearblocks Othello");
}

and a server version that makes it a permanant server quest

$ServerQuest[1] = "#block startup";
$ServerQuest[2] = "#spawndis fclub fclub -1547.74 -287.641 382";
$ServerQuest[3] = "#spawndis bridge bridge -1522.37 -336 360.275 50 -15.170";
$ServerQuest[4] = "#spawndis barstool barstool -1542.88 -279.29 384.018";
$ServerQuest[5] = "#spawndis barstool barstool2 -1538.3 -279.29 384.018";
$ServerQuest[6] = "#spawndis barstool barstool3 -1532.15 -279.29 384.018";
$ServerQuest[7] = "#spawndis barstool barstool4 -1540.9 -293.194 384.018";
$ServerQuest[8] = "#spawndis barstool barstool5 -1536.9 -293.194 384.018";
$ServerQuest[9] = "#spawndis barstool barstool6 -1532.9 -293.194 384.018";
$ServerQuest[10] = "#loadout 1 CLASS RANGER EXP 10000000";
$ServerQuest[11] = "#spawn brigand GYM_TRAINER(sayhi) 1 0 -1542.21 -300.28 377.688";
$ServerQuest[12] = "#freeze GYM_TRAINER(sayhi)";
$ServerQuest[13] = "#onhear GYM_TRAINER(sayhi) 10 true all \"hi\" >#call spawnpack ^victimName,";
$ServerQuest[14] = "#spawn brigand FighterBroker(sayhello) 1 0 -1546.68 -294.637 377.65";
$ServerQuest[15] = "#freeze FighterBroker(sayhello)";
$ServerQuest[16] = "#setrace FighterBroker(sayhello) FemaleHuman";
$ServerQuest[17] = "#call fighterbrokersetup";
$ServerQuest[18] = "#endblock";

$ServerQuest[19] = "#block fighterbrokersetup";
$ServerQuest[20] = "#onhear FighterBroker(sayhello) 10 true all \"orc\" >#call orc ^victimCoins, ^victimName,";
$ServerQuest[21] = "#onhear FighterBroker(sayhello) 10 true all \"skeleton\" >#call skeleton ^victimCoins, ^victimName,";
$ServerQuest[22] = "#onhear FighterBroker(sayhello) 10 true all \"traveller\" >#call traveller ^victimCoins, ^victimName";
$ServerQuest[23] = "#onhear FighterBroker(sayhello) 10 true all \"minotaur\" >#call minotaur ^victimCoins, ^victimName,";
$ServerQuest[24] = "#onhear FighterBroker(sayhello) 10 true all \"uber\" >#call uber ^victimCoins, ^victimName,";
$ServerQuest[25] = "#onhear FighterBroker(sayhello) 10 true all \"hello\" > #say Hi pick a Challenger [orc]11coins [skeleton]101coins [traveller]1001coins [minotaur]5001coins [uber]10001coins";
$ServerQuest[26] = "#endblock";

$ServerQuest[27] = "#block spawnpack";
$ServerQuest[28] = "#fw GYM_TRAINER(sayhi) #say Hi %1, grab pack in ring and start training";
$ServerQuest[29] = "#spawnpack Endurance -1538.19 -288.415 377.75 | * * EXP 1>#call spawn";
$ServerQuest[30] = "#endblock";

$ServerQuest[31] = "#block spawn";
$ServerQuest[32] = "#spawn runt spar1 default 1 -1533.89 -284.458 382.342";
$ServerQuest[33] = "#spawn runt spar2 default 1 -1533.01 -290.166 382.342";
$ServerQuest[34] = "#spawn wizard spar3 default 1 -1540.35 -289.05 382.338";
$ServerQuest[35] = "#endblock";

$ServerQuest[36] = "#block orc";
$ServerQuest[37] = "#if {%1 > 10} #call spawnorc";
$ServerQuest[38] = "#if {%1 > 10} #addcoins %2 -10";
$ServerQuest[39] = "#if {%1 < 10} #fw FighterBroker(sayhello) #say %2 does not have enough money";
$ServerQuest[40] = "#endblock";

$ServerQuest[41] = "#block spawnorc";
$ServerQuest[42] = "#spawn ravager orctrainer default 2 -1533.89 -284.458 382.342";
$ServerQuest[43] = "#endblock";

$ServerQuest[44] = "#block skeleton";
$ServerQuest[45] = "#if {%1 > 100} #call spawnskeleton";
$ServerQuest[46] = "#if {%1 > 100} #addcoins %2 -100";
$ServerQuest[47] = "#if {%1 < 100} #fw FighterBroker(sayhello) #say %2 does not have enough money";
$ServerQuest[48] = "#endblock";

$ServerQuest[49] = "#block spawnskeleton";
$ServerQuest[50] = "#spawn skeleton skeletontrainer default 4 -1533.89 -284.458 382.342";
$ServerQuest[51] = "#endblock";

$ServerQuest[52] = "#block traveller";
$ServerQuest[53] = "#if {%1 > 1000} #call spawntraveller";
$ServerQuest[54] = "#if {%1 > 1000} #addcoins %2 -1000";
$ServerQuest[55] = "#if {%1 < 1000} #fw FighterBroker(sayhello) #say %2 does not have enough money";
$ServerQuest[56] = "#endblock";

$ServerQuest[57] = "#block spawntraveller";
$ServerQuest[58] = "#spawn brigand travellertrainer default 1 -1533.89 -284.458 382.342";
$ServerQuest[59] = "#endblock";

$ServerQuest[60] = "#block minotaur");
$ServerQuest[61] = "#if {%1 > 5000} #call spawnminotaur";
$ServerQuest[62] = "#if {%1 > 5000} #addcoins %2 -2000";
$ServerQuest[63] = "#if {%1 < 5000} #fw FighterBroker(sayhello) #say %2 does not have enough money";
$ServerQuest[64] = "#endblock";

$ServerQuest[65] = "#block spawnminotaur";
$ServerQuest[66] = "#spawn goliath minotrainer default 6 -1533.89 -284.458 382.342";
$ServerQuest[67] = "#endblock";

$ServerQuest[68] = "#block uber";
$ServerQuest[69] = "#if {%1 > 10000} #call spawnuber";
$ServerQuest[70] = "#if {%1 > 10000} #addcoins %2 -10000";
$ServerQuest[71] = "#if {%1 < 10000} #fw FighterBroker(sayhello) #say %2 does not have enough money";
$ServerQuest[72] = "#endblock";

$ServerQuest[73] = "#block spawnuber";
$ServerQuest[74] = "#spawn sloth ubertrainer default 7 -1533.89 -284.458 382.342";
$ServerQuest[75] = "#endblock";

$ServerQuest[76] = "#call startup";
« Last Edit: December 31, 1969 06:00 pm CST by Othello »

Othello

  • Goblin Pup
  • *
  • Posts: 12
  • Reputation: +0/-0
(No subject)
« Reply #2 on: November 7, 2004 06:36 pm CST »
A Dam above Jaten Breaks and the players must help save the flooded town

function Dambreak()
{
say(0, "#block startup");
say(0, "#spawndis newdam newdam -374.117 1836.57 65");
say(0, "#spawndis flatbrdg1024 bridge -246.116 1835.2 142.431 -.15 0 -1");
say(0, "#spawndis flatbrdg1024 bridge2 -394.617 1824 102.998 0 0 1.6");
say(0, "#spawndis water1 water -427.647 1807.38 66");
say(0, "#spawndis belcargo1 bel1 -413.049 1827.56 97.319");
say(0, "#spawndis belcargo1 bel2 -414.005 1833.56 92.417");
say(0, "#spawndis belcargo1 bel3 -413.049 1827.56 89.045");
say(0, "#spawndis belcargo1 bel4 -414.005 1833.56 85.5");
say(0, "#spawndis belcargo1 bel5 -435.616 1823.92 137.5");
say(0, "#spawndis belcargo1 bel6 -400.179 1843.2 100.4");
say(0, "#spawndis doorb door1 -325 1829 143 0 0 1.5");
say(0, "#spawndis doorb door2 -302.5 1840 135");
say(0, "#spawndis doorb door3 -419.616 1840.8 135");
say(0, "#spawndis doorb door4 -441.7 1840.4 135");
say(0, "#spawndis doorc door5 -404 1830 118 0 0 1.6");
say(0, "#spawndis doora door6 -414.9 1834 118.999 0 0 1.6");
say(0, "#spawndis cube pitfloor -378 1831 70.5");
say(0, "#anon all 7 The Dam behind Jaten Has Broken !!!!!!!!!");
say(0, "#call botsetup");
say(0, "#endblock");

say(0, "#block botsetup");
say(0, "#loadout 1 CLASS RANGER EXP 10000000");
say(0, "#spawn brigand DamOperator 1 0 -435.363 1831.78 135.134");
say(0, "#spawn brigand Return 1 0 -351.613 1836.38 82.5");
say(0, "#freeze Damoperator");
say(0, "#freeze Return");
say(0, "#fw Damoperator #global Help Ive lost the password for the valves help me find it!!");
say(0, "#onhear Damoperator 10 true all \"hi\" >#call talk ^victimName,");
say(0, "#onhear Return 10 true all \"hi\" >#call return");
say(0, "#onhear Return 10 true all \"yes\" >#call return2 ^victimName,");
say(0, "#endblock");

say(0, "#block talk");
say(0, "#fw Damoperator #say Hi %1 Ive lost the Password for for the valves and its somewhere in the dam, I think i left it in a treasure chest, but be careful some of the chests are boobytrapped!!![more]");
say(0, "#onhear Damoperator 10 true all \"more\" >#call talk2 ^victimX, ^victimY, ^victimZ,");   
say(0, "#endblock");

say(0, "#block talk2");
say(0, "#fw Damoperator #say Whoever finds the password and says it to me will be justly rewarded, if you are the one to find it dont tell anyone");
say(0, "#onhear Damoperator 10 false all \"uberburgers\" >#spawnpack callprize %1 %2 %3 | * * >#call prizes ^victimExp, ^victimName,");
say(0, "#endblock");

say(0, "#block return");
say(0, "#fw Return #say Want to return to the Damoperator?[yes]");
say(0, "#endblock");

say(0, "#block return2");
say(0, "#fw Return #say No Problem");
say(0, "#spawnpack yes -350.86 1836.44 82.5 | * * >#teleport2 %1 DamOperator");
say(0, "#endblock");

say(0, "#block prizes");
say(0, "#fw Damoperator #global %2 is the Hero of Jaten!! Long Live %2!! Here is your reward");
say(0, "#deldis water");
say(0, "#givethisstuff %2 Diamond 2 Keldrinite 2 knightshield 1 ");
say(0, "#endblock");

say(0, "#block gorgon");
say(0, "#loadout trap1 Class Fighter EXP 20000 Gladius 1 Sapphire 2");   
say(0, "#spawn reaper GorgontheMeek trap1 3 %1 %2 %3");
say(0, "#deathmsg gorgontheMeek #zone U dare kill me Ill be back!!!");
say(0, "#delloadout trap1");
say(0, "#endblock");
   
say(0, "#block fell");
say(0, "#fw Damoperator #global %1 was Felled");
say(0, "#fell %1");
say(0, "#endblock");

say(0, "#block gorgon2");
say(0, "#loadout trap2 Class Fighter EXP 50000 Gladius 1 Sapphire 2");   
say(0, "#spawn reaper GorgontheStrong trap2 3 %1 %2 %3");
say(0, "#deathmsg GorgontheStrong #zone Ahhhhhh U will Pay!!!");
say(0, "#endblock");

say(0, "#block room1");
say(0, "#spawndis doorc door7 -410.184 1826.8 103.497");
say(0, "#loadout trap3 Class Fighter EXP 75000 WarHammer 1 Diamond 1");
say(0, "#spawn soul Phantom1 trap3 1 %1 %2 %3");
say(0, "#spawn soul Phantom2 trap3 1 %1 %2 %3");
say(0, "#spawn soul Phantom3 trap3 1 %1 %2 %3>#deldis door7");
say(0, "#endblock");

say(0, "#block demonpit");
say(0, "#loadout trap4 Class Fighter EXP 175000 Claymore 1 Dragonscale 2");
say(0, "#spawn spawn Demon1 trap4 4 %1 %2 %3");
say(0, "#spawn spawn Demon2 trap4 4 %1 %2 %3");
say(0, "#endblock");

say(0, "#block password");
say(0, "#teleport2 %1 Damoperator");
say(0, "#fw Damoperator #tell %1, password is uberburgers dont tell anyone but me(look for the bot Return to get back)");
say(0, "#endblock");

say(0, "#block death");
say(0, "#spawndis doora door8 -499 1825.9 91 0 0 1.6");
say(0, "#loadout trap5 Class Fighter EXP 175000 Claymore 1 Diamond 1");
say(0, "#spawn soul Phantom3 trap5 1 %1 %2 %3");
say(0, "#spawn sloth Sloth1 trap5 1 %1 %2 %3");
say(0, "#spawn sloth Sloth2 trap5 1 %1 %2 %3>#deldis door8");
say(0, "#endblock");

say(0, "#block lazyadmin");
say(0, "#spawnpack lazy -2404.74 -268.92 65.5946 | * * >#teleport2 %1 DamOperator");
say(0, "#endblock");

say(0, "#block callpack");
say(0, "#call lazyadmin ^victimname,");
say(0, "#endblock");

say(0, "#scheduleblock callpack 10 40");
               
say(0, "#call startup");   
}

function Chests()
{
say(0, "#spawnpack trap1 -465.767 1843.04 131 |* * >#call gorgon ^victimX, ^victimY, ^victimZ,");
say(0, "#spawnpack trap2 -466.473 1844.05 123 |* * >#call gorgon ^victimX, ^victimY, ^victimZ,");
say(0, "#spawnpack trap3 -400.419 1833.82 118.999 |* * >#call fell ^victimName,");
say(0, "#spawnpack trap4 -466.842 1832.76 115 |* * >#call gorgon2 ^victimX, ^victimY, ^victimZ,");
say(0, "#spawnpack trap5 -448.396 1832.98 111 |* * >#call fell ^victimName,");
say(0, "#spawnpack trap6 -457.277 1837.38 103 |* * >#call gorgon2 ^victimX, ^victimY, ^victimZ,");
say(0, "#spawnpack trap7 -397.723 1845.2 84.1271 |* * >#call fell ^victimName,");
say(0, "#spawnpack trap8 -340.03 1839.88 99.25 |* * >#call room1 ^victimX, ^victimY, ^victimZ,");
say(0, "#spawnpack trap9 -374.478 1834.76 77.5 |* * >#call demonpit ^victimX, ^victimY, ^victimZ,");
say(0, "#spawnpack trap10 -484.564 1842.21 91 |* * >#call death ^victimX, ^victimY, ^victimZ,");
say(0, "#spawnpack password -97.138 1840.94 91.67  |* * >#call password ^victimName,");
say(0, "#spawnpack prize1 -450.648 1838.48 135 |* * COINS 5000");
say(0, "#spawnpack prize2 -454.24 1833.77 134.124 |* * COINS 2000");
say(0, "#spawnpack prize3 -466.97 1837.65 131 |* * questcredit 2");
say(0, "#spawnpack prize4 -454.282 1843.79 127.888 |* * COINS 2000");
say(0, "#spawnpack prize5 -449.576 1836.3 127 |* * Emerald 1");
say(0, "#spawnpack prize6 -458.084 1833.7 124.844 |* * sapphire 10");
say(0, "#spawnpack prize7 -465.814 1836.66 123 |* * Tent 10");
say(0, "#spawnpack prize8 -454.689 1844.11 120.786 |* * COINS 5000");
say(0, "#spawnpack prize9 -442.385 1837.97 118.999 |* * questcredit 2");
say(0, "#spawnpack prize10 -418.808 1839.94 118.999 |* * COINS 2000");
say(0, "#spawnpack prize11 -412.293 1835.57 118.999 |* * sapphire 10");
say(0, "#spawnpack prize12 -403.359 1838.77 118.999 |* * Topaz 20");
say(0, "#spawnpack prize13 -429.256 1836.14 118.999 |* * COINS 1");
say(0, "#spawnpack prize14 -451.429 1833.6 118.999 |* * dragonscale 1");
say(0, "#spawnpack prize15 -464.967 1843.64 115 |* * questcredit 1");
say(0, "#spawnpack prize16 -452.152 1844.07 111.178 |* * emerald 1");
say(0, "#spawnpack prize17 -448.902 1839.09 111 |* * COINS 5000");
say(0, "#spawnpack prize18 -459.595 1834.03 108.34 |* * COINS 1");
say(0, "#spawnpack prize19 -465.646 1835.69 107 |* * rdagger 100");
say(0, "#spawnpack prize20 -463.086 1843.37 106.823 |* * questcredit 3");
say(0, "#spawnpack prize21 -451.377 1843.47 103 |* * COINS 10000");
say(0, "#spawnpack prize22 -451.52 1833.36 103 |* * dragonscale 1");
say(0, "#spawnpack prize23 -449.472 1837.39 103 |* * trancephyte 1");
say(0, "#spawnpack prize24 -440.47 1837.94 103 |* * COINS 2000");
say(0, "#spawnpack prize25 -431.672 1839.72 103 |* * Topaz 20");
say(0, "#spawnpack prize26 -425.747 1835.52 103 |* * Emerald 5");
say(0, "#spawnpack prize27 -422.546 1831.95 103 |* * COINS 5000");
say(0, "#spawnpack prize28 -422.222 1825.02 103.497 |* * skeletonbone 1");
say(0, "#spawnpack prize29 -412.316 1826.22 103.497 |* * sapphire 10");
say(0, "#spawnpack prize30 -400.536 1842.72 103 |* * parchment 1");
say(0, "#spawnpack prize31 -399.123 1821.83 103.497 |* * COINS 1000");
say(0, "#spawnpack prize32 -379.112 1822.72 97.4282 |* * trancephyte 1");
say(0, "#spawnpack prize33 -336.011 1844.71 99.25 |* * dragonscale 1");
say(0, "#spawnpack prize34 -337.547 1838.49 99.25 |* * questcredit 2");
say(0, "#spawnpack prize35 -343.524 1832.78 99.25 |* * COINS 5000");
say(0, "#spawnpack prize36 -346.762 1834.56 99.25 |* * questcredit 2");
say(0, "#spawnpack prize37 -345.155 1840.47 99.25 |* * COINS 2000");
say(0, "#spawnpack prize38 -346.693 1844.42 99.25 |* * sapphire 10");
say(0, "#spawnpack prize39 -350.441 1840.65 99.25 |* * Topaz 20");
say(0, "#spawnpack prize40 -365.633 1839.41 99.25 |* * COINS 1");
say(0, "#spawnpack prize41 -358.158 1839.05 99.25 |* * dragonscale 1");
say(0, "#spawnpack prize42 -357.822 1843.69 99.25 |* * questcredit 1");
say(0, "#spawnpack prize43 -361.633 1836.48 99.25 |* * emerald 1");
say(0, "#spawnpack prize44 -369.158 1844.43 99.25 |* * COINS 5000");
say(0, "#spawnpack prize45 -369.442 1836.75 99.25 |* * questcredit 3");
say(0, "#spawnpack prize46 -418.017 1838.39 103 |* * COINS 10000");
say(0, "#spawnpack prize47 -413.882 1832.46 94.9169 |* * dragonscale 1");
say(0, "#spawnpack prize48 -413.946 1832.23 87.9906 |* * trancephyte 1");
say(0, "#spawnpack prize49 -413.654 1824.17 82.5 |* * COINS 2000");
say(0, "#spawnpack prize50 -407.928 1823.11 82.5 |* * Topaz 20");
say(0, "#spawnpack prize51 -406.502 1819.54 82.5 |* * Emerald 5");
say(0, "#spawnpack prize52 -398.607 1821.06 82.5 |* * COINS 5000");
say(0, "#spawnpack prize53 -390.862 1824.1 82.5 |* * skeletonbone 1");
say(0, "#spawnpack prize54 -379.642 1819.24 82.5 |* * sapphire 10");
say(0, "#spawnpack prize55 -377.565 1827.45 82.5 |* * COINS 5000");
say(0, "#spawnpack prize56 -375.993 1831.55 83 |* * questcredit 2");
say(0, "#spawnpack prize57 -373.931 1833.33 77.5 |* * parchment 1");
say(0, "#spawnpack prize58 -368.567 1830.67 82.5 |* * sapphire 10");
say(0, "#spawnpack prize59 -359.967 1828.72 82.5 |* * Topaz 20");
say(0, "#spawnpack prize60 -362.56 1837.12 82.5 |* * COINS 1");
say(0, "#spawnpack prize61 -360.287 1840.16 83.5 |* * dragonscale 1");
say(0, "#spawnpack prize62 -350.73 1831.16 82.5 |* * questcredit 1");
say(0, "#spawnpack prize63 -353.817 1843.42 82.5 |* * emerald 1");
say(0, "#spawnpack prize64 -343.838 1845.26 82.5 |* * COINS 5000");
say(0, "#spawnpack prize65 -347.306 1840.18 83.5 |* * COINS 1");
say(0, "#spawnpack prize66 -419.936 1821.04 82.5 |* * dragonscale 1");
say(0, "#spawnpack prize67 -427.841 1819.33 82.5 |* * questcredit 1");
say(0, "#spawnpack prize68 -428.022 1829.74 82.5 |* * emerald 1");
say(0, "#spawnpack prize69 -424.742 1836.23 82.5 |* * COINS 5000");
say(0, "#spawnpack prize70 -432.813 1831.98 82.5 |* * COINS 1");
say(0, "#spawnpack prize71 -436.664 1838.26 82.5 |* * rdagger 100");
say(0, "#spawnpack prize72 -437.399 1821.99 82.5 |* * questcredit 3");
say(0, "#spawnpack prize73 -453.163 1821.17 88.349 |* * COINS 10000");
say(0, "#spawnpack prize74 -473.616 1820.7 90.8123 |* * dragonscale 1");
say(0, "#spawnpack prize75 -477.919 1820.5 91 |* * trancephyte 1");
say(0, "#spawnpack prize76 -481.447 1824.19 91 |* * COINS 2000");
say(0, "#spawnpack prize77 -476.36 1843.06 91 |* * Topaz 20");
say(0, "#spawnpack prize78 -463.941 1844.72 91 |* * Emerald 5");
say(0, "#spawnpack prize79 -489.411 1822.03 91 |* * COINS 5000");
say(0, "#spawnpack prize80 -498.934 1822.52 91 |* * dragonscale 1");
say(0, "#spawnpack prize81 -497.549 1831.01 91 |* * sapphire 10");
say(0, "#spawnpack prize82 -492.844 1831.67 91 |* * Topaz 20");
say(0, "#spawnpack prize83 -493.679 1842.26 91 |* * COINS 1");
}

function Endquest()
{   
say(0, "#block cleanup");
say(0, "#deldis newdam");
say(0, "#deldis bridge");
say(0, "#deldis bridge2");
say(0, "#deldis bel1");
say(0, "#deldis bel2");
say(0, "#deldis bel3");
say(0, "#deldis bel4");
say(0, "#deldis bel5");
say(0, "#deldis door1");
say(0, "#deldis door2");
say(0, "#deldis door3");
say(0, "#deldis door4");
say(0, "#deldis door5");
say(0, "#deldis door6");
say(0, "#deldis pitfloor");
say(0, "#clearonhear Damoperator");
say(0, "#clearonhear Return");
say(0, "#kill DamOperator");
say(0, "#kill Return");
say(0, "#clearallblocks confirm");   
say(0, "#endblock");

say(0, "#call cleanup");
}
« Last Edit: December 31, 1969 06:00 pm CST by Othello »

Sinister

  • Uber Menace
  • *******
  • Posts: 1,125
  • Reputation: +0/-0
    • http://www.stormpages.com/snowmann69
(No subject)
« Reply #3 on: November 7, 2004 06:39 pm CST »
nice....I'll dedicate a page on my website for quests and I'll include these in there.
« Last Edit: December 31, 1969 06:00 pm CST by Sinister »

Othello

  • Goblin Pup
  • *
  • Posts: 12
  • Reputation: +0/-0
(No subject)
« Reply #4 on: November 7, 2004 06:42 pm CST »
This was my Biggest Quest, that me and Titan Built Together, it was fun at the Time. It spawns East Of Jaten and is basically steps that lead waay up to a castle. you have to kill Mobs on the way to the top to free the King from a Demon. BTW this Quest is Huge and when spawning it will create some decent lag.

function adminfort()
{
say(0, "#block adminfort");
say(0, "#spawndis iblock 1 934.762 1502.93 167.767");
say(0, "#spawndis iblock 2 976.229 1502.93 169.067");
say(0, "#spawndis iblock 3 996.229 1502.93 171.067");
say(0, "#spawndis iblock 4 1005.91 1502.93 172.067");
say(0, "#spawndis iblock 5 1015.041 1502.93 174.067");
say(0, "#spawndis iblock 6 1022.041 1502.93 175.067");
say(0, "#spawndis iblock 7 1029.041 1502.93 176.067");
say(0, "#spawndis iblock 8 1036.041 1502.93 177.067");
say(0, "#spawndis iblock 9 1047.041 1502.93 186");
say(0, "#spawndis iblock 10 1054.041 1502.93 194");
say(0, "#spawndis iblock 11 1088.58 1502.93 195");
say(0, "#spawndis iblock 12 1105.58 1502.93 196");
say(0, "#spawndis iblock 13 1125.58 1502.93 197");
say(0, "#spawndis iblock 14 1177.58 1502.93 198");
say(0, "#spawndis iblock 15 1225.58 1502.93 199");
say(0, "#spawndis iblock 16 1289.58 1502.93 200");
say(0, "#spawndis iblock 17 1320.13 1472.07 201");
say(0, "#spawndis iblock 18 1350.97 1441.13 205");
say(0, "#spawndis iblock 19 1382.78 1409.31 209");
say(0, "#spawndis iblock 20 1351.49 1377.93 213");
say(0, "#spawndis iblock 21 1319.46 1345.94 217");
say(0, "#spawndis iblock 22 1287.59 1314.08 221");
say(0, "#spawndis iblock 23 1255.75 1345.9 225");
say(0, "#spawndis iblock 24 1224.15 1377.53 229");
say(0, "#spawndis iblock 25 1255.77 1409.11 233");
say(0, "#spawndis iblock 26 1287.55 1440.81 237");
say(0, "#spawndis iblock 27 1319.14 1472.34 241");
say(0, "#spawndis iblock 28 1350.91 1440.57 245");
say(0, "#spawndis iblock 29 1382.44 1408.9 249");
say(0, "#spawndis iblock 30 1352.67 1379.15 253");
say(0, "#spawndis iblock 31 1320.79 1347.34 257");
say(0, "#spawndis iblock 32 1289.51 1316.2 261");
say(0, "#spawndis iblock 33 1259.16 1346.69 265");
say(0, "#spawndis iblock 34 1227.4 1378.51 269");
say(0, "#spawndis iblock 35 1259.19 1410.28 273");
say(0, "#spawndis iblock 36 1291.03 1442.12 277");
say(0, "#spawndis iblock 37 1322.96 1474.02 281");
say(0, "#spawndis iblock 38 1354.82 1442.13 285");
say(0, "#spawndis iblock 39 1386.65 1410.28 289");
say(0, "#spawndis iblock 40 1354.8 1378.42 293");
say(0, "#spawndis iblock 41 1322.98 1346.61 297");
say(0, "#spawndis iblock 42 1291.3 1315 301");
say(0, "#spawndis iblock 43 1259.58 1346.69 305");
say(0, "#spawndis iblock 44 1229.58 1373.94 309");
say(0, "#spawndis iblock 45 1261.42 1405.79 313");
say(0, "#endblock");
say(0, "#call adminfort");
}
function adminfort2()
{
say(0, "#block adminfort2");
say(0, "#spawndis iblock 46 1293.31 1437.68 317");
say(0, "#spawndis iblock 47 1325.15 1469.56 321");
say(0, "#spawndis iblock 48 1356.96 1437.71 325");
say(0, "#spawndis iblock 49 1388.82 1405.83 329");
say(0, "#spawndis iblock 50 1356.96 1373.96 333");
say(0, "#spawndis iblock 51 1325.12 1342.07 337");
say(0, "#spawndis iblock 52 1293.51 1310.44 341");
say(0, "#spawndis iblock 53 1261.45 1341.94 345");
say(0, "#spawndis iblock 54 1229.64 1373.72 349");
say(0, "#spawndis iblock 55 1261.49 1405.59 353");
say(0, "#spawndis iblock 56 1293.43 1437.55 357");
say(0, "#spawndis iblock 57 1325.31 1469.47 361");
say(0, "#spawndis iblock 58 1357.21 1437.56 365");
say(0, "#spawndis iblock 59 1388.67 1469.71 409");
say(0, "#spawndis iblock 60 1357.07 1373.83 373");
say(0, "#spawndis iblock 61 1325.15 1341.93 377");
say(0, "#spawndis iblock 62 1293.21 1310.08 381");
say(0, "#spawndis iblock 63 1261.31 1341.97 385");
say(0, "#spawndis iblock 64 1229.37 1373.88 389");
say(0, "#spawndis iblock 65 1261.28 1405.78 393");
say(0, "#spawndis iblock 66 1293.1 1437.64 397");
say(0, "#spawndis iblock 67 1325.01 1469.56 401");
say(0, "#spawndis iblock 68 1356.89 1501.42 405");
say(0, "#spawndis iblock 69 1388.55 1406 409");
say(0, "#spawndis iblock 70 1356.73 1374.19 413");
say(0, "#spawndis iblock 71 1324.88 1342.4 417");
say(0, "#spawndis iblock 72 1293.23 1310.75 421");
say(0, "#spawndis iblock 73 1261.34 1342.67 425");
say(0, "#spawndis iblock 74 1229.86 1374.23 429");
say(0, "#spawndis iblock 75 1261.46 1405.72 433");
say(0, "#spawndis iblock 76 1293.32 1437.58 437");
say(0, "#spawndis iblock 77 1324.99 1437.63 438");
say(0, "#spawndis iblock 78 1384.99 1437.63 439");
say(0, "#spawndis iblock 79 1444.99 1437.63 440");
say(0, "#spawndis iblock 80 1504.99 1437.63 441");
say(0, "#spawndis iblock 81 1564.99 1437.63 442");
say(0, "#spawndis iblock 82 1624.99 1437.63 443");
say(0, "#spawndis iblock 83 1629.99 1437.63 444");
say(0, "#spawndis iblock 84 1634.99 1437.63 445");
say(0, "#spawndis iblock 85 1639.99 1437.63 446");
say(0, "#spawndis iblock 86 1644.99 1437.63 447");
say(0, "#spawndis iblock 87 1643.99 1501.5 447");
say(0, "#spawndis iblock 88 1643.99 1373.7 447");
say(0, "#spawndis keep 89 1674.96 1431.62 452");
say(0, "#endblock");

say(0, "#call adminfort2");
}

function plateform()
{
say(0, "#block plateform");
say(0, "#spawndis base6 100 1650.49 1552.35 -2360");
say(0, "#spawndis base6 101 1650.49 1402.35 -2360");
say(0, "#spawndis base6 102 1650.49 1252.35 -2360");
say(0, "#spawndis base6 103 1650.49 1102.35 -2360");
say(0, "#spawndis base6 104 1265.49 1552.35 -2360");
say(0, "#spawndis base6 105 1265.49 1102.35 -2360");
say(0, "#spawndis base6 106 1265.49 1252.35 -2360");
say(0, "#spawndis base6 107 1265.49 1402.35 -2360");
say(0, "#spawndis base6 108 900.89 1552.35 -2360");
say(0, "#spawndis base6 109 900.89 1402.35 -2360");
say(0, "#spawndis base6 110 900.89 1252.35 -2360");
say(0, "#spawndis base6 111 900.89 1102.35 -2360");
say(0, "#spawndis iblock 112 1095.42 1779.44 -2316 2 5 4.45");
say(0, "#spawndis iblock 113 1095.42 870.44 -2316 2 5 4.45");
say(0, "#spawndis iblock 114 1469.42 1779.44 -2316 2 5 4.45");
say(0, "#spawndis iblock 115 1469.42 870.44 -2316 2 5 4.45");
say(0, "#spawndis base6 116 900.89 1705.9 -2360");
say(0, "#spawndis base6 117 1265.89 1705.9 -2360");
say(0, "#spawndis base6 118 1650.89 1705.9 -2360");
say(0, "#spawndis base6 119 900.89 948.9 -2360");
say(0, "#spawndis base6 120 1265.89 948.9 -2360");
say(0, "#spawndis base6 121 1650.89 948.9 -2360");
say(0, "#endblock");

say(0, "#call plateform");
}

function ghost()
{
say(0, "#block ghost");
say(0, "#spawnpack ghostpack 1288.31 1503.91 205 | * * COINS 20>#call demons");
say(0, "#endblock");

say(0, "#block demons");
say(0, "#delblock adminfort");
say(0, "#delblock adminfort2");
say(0, "#loadout ghost1 CLASS fighter EXP 29000 Gladius 1");
say(0, "#spawn soul ghost ghost1 4 1290.55 1497.62 205");
say(0, "#deathmsg ghost #zone follow the steps up ");
say(0, "#spawn soul ghost2 ghost1 4 1299.97 1498.88 205>#call flip");
say(0, "#delloadout ghost1");
say(0, "#endblock");

say(0, "#block flip");
say(0, "#spawnpack flippack 1322.52 1469.97 209 | * * COINS 200>#call top");
say(0, "#endblock");

say(0, "#block top");
say(0, "#loadout ghost2 CLASS Fighter EXP 34000 Gladius 1");
say(0, "#spawn soul ghost3 ghost2 4 1322.52 1469.97 209");
say(0, "#deathmsg ghost3 #zone go to the next pack when finished");
say(0, "#spawn soul ghost4 ghost2 4 1322.52 1469.97 209");
say(0, "#spawn soul ghost5 ghost2 4 1322.52 1469.97 209>#call box");
say(0, "#delloadout ghost2");
say(0, "#endblock");

say(0, "#block box");
say(0, "#spawnpack boxpack 1379.71 1405.79 217 | * * EXP 10>#call lousy");
say(0, "#endblock");

say(0, "#block lousy");
say(0, "#loadout ghost3 CLASS Fighter EXP 54000 Gladius 1");
say(0, "#spawn soul ghost6 ghost3 4 1372.64 1395.3 217");
say(0, "#deathmsg ghost6 #zone go to the next pack when finished");
say(0, "#spawn soul ghost7 ghost3 4 1372.64 1395.3 217>#call jack");
say(0, "#delloadout ghost3");
say(0, "#endblock");

say(0, "#block jack");
say(0, "#spawnpack jackpack 1291.13 1311.86 225 | * * COINS 10>#call jump");
say(0, "#endblock");

say(0, "#block jump");
say(0, "#loadout ghost4 CLASS Fighter EXP 64000 Gladius 1");
say(0, "#spawn soul ghost8 ghost4 4 1291.99 1318.3 225");
say(0, "#deathmsg ghost8 #zone go to the next pack when finished");
say(0, "#spawn soul ghost9 ghost4 4 1296.15 1312.95 225>#call cool");
say(0, "#delloadout ghost4");
say(0, "#endblock");

say(0, "#block cool");
say(0, "#spawnpack coolpack 1317.75 1439.22 241 | * * EXP 10>#call coca");
say(0, "#endblock");

say(0, "#block coca");
say(0, "#loadout ghost5 CLASS Fighter EXP 74000 Gladius 1");
say(0, "#spawn soul ghost10 ghost5 4 1317.82 1432.81 241");
say(0, "#deathmsg ghost10 #zone go to the next pack when finished");
say(0, "#spawn soul ghost11 ghost5 4 1311.46 1432.7 241");
say(0, "#spawn soul ghost12 ghost5 4 1309.29 1438.43 241>#call steak");
say(0, "#delloadout ghost5");
say(0, "#endblock");

say(0, "#block steak");
say(0, "#spawnpack steakpack 1291.26 1348.19 261 | * * EXP 10>#call house");
say(0, "#endblock");

say(0, "#block house");
say(0, "#loadout ghost6 CLASS Fighter EXP 94000 gladius 1");
say(0, "#spawn soul ghost13 ghost6 4 1298.93 1350.16 261");
say(0, "#deathmsg ghost13 #zone go to the next pack when finished");
say(0, "#spawn soul ghost14 ghost6 4 1296.61 1355.65 261>#call sauce");
say(0, "#delloadout ghost6");
say(0, "#endblock");

say(0, "#block sauce");
say(0, "#spawnpack sausepack 1353.66 1411.57 289 | * * EXP 10>#call fact");
say(0, "#endblock");

say(0, "#block fact");
say(0, "#loadout ghost7 CLASS Fighter EXP 104000 Gladius 1");
say(0, "#spawn soul ghost15 ghost7 4 1346.68 1411.8 289");
say(0, "#deathmsg ghost15 #zone go to the next pack when finished");
say(0, "#spawn soul ghost16 ghost7 4 1352.85 1421.67 289>#call angel1");  
say(0, "#delloadout ghost7");
say(0, "#endblock");

say(0, "#call ghost");
}

function angel()
{
say(0, "#block angel1");
say(0, "#spawnpack angelpack 1355.73 1377.61 297 | * * EXP 10>#call clipper");
say(0, "#endblock");

say(0, "#block clipper");
say(0, "#loadout angel1 CLASS Fighter EXP 124000 Gladius 1");
say(0, "#spawn guard angel0 angel1 3 1362.06 1376.95 297");
say(0, "#deathmsg angel0 #zone You will not get our Masters Treasure!!");
say(0, "#spawn guard angel1 angel1 3 1358.5 1386.62 297");
say(0, "#spawn guard angel2 angel1 3 1365.67 1384.26 297");
say(0, "#spawn guard angel3 angel1 3 1354.11 1376.8 302>#call liquid");
say(0, "#delloadout angel1");
say(0, "#endblock");

say(0, "#block liquid");
say(0, "#spawnpack liquidpack 1322.46 1434.64 321 | * * EXP 10>#call onehit");
say(0, "#endblock");

say(0, "#block onehit");
say(0, "#loadout angel2 CLASS Fighter EXP 154000 Gladius 1");
say(0, "#spawn guard angel4 angel2 3 1322.06 1434.75 321>#call glue");
say(0, "#deathmsg angel4 #zone go to the next pack when finished if you dare");
say(0, "#spawn guard angel5 angel2 3 1305.35 1432.74 321");
say(0, "#spawn guard angel6 angel2 3 1314.78 1420.42 321");
say(0, "#delloadout angel2");
say(0, "#endblock");

say(0, "#block glue");
say(0, "#spawnpack gluepack 1355.52 1406.95 329 | * * EXP 10>#call browns");
say(0, "#endblock");

say(0, "#block browns");
say(0, "#loadout angel3 CLASS Fighter EXP 164000 Gladius 1");
say(0, "#spawn guard angel7 angel3 3 1350.8 1410.48 329>#call limon");
say(0, "#deathmsg angel7 #zone go to the next pack when finished if you dare");
say(0, "#spawn guard angel8 angel3 3 1350.8 1410.48 329");
say(0, "#spawn guard angel9 angel3 3 1350.8 1410.48 329");
say(0, "#delloadout angel3");
say(0, "#endblock");

say(0, "#block limon");
say(0, "#spawnpack limonpack 1337.89 1361.66 341 341 | * * EXP 10>#call aid");
say(0, "#endblock");

say(0, "#block aid");
say(0, "#loadout angel4 CLASS Fighter EXP 174000 Gladius 1");
say(0, "#spawn guard angel10 angel4 3 1337.89 1361.66 341>#call slam");
say(0, "#deathmsg angel10 #zone go to the next pack when finished if you dare");
say(0, "#spawn guard angel11 angel4 3 1337.89 1361.66 341");
say(0, "#spawn guard angel12 angel4 3 1337.89 1361.66 341");
say(0, "#delloadout angel4");
say(0, "#endblock");

say(0, "#block slam");
say(0, "#spawnpack slampack 1277.44 1363.04 349.5 | * * EXP 10>#call dunk");
say(0, "#endblock");

say(0, "#block dunk");
say(0, "#loadout angel5 CLASS Fighter EXP 184000 Gladius 1");
say(0, "#spawn guard angel13 angel5 3 1277.44 1363.04 349>#call demon");
say(0, "#deathmsg angel13 #zone go to the next pack when finished if you dare");
say(0, "#spawn guard angel14 angel5 3 1279.57 1372.25 349");
say(0, "#spawn guard angel15 angel5 3 1281.57 1372.25 349");
say(0, "#delloadout angel5");
say(0, "#endblock");
}

function demon()
{
say(0, "#block demon");
say(0, "#spawnpack demonpack 1356.76 1387.7 378 | * * EXP 10>#call soda");
say(0, "#endblock");

say(0, "#block soda");
say(0, "#loadout demon1 CLASS Fighter EXP 194000 Gladius 1");
say(0, "#loadout demon2 CLASS Druid EXP 194000 Gladius 1");
say(0, "#spawn spawn demon0 demon1 4 1356.176 1387.7 378");
say(0, "#deathmsg demon0 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon1 demon1 4 1358.176 1387.7 378");
say(0, "#spawn spawn demon2 demon2 4 1356.176 1387.7 378");
say(0, "#spawn spawn demon3 demon1 4 1357.176 1387.7 378>#call pop");
say(0, "#delloadout demon1");
say(0, "#delloadout demon2");
say(0, "#endblock");

say(0, "#block pop");
say(0, "#spawnpack poppack 1302.62 1349.99 381 | * * EXP 10>#call beer");
say(0, "#endblock");

say(0, "#block beer");
say(0, "#loadout demon3 CLASS Fighter EXP 204000 Gladius 1");
say(0, "#loadout demon4 CLASS Druid EXP 204000 Gladius 1");
say(0, "#spawn spawn demon4 demon3 4 1304.62 1349.99 381");
say(0, "#deathmsg demon4 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon5 demon4 4 1306.62 1349.99 381");
say(0, "#spawn spawn demon6 demon3 4 1300.62 1349.99 381>#call gany");
say(0, "#delloadout demon3");
say(0, "#delloadout demon4");
say(0, "#endblock");

say(0, "#block gany");
say(0, "#spawnpack ganypack 1266.79 1368.87 389 | * * EXP 10>#call northern");
say(0, "#endblock");

say(0, "#block northern");
say(0, "#loadout demon5 CLASS Fighter EXP 214000 Gladius 1");
say(0, "#loadout demon6 CLASS Druid EXP 214000 Gladius 1");
say(0, "#spawn spawn demon7 demon5 4 1268.79 1368.87 389");
say(0, "#deathmsg demon7 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon8 demon6 4 1264.79 1368.87 389");
say(0, "#spawn spawn demon9 demon5 4 1265.79 1368.87 389>#call lights");
say(0, "#delloadout demon5");
say(0, "#delloadout demon6");
say(0, "#endblock");

say(0, "#block lights");
say(0, "#spawnpack lightspack 1270.66 1394.34 397 | * * EXP 10>#call grd4");
say(0, "#endblock");

say(0, "#block grd4");
say(0, "#loadout demon7 CLASS Fighter EXP 224000 Gladius 1");
say(0, "#loadout demon8 CLASS Druid EXP 224000 Gladius 1");
say(0, "#spawn spawn demon10 demon7 4 1272.66 1394.34 397");
say(0, "#deathmsg demon10 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon11 demon8 4 1274.66 1394.34 397");
say(0, "#spawn spawn demon12 demon7 4 1276.66 1394.34 397>#call gdr3");
say(0, "#delloadout demon7");
say(0, "#delloadout demon8");
say(0, "#endblock");

say(0, "#block gdr3");
say(0, "#spawnpack gdr3pack 1299.46 1423.78 401 | * * EXP 100>#call gtrq");
say(0, "#endblock");

say(0, "#block gtrq");
say(0, "#loadout demon9 CLASS Fighter EXP 234000 Gladius 1");
say(0, "#loadout demon10 CLASS Druid EXP 234000 Gladius 1");
say(0, "#spawn spawn demon13 demon9 4 1297.46 1423.78 401");
say(0, "#deathmsg demon13 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon14 demon10 4 1301.46 1423.78 401");
say(0, "#spawn spawn demon15 demon9 4 1296.46 1423.78 401>#call nut");
say(0, "#delloadout demon9");
say(0, "#delloadout demon10");
say(0, "#endblock");

say(0, "#block nut");
say(0, "#spawnpack nutpack 1355.13 1465.97 405 | * * EXP 100>#call tion");
say(0, "#endblock");

say(0, "#block tion");
say(0, "#loadout demon11 CLASS Fighter EXP 234000 Gladius 1");
say(0, "#loadout demon12 CLASS Druid EXP 234000 Gladius 1");
say(0, "#spawn reaper demon16 demon11 4 1353.13 1465.97 405");
say(0, "#deathmsg demon16 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon17 demon12 4 1353.13 1465.97 405");
say(0, "#spawn spawn demon18 demon11 4 1353.13 1465.97 405>#call sod");
say(0, "#delloadout demon11");
say(0, "#delloadout demon12");
say(0, "#endblock");

say(0, "#block sod");
say(0, "#spawnpack sodpack 1355.91 1378.23 417 | * * EXP 100>#call ium");
say(0, "#endblock");

say(0, "#block ium");
say(0, "#loadout demon13 CLASS Fighter EXP 244000 Gladius 1");
say(0, "#loadout demon14 CLASS Druid EXP 244000 Gladius 1");
say(0, "#spawn spawn demon19 demon13 4 1357.91 1378.23 417");
say(0, "#deathmsg demon19 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon20 demon14 4 1359.91 1378.23 417");
say(0, "#spawn spawn demon21 demon13 4 1353.91 1378.23 417>#call total");
say(0, "#delloadout demon13");
say(0, "#delloadout demon14");
say(0, "#endblock");

say(0, "#block total");
say(0, "#spawnpack totalpack 1301.03 1347.1 421 | * * EXP 100>#call joker");
say(0, "#endblock");

say(0, "#block joker");
say(0, "#loadout demon15 CLASS Fighter EXP 254000 Gladius 1");
say(0, "#loadout demon16 CLASS Druid EXP 254000 Gladius 1");
say(0, "#spawn spawn demon22 demon15 4 1303.03 1347.1 421");
say(0, "#deathmsg demon22 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon23 demon16 4 1305.03 1347.1 421");
say(0, "#spawn spawn demon24 demon15 4 1301.03 1347.1 421>#call scoby");
say(0, "#delloadout demon15");
say(0, "#delloadout demon16");
say(0, "#endblock");

say(0, "#block scoby");
say(0, "#spawnpack scobypack 1278.49 1361.29 429 | * * EXP 100>#call rolling");
say(0, "#endblock");

say(0, "#block rolling");
say(0, "#loadout demon17 CLASS Fighter EXP 264000 Gladius 1");
say(0, "#loadout demon18 CLASS Druid EXP 264000 Gladius 1");
say(0, "#spawn spawn demon25 demon17 4 1276.49 1361.29 429");
say(0, "#deathmsg demon25 #zone go to the next pack when finished if you can");
say(0, "#spawn spawn demon26 demon18 4 1280.49 1361.29 429");
say(0, "#spawn spawn demon27 demon17 4 1279.49 1361.29 429>#call doo");
say(0, "#delloadout demon17");
say(0, "#delloadout demon18");
say(0, "#endblock");

say(0, "#block doo");
say(0, "#spawnpack doopack 1269.75 1414.12 441 | * * EXP 100>#call rocken");
say(0, "#endblock");

say(0, "#block rocken");
say(0, "#loadout demon19 CLASS Fighter EXP 274000 Gladius 1");
say(0, "#loadout demon20 CLASS Druid EXP 274000 Gladius 1");
say(0, "#spawn spawn demon28 demon19 4 1267.75 1414.12 441");
say(0, "#deathmsg demon28 #zone You are close to my Masters Treasure but you will never get it!!");
say(0, "#spawn spawn demon29 demon20 4 1268.75 1414.12 441");
say(0, "#spawn spawn demon30 demon19 4 1271.75 1414.12 441>#call area");
say(0, "#delloadout demon19");
say(0, "#delloadout demon20");
say(0, "#endblock");
}



function area()
{
say(0, "#block area");
say(0, "#spawnpack areapack 1316.94 1437.22 442 | * * COINS 200>#call bane");
say(0, "#endblock");

say(0, "#block bane");
say(0, "#loadout arcangel1 CLASS Ranger EXP 294000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel2 CLASS Fighter EXP 294000 battleaxe 1");
say(0, "#loadout arcangel3 CLASS Fighter EXP 294000 rapier 1");
say(0, "#spawn soul archangel0 arcangel1 7 1316.94 1438.22 442");
say(0, "#deathmsg archangel0 follow the steps up ");
say(0, "#spawn sloth archangel1 arcangel2 7 1316.94 1436.22 442>#call dawn");
say(0, "#spawn sloth archangel2 arcangel3 7 1316.94 1435.22 442");
say(0, "#delloadout arcangel1");
say(0, "#delloadout arcangel2");
say(0, "#delloadout arcangel3");
say(0, "#endblock");

say(0, "#block dawn");
say(0, "#spawnpack dawnpack 1376.62 1439.25 443 | * * COINS 200>#call famous");
say(0, "#endblock");

say(0, "#block famous");
say(0, "#loadout arcangel4 CLASS Ranger EXP 314000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel5 CLASS Fighter EXP 314000 battleaxe 1");
say(0, "#loadout arcangel6 CLASS Fighter EXP 314000 rapier 1");
say(0, "#spawn soul archangel3 arcangel4 7 1376.62 1439.25 443");
say(0, "#deathmsg archangel3 follow the steps up ");
say(0, "#spawn sloth archangel4 arcangel5 7 1376.62 1439.25 443>#call buts");
say(0, "#spawn sloth archangel5 arcangel6 7 1376.62 1439.25 443");
say(0, "#delloadout arcangel4");
say(0, "#delloadout arcangel5");
say(0, "#delloadout arcangel6");
say(0, "#endblock");

say(0, "#block buts");
say(0, "#spawnpack butspack 1418.49 1440.69 444 | * * COINS 200>#call lren");
say(0, "#endblock");

say(0, "#block lren");
say(0, "#loadout arcangel7 CLASS Ranger EXP 334000 Compositebow 1 Sheafarrow 50 Rapier 1");
say(0, "#loadout arcangel8 CLASS Fighter EXP 334000 battleaxe 1");
say(0, "#loadout arcangel9 CLASS Fighter EXP 334000 rapier 1");
say(0, "#spawn soul archangel6 arcangel7 7 1418.49 1440.69 444");
say(0, "#deathmsg archangel6 follow the steps up ");
say(0, "#spawn sloth archangel7 arcangel8 7 1418.49 1440.69 444>#call cassidy");
say(0, "#spawn sloth archangel8 arcangel9 7 1418.49 1440.69 444");
say(0, "#delloadout arcangel7");
say(0, "#delloadout arcangel8");
say(0, "#delloadout arcangel9");
say(0, "#endblock");

say(0, "#block cassidy");
say(0, "#spawnpack cassidypack 1458.58 1442.37 444 | * * COINS 200>#call mrself");
say(0, "#endblock");

say(0, "#block mrself");
say(0, "#loadout arcangel10 CLASS Ranger EXP 354000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel11 CLASS Fighter EXP 354000 battleaxe 1");
say(0, "#loadout arcangel12 CLASS Fighter EXP 354000 rapier 1");
say(0, "#spawn soul archangel9 arcangel10 7 1458.58 1442.37 444");
say(0, "#deathmsg archangel9 follow the steps up ");
say(0, "#spawn sloth archangel10 arcangel11 7 1458.58 1442.37 444>#call half");
say(0, "#spawn sloth archangel11 arcangel12 7 1458.58 1442.37 444");
say(0, "#delloadout arcangel10");
say(0, "#delloadout arcangel11");
say(0, "#delloadout arcangel12");
say(0, "#endblock");

say(0, "#block half");
say(0, "#spawnpack halfpack 1513.08 1440.31 445 | * * COINS 200>#call matte");
say(0, "#endblock");

say(0, "#block matte");
say(0, "#loadout arcangel13 CLASS Ranger EXP 374000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel14 CLASS Fighter EXP 374000 battleaxe 1");
say(0, "#loadout arcangel15 CLASS Fighter EXP 374000 rapier 1");
say(0, "#spawn soul archangel12 arcangel13 7 1513.08 1440.31 445");
say(0, "#deathmsg archangel12 follow the steps up ");
say(0, "#spawn sloth archangel13 arcangel14 7 1513.08 1440.31 445>#call bree");
say(0, "#spawn sloth archangel14 arcangel15 7 1513.08 1440.31 445");
say(0, "#delloadout arcangel13");
say(0, "#delloadout arcangel14");
say(0, "#delloadout arcangel15");
say(0, "#endblock");

say(0, "#block bree");
say(0, "#spawnpack breepack 1538.85 1437.55 446 | * * COINS 200>#call spree");
say(0, "#endblock");

say(0, "#block spree");
say(0, "#loadout arcangel16 CLASS Ranger EXP 394000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel17 CLASS Fighter EXP 394000 battleaxe 1");
say(0, "#loadout arcangel18 CLASS Fighter EXP 394000 rapier 1");
say(0, "#spawn soul archangel15 arcangel16 7 1538.85 1437.55 446");
say(0, "#deathmsg archangel15 follow the steps up ");
say(0, "#spawn sloth archangel16 arcangel17 7 1538.85 1437.55 446>#call broth");
say(0, "#spawn sloth archangel17 arcangel18 7 1538.85 1437.55 446");
say(0, "#delloadout arcangel16");
say(0, "#delloadout arcangel17");
say(0, "#delloadout arcangel18");
say(0, "#endblock");

say(0, "#block broth");
say(0, "#spawnpack brothpack 1595.85 1437.52 447 | * * COINS 200>#call vrey");
say(0, "#endblock");

say(0, "#block vrey");
say(0, "#loadout arcangel19 CLASS Ranger EXP 414000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel20 CLASS Fighter EXP 414000 battleaxe 1");
say(0, "#loadout arcangel21 CLASS Fighter EXP 414000 rapier 1");
say(0, "#spawn soul archangel18 arcangel19 7 1595.85 1437.52 449");
say(0, "#deathmsg archangel18 follow the steps up ");
say(0, "#spawn sloth archangel19 arcangel20 7 1595.85 1437.52 447>#call qrey");
say(0, "#spawn sloth archangel20 arcangel21 7 1595.85 1437.52 447");
say(0, "#delloadout arcangel19");
say(0, "#delloadout arcangel20");
say(0, "#delloadout arcangel21");
say(0, "#endblock");

say(0, "#block qrey");
say(0, "#spawnpack qreypack 1595.85 1437.52 450 | * * COINS 200>#call time");
say(0, "#endblock");

say(0, "#block time");
say(0, "#loadout arcangel22 CLASS Ranger EXP 434000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel23 CLASS Fighter EXP 434000 battleaxe 1");
say(0, "#loadout arcangel24 CLASS Fighter EXP 434000 rapier 1");
say(0, "#spawn soul archangel21 arcangel22 7 1595.85 1437.52 449");
say(0, "#deathmsg archangel21 follow the steps up ");
say(0, "#spawn sloth archangel22 arcangel23 7 1595.85 1437.52 449>#call xray");
say(0, "#spawn sloth archangel23 arcangel24 7 1595.85 1437.52 449");
say(0, "#delloadout arcangel22");
say(0, "#delloadout arcangel23");
say(0, "#delloadout arcangel24");
say(0, "#endblock");

say(0, "#block xray");
say(0, "#spawnpack xraypack 1595.85 1437.52 452 | * * COINS 200>#call lips");
say(0, "#endblock");

say(0, "#block lips");
say(0, "#loadout arcangel25 CLASS Ranger EXP 454000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel26 CLASS Fighter EXP 454000 battleaxe 1");
say(0, "#loadout arcangel27 CLASS Fighter EXP 454000 rapier 1");
say(0, "#spawn soul archangel24 arcangel25 7 1595.85 1437.52 451");
say(0, "#deathmsg archangel24 look above doorway for next pack ");
say(0, "#spawn sloth archangel25 arcangel26 7 1595.85 1437.52 451>#call frey");
say(0, "#spawn sloth archangel26 arcangel27 7 1595.85 1437.52 451");
say(0, "#delloadout arcangel25");
say(0, "#delloadout arcangel26");
say(0, "#delloadout arcangel27");
say(0, "#endblock");

say(0, "#block frey");
say(0, "#spawnpack freypack 1669.51 1431.41 451 | * * COINS 200>#call gatey");
say(0, "#endblock");

say(0, "#block gatey");
say(0, "#loadout arcangel28 CLASS Ranger EXP 474000 Compositebow 1 Sheafarrow 25 Rapier 1");
say(0, "#loadout arcangel29 CLASS Fighter EXP 474000 battleaxe 1");
say(0, "#loadout arcangel30 CLASS Fighter EXP 474000 rapier 1");
say(0, "#spawn soul archangel27 arcangel28 7 1676.22 1431.37 452>#call othello");
say(0, "#deathmsg archangel27 #zone Now prepare to die!! Our Master is Inside the Castle");
say(0, "#spawn sloth archangel28 arcangel29 7 1676.22 1431.37 452");
say(0, "#spawn sloth archangel29 arcangel30 7 1676.22 1431.37 452");
say(0, "#delloadout arcangel28");
say(0, "#delloadout arcangel29");
say(0, "#delloadout arcangel30");
say(0, "#endblock");

say(0, "#block othello");
say(0, "#spawnpack dragonpack 1711.2 1431.65 452.5 | * * EXP 10>#call dragon");
say(0, "#endblock");

say(0, "#block dragon");
say(0, "#spawndis doorb door 1678 1434 452");
say(0, "#loadout King CLASS Fighter EXP 600000 DragonBlade 1 Diamond 2 dragonscale 3");
say(0, "#spawn king Dragon King 1 1711.2 1431.65 452.5>#call Prizes");
say(0, "#deathmsg Dragon #zone I Have been defeated by Masterful Warriors my Treasure is yours!!");
say(0, "#delloadout master");
say(0, "#endblock");

say(0, "#block prizes");
say(0, "#deldis door");
say(0, "#spawnpack prize1 1714.16 1431.6 453.25 |* * COINS 200000");
say(0, "#spawnpack prize2 1704.65 1426.72 452 |* * COINS 200000");
say(0, "#spawnpack prize3 1705.1 1436.91 452 |* * questcredit 5");
say(0, "#spawnpack prize4 1712.49 1418.4 443.75 |* * questcredit 5");
say(0, "#spawnpack prize5 1701.08 1428.31 444.125 |* * emerald 4");
say(0, "#spawnpack prize6 1714.93 1445.19 460.75 |* * emerald 4");
say(0, "#spawnpack prize7 1694.97 1436.73 472.437 |* * keldrinite 1");
say(0, "#spawnpack prize8 1702.83 1431.62 473.062 |* * keldrinite 1");
say(0, "#spawnpack prize9 1703.17 1438.73 443.687 |* * knightshield 1");
say(0, "#spawnpack prize10 1694.22 1431.73 461.25 |* * knightshield 1");
say(0, "#spawnpack prize11 1713.86 1447.7 443 |* * dragonscale 4");
say(0, "#spawnpack prize12 1694.9 1417.08 466 |* * dragonscale 4");
say(0, "#call ghost");
say(0, "#endblock");

}

function cleanup()
{
say(0, "#clearallblocks confirm");
say(0, "#deldis 1");
say(0, "#deldis 2");
say(0, "#deldis 3");
say(0, "#deldis 4");
say(0, "#deldis 5");
say(0, "#deldis 6");
say(0, "#deldis 7");
say(0, "#deldis 8");
say(0, "#deldis 9");
say(0, "#deldis 10");
say(0, "#deldis 11");
say(0, "#deldis 12");
say(0, "#deldis 13");
say(0, "#deldis 14");
say(0, "#deldis 15");
say(0, "#deldis 16");
say(0, "#deldis 17");
say(0, "#deldis 18");
say(0, "#deldis 19");
say(0, "#deldis 20");
say(0, "#deldis 21");
say(0, "#deldis 22");
say(0, "#deldis 23");
say(0, "#deldis 24");
say(0, "#deldis 25");
say(0, "#deldis 26");
say(0, "#deldis 27");
say(0, "#deldis 28");
say(0, "#deldis 29");
say(0, "#deldis 30");
say(0, "#deldis 31");
say(0, "#deldis 32");
say(0, "#deldis 33");
say(0, "#deldis 34");
say(0, "#deldis 35");
say(0, "#deldis 36");
say(0, "#deldis 37");
say(0, "#deldis 38");
say(0, "#deldis 39");
say(0, "#deldis 40");
say(0, "#deldis 41");
say(0, "#deldis 42");
say(0, "#deldis 43");
say(0, "#deldis 44");
say(0, "#deldis 45");
say(0, "#deldis 46");
say(0, "#deldis 47");
say(0, "#deldis 48");
say(0, "#deldis 49");
say(0, "#deldis 50");
say(0, "#deldis 51");
say(0, "#deldis 52");
say(0, "#deldis 53");
say(0, "#deldis 54");
say(0, "#deldis 55");
say(0, "#deldis 56");
say(0, "#deldis 57");
say(0, "#deldis 58");
say(0, "#deldis 59");
say(0, "#deldis 60");
say(0, "#deldis 61");
say(0, "#deldis 62");
say(0, "#deldis 63");
say(0, "#deldis 64");
say(0, "#deldis 65");
say(0, "#deldis 66");
say(0, "#deldis 67");
say(0, "#deldis 68");
say(0, "#deldis 69");
say(0, "#deldis 70");
say(0, "#deldis 71");
say(0, "#deldis 72");
say(0, "#deldis 73");
say(0, "#deldis 74");
say(0, "#deldis 75");
say(0, "#deldis 76");
say(0, "#deldis 77");
say(0, "#deldis 78");
say(0, "#deldis 79");
say(0, "#deldis 80");
say(0, "#deldis 81");
say(0, "#deldis 82");
say(0, "#deldis 83");
say(0, "#deldis 84");
say(0, "#deldis 85");
say(0, "#deldis 86");
say(0, "#deldis 87");
say(0, "#deldis 88");
say(0, "#deldis 89");
say(0, "#deldis 100");
say(0, "#deldis 101");
say(0, "#deldis 102");
say(0, "#deldis 103");
say(0, "#deldis 104");
say(0, "#deldis 105");
say(0, "#deldis 106");
say(0, "#deldis 107");
say(0, "#deldis 108");
say(0, "#deldis 109");
say(0, "#deldis 110");
say(0, "#deldis 111");
say(0, "#deldis 112");
say(0, "#deldis 113");
say(0, "#deldis 114");
say(0, "#deldis 115");
say(0, "#deldis 116");
say(0, "#deldis 117");
say(0, "#deldis 118");
say(0, "#deldis 119");
say(0, "#deldis 120");
say(0, "#deldis 121");
}
« Last Edit: December 31, 1969 06:00 pm CST by Othello »

Othello

  • Goblin Pup
  • *
  • Posts: 12
  • Reputation: +0/-0
(No subject)
« Reply #5 on: November 7, 2004 06:45 pm CST »
This is a sky arena, kinda lame but was when I was Learning.

function start()
{
say(0, "#block startquest");
say(0, "#spawndis base6 f1 -1850 -575 500");
say(0, "#spawndis lrock6 f2 -1677.2 -563.006 529.999");
say(0, "#spawndis lrock6 f3 -1677.89 -566.169 529.999");
say(0, "#spawndis lrock6 f4 -1678.44 -569.22 529.999");
say(0, "#spawndis lrock6 f5 -1677.41 -572.14 529.999");
say(0, "#spawndis lrock6 f7 -1678.42 -574.964 529.999");
say(0, "#spawndis lrock6 f8 -1679.42 -577.737 529.999");
say(0, "#spawndis lrock6 f9 -1679.24 -581.142 529.999");
say(0, "#spawndis lrock6 f10 -1678.24 -585.224 529.999");
say(0, "#spawndis lrock6 f11 -1677.79 -588.524 529.999");
say(0, "#spawndis lrock6 f12 -1675.98 -563.768 534.75");
say(0, "#spawndis lrock6 f13 -1676.74 -567.033 534.742");
say(0, "#spawndis lrock6 f14 -1677.81 -570.123 534.945");
say(0, "#spawndis lrock6 f15 -1676.53 -572.888 534.897");
say(0, "#spawndis lrock6 f16 -1677.31 -575.642 534.823");
say(0, "#spawndis lrock6 f17 -1677.86 -578.921 534.452");
say(0, "#spawndis lrock6 f18 -1678.27 -582.499 534.641");
say(0, "#spawndis lrock6 f19 -1676.59 -585.248 534.833");
say(0, "#spawndis lrock6 f20 -2001.15 -570.503 543.999");
say(0, "#spawndis lrock6 f21 -2002.19 -573.385 543.999");
say(0, "#spawndis lrock6 f22 -2001.07 -575.877 543.999");
say(0, "#spawndis lrock6 f23 -2002.07 -579.141 543.999");
say(0, "#spawndis lrock6 f24 -2000.34 -577.265 548.829");
say(0, "#spawndis lrock6 f25 -2000.17 -572.365 548.998");
say(0, "#spawndis outpost f26 -1884.06 -572.228 563.999");
say(0, "#spawndis lrock6 f27 -1882.9 -570.104 563.999");
say(0, "#spawndis lrock6 f28 -1883.35 -573.478 563.999");
say(0, "#spawndis lrock6 f29 -1827.99 -573.674 563.999");
say(0, "#spawndis lrock6 f30 -1828.24 -570.701 563.999");
say(0, "#spawndis tank14 f31 -1813.26 -553.257 563.999");
say(0, "#spawndis lrock4 f32 -1850.71 -568.294 563.999");
say(0, "#spawndis lrock2 f33 -1868.6 -590.787 563.999");
say(0, "#spawndis lrock3 f34 -1877.18 -550.612 563.999");
say(0, "#spawndis lrock1 f35 -1840.32 -555.664 563.999");
say(0, "#spawndis lrock1 f36 -1861.89 -581.925 563.999");
say(0, "#spawndis lrock5 f37 -1837.18 -583.724 563.999");
say(0, "#loadout 1 CLASS RANGER EXP 10000000");
say(0, "#spawn brigand Arena 1 0 -2238.12 -463.315 55.4209");
say(0, "#spawn brigand goodbye 1 0 -1811.83 -558.113 587.998");
say(0, "#freeze arena");
say(0, "#freeze goodbye");
say(0, "#call entry ^victimName,");
say(0, "#endblock");

say(0, "#block entry");
say(0, "#onhear Arena 10 true all \"hi\" >#say 500 Coins %1 For ENTRY to Skyarena!!!!! ");
say(0, "#onhear Arena 10 true all \"entry\" >#teleport2 %1 goodbye");
say(0, "#onhear goodbye 10 true all \"exit\" >#teleport2 %1 arena");
say(0, "#endblock");

say (0, "#block stella");
say (0, "#loadout stella CLASS Mage EXP 1000000 COINS 20000 LCK 25 Castingblade 1 Dragonscale 1");
say (0, "#spawn gohort Stella_Blue stella 7");
say (0, "#fw Stella_Blue #global Bring it on!");
say (0, "#deathmsg Stella_Blue Nooo you forked me over!");
say (0, "#endblock");

say (0, "#block darklord");
say (0, "#loadout darklord CLASS Paladin EXP 500000 COINS 10000 LCK 10 RLongSword 1 Diamond 1");
say (0, "#spawn sloth darkslord darklord 7");
say (0, "#fw darklord #global Bring it on!");
say (0, "#deathmsg darklord Nooo you forked me over!");
say (0, "#endblock");

say (0, "#call startquest");
}

function Stop()
{
say(0, "#deldis f1");
say(0, "#deldis f2");
say(0, "#deldis f3");
say(0, "#deldis f4");
say(0, "#deldis f5");
say(0, "#deldis f7");
say(0, "#deldis f8");
say(0, "#deldis f9");
say(0, "#deldis f10");
say(0, "#deldis f11");
say(0, "#deldis f12");
say(0, "#deldis f13");
say(0, "#deldis f14");
say(0, "#deldis f15");
say(0, "#deldis f16");
say(0, "#deldis f17");
say(0, "#deldis f18");
say(0, "#deldis f19");
say(0, "#deldis f20");
say(0, "#deldis f21");
say(0, "#deldis f22");
say(0, "#deldis f23");
say(0, "#deldis f24");
say(0, "#deldis f25");
say(0, "#deldis f26");
say(0, "#deldis f27");
say(0, "#deldis f28");
say(0, "#deldis f29");
say(0, "#deldis f30");
say(0, "#deldis f31");
say(0, "#deldis f32");
say(0, "#deldis f33");
say(0, "#deldis f34");
say(0, "#deldis f35");
say(0, "#deldis f36");
say(0, "#deldis f37");
say(0, "#clearallblocks confirm");
say(0, "#clearonhear arena");
say(0, "#clearonhear goodbye");
say(0, "#kill arena");
say(0, "#kill goodbye");
}
« Last Edit: December 31, 1969 06:00 pm CST by Othello »

Hollywood

  • Orb Member
  • Elvin Legion
  • ***
  • Posts: 418
  • Reputation: +0/-0
(No subject)
« Reply #6 on: November 7, 2004 07:51 pm CST »
Admins don't have the #if command. Thanks for them though.
« Last Edit: December 31, 1969 06:00 pm CST by Hollywood »

Othello

  • Goblin Pup
  • *
  • Posts: 12
  • Reputation: +0/-0
(No subject)
« Reply #7 on: November 7, 2004 08:25 pm CST »
The first 2 have #if's last couple dont. I was always admin lvl 5 so I forgot about not having #if available.
« Last Edit: December 31, 1969 06:00 pm CST by Othello »

Sinister

  • Uber Menace
  • *******
  • Posts: 1,125
  • Reputation: +0/-0
    • http://www.stormpages.com/snowmann69
(No subject)
« Reply #8 on: November 7, 2004 08:29 pm CST »
I got em posted on my site....thanks for supplying them.  If you have more, post em so they can be preserved.

http://www.stormpages.com/snowmann69
« Last Edit: December 31, 1969 06:00 pm CST by Sinister »

villman420

  • Minotaur Rager
  • ******
  • Posts: 752
  • Reputation: +5/-2
(No subject)
« Reply #9 on: November 7, 2004 10:15 pm CST »
you think those will work on tvt rpg?
« Last Edit: December 31, 1969 06:00 pm CST by villman420 »

UnderGod

  • Centurian Lord
  • ********
  • Posts: 2,691
  • Reputation: +0/-0
(No subject)
« Reply #10 on: November 8, 2004 05:29 am CST »
In base TRPG #if is level 3 and up.

It was the same on this server untill I completely took control of Particle and made him do some funny things in a practical joke.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"

Othello

  • Goblin Pup
  • *
  • Posts: 12
  • Reputation: +0/-0
(No subject)
« Reply #11 on: November 8, 2004 08:19 am CST »
Hey Undergod didnt you play on Binkers as well? I remember the name.
#if is a powerful command and if you dont trust your admins can be abused. I remember a script going around in my Time that used #if to make themselves admin 8.
« Last Edit: December 31, 1969 06:00 pm CST by Othello »

UnderGod

  • Centurian Lord
  • ********
  • Posts: 2,691
  • Reputation: +0/-0
(No subject)
« Reply #12 on: November 8, 2004 09:16 am CST »
Yes I played on B&N. Twas a long time ago. I think that was one of the servers I was a real asshole on, not sure.

I love #if from an admin standpoint, because if you know what you are doing, you could change the entire way the server operates to stop a certain exploit.
« Last Edit: December 31, 1969 06:00 pm CST by UnderGod »
"The right man in the wrong place can make all the difference in the world"

Deathrain

  • Gnoll Fighter
  • **
  • Posts: 52
  • Reputation: +0/-0
(No subject)
« Reply #13 on: November 8, 2004 02:33 pm CST »
what exactly does #if do? lol
« Last Edit: December 31, 1969 06:00 pm CST by Deathrain »

Othello

  • Goblin Pup
  • *
  • Posts: 12
  • Reputation: +0/-0
(No subject)
« Reply #14 on: November 8, 2004 10:42 pm CST »
Death if we told you we would have to kill you.

Yeah Undergod I think you afk mined 90% of the Time if I remember right. BTW I was named Fahr on that server a female priest.
« Last Edit: December 31, 1969 06:00 pm CST by Othello »