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Yeah.. I hate TRPG code. I always feel like im doing the same thing over and over when scripting stuff, so I'm more of a code theorist. aka im lazy and can't stick with one project =/
Quote from: "-eViL-"i'd just make it so you can't drop coins in general, trade only. make it so you do like #tradecoins <player> <amount> and have it display or otherwise to say #finishtradecoins yes, just to confirm the trade. No packs dropped.The above method would work, would take some effort to code/impliment, but would work.Very good idea, I'll start working on that sometime this weekend. Screw createpack at all, if I keep it a #trade system where you can specify an ammount and player, it will stop the duping of all items. Thanks for the great ideas guys.
i'd just make it so you can't drop coins in general, trade only. make it so you do like #tradecoins <player> <amount> and have it display or otherwise to say #finishtradecoins yes, just to confirm the trade. No packs dropped.The above method would work, would take some effort to code/impliment, but would work.
Quote from: "GStricto"Quote from: "-eViL-"i'd just make it so you can't drop coins in general, trade only. make it so you do like #tradecoins <player> <amount> and have it display or otherwise to say #finishtradecoins yes, just to confirm the trade. No packs dropped.The above method would work, would take some effort to code/impliment, but would work.Very good idea, I'll start working on that sometime this weekend. Screw createpack at all, if I keep it a #trade system where you can specify an ammount and player, it will stop the duping of all items. Thanks for the great ideas guys.no problemo, now give the credit.
Gnight.... Gstricto is obviously picking on you because he is a dirty racist.