Author Topic: Changing music  (Read 3213 times)

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Vi

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Changing music
« on: June 7, 2005 07:05 pm CDT »
Every time I replace the .wav files in the RPG folder the game crashes. I wanted to replace KeldrinTown.wav with some other music. Does anyone know how to do this, and keep the game from crashing?
« Last Edit: December 31, 1969 06:00 pm CST by Vi »
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Lidge Farkley

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« Reply #1 on: June 8, 2005 09:03 pm CDT »
it should not crash... I don't think...

is this on the server end or the client end?
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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Lidge Farkley

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« Reply #2 on: June 8, 2005 09:05 pm CDT »
...You might need to edit the numeric length of the files in the map .mis file... OR you may need to make sure your wave files are the same quality as the one tribes uses... or you might need more ram to load up that extra sound.  I don't rightly know... doh!
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
Lend your heart unto the divine mineral TOPAZ;
from which our reverent hearts and minds sprang.
Also Known As:  Alcoholic 007
My Page of tribes Tools and Helpful "FAQ" Stuff

Vi

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« Reply #3 on: June 9, 2005 02:23 am CDT »
It's client. The wave files are the same quality. How do you change the numeric length of the files? By editing the rpgmap5.mis ?
In rpgmap5.mis theres a line like this:
instant SimGroup "Zones" {
      instant SimGroup "PROTECTED Keldrin Town" {
      instant SimGroup "MUSIC KeldrinTown.wav 55";
      instant SimGroup "MUSIC keldrinmusic2.wav 28";
      instant SimGroup "ENTERSOUND object_harp.wav";
« Last Edit: December 31, 1969 06:00 pm CST by Vi »
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Vi

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« Reply #4 on: June 9, 2005 02:28 am CDT »
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« Last Edit: December 31, 1969 06:00 pm CST by Vi »
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12Stones

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« Reply #5 on: June 28, 2005 02:45 pm CDT »
You'll have to either edit the length of the new music you are trying to put in, or change the length values in the tribes code.  If the music you are putting in is longer, the music will overlap because the timer is going to tell tribes to play the sound again even though it's still already playing, most likely causing a crash.
« Last Edit: December 31, 1969 06:00 pm CST by 12Stones »

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mmm so many different types of music, so little time.

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Taurik

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« Reply #6 on: June 28, 2005 08:53 pm CDT »
Hmm. My replacement music overlaps and it has never crashed
« Last Edit: December 31, 1969 06:00 pm CST by Taurik »



Vi

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« Reply #7 on: June 29, 2005 07:46 am CDT »
Quote from: "12Stones"
change the length values in the tribes code.


I don't suppose you could tell me how?
« Last Edit: December 31, 1969 06:00 pm CST by Vi »
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