I was trying to recreate the experience per level count to reflect the system on particles, but it didn't work out as i expected. I borrowed the MR script and tried setting the level lower to begin to climb, and started the base exp at 100, but the ingame results were different. level 1 tnl was 120ish and then it increased very exponentially afterwards. by level 30 it was over a million tnl.
every code that i try to change is scrap...