A nice addition would be a deeper explanation of the house system for the Guildmaster. Many noobs are tricked by higher levels into joining a house because they do not understand what a house is. Many other noobs join just because he's there. At least some join because they think of Harry Potter and want to join House Gryffindor.
Even just a warning would help.
GuildMaster tells you, "By joining a house you may be freely attacked by players from opposing houses, at any level, in any non-Town zone."
This addition would probably bring about a reduction of low rl players joining houses. This would essentially eliminate any source of Rank Points for players in houses because the only players who join houses are the players who don't fear being killed for their rank points. Since there are no additional rank points being earned, the system should be modified or removed.
The only players who can gain rankpoints are gods, who can't gain them from other gods, and are forced to prey upon low RLs who join the system unknowingly. I also preyed upon the weak, over 180 noobs fell victim to my powerful sword. I did not enjoy killing them, but the bonus from Rank Points was too nice to pass up.
I wouldn't like to see the rank point system removed, it is quite useful, but modified to be more practical. Perhaps give a rank point bonus to players in houses when they remort.