Author Topic: Infinity: The Quest For Earth  (Read 4873 times)

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KoRo

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Infinity: The Quest For Earth
« on: February 20, 2007 04:11 am CST »
...will kick the crap out of any other space game. Looks like it'll be even better than EVE.

http://http://www.fl-tw.com/Infinity/index.php

Just look and see what it has to offer:

# Open ended gameplay: unlike many other games, Infinity does not force you to play in any specific way. The game is race-less, class-less and skill-less. You can play as a merchant, trade, mine asteroids or minerals on planets, explore the galaxy, do scientific research, create your own industrial corporation.. or, if you are more into action, play as a space pirate.. at your own risk.

# Persistent universe: infinity is a massively, multiplayer online game. The universe is persistent. When you are not playing online, the game does not stop. Other players continue to play, the universe evolves, and new things are always happening.

# Procedural universe: procedural programming is a technique to let the computer generate the game universe on-the-fly, in real-time on request, rather than manually building everything. Because of this, the generated universe can be absolutely huge. In Infinity, billions of worlds, most of them never explored by any player, are awaiting the adventurous soul.

# Seamless engine: Infinity's engine features a completely seamless experience. You can fly in space and land on planets.. without any loading times or unnatural transitions.

# Planet landing: you are not restricted as to where you can land. Explore every square centimeter of your home planet! On planets you can see the flora and fauna, find oceans, hills, mountains, cities, and a lot of other details.

# Newtonian physics: rigid body physics are used to simulate the game objects. However, the newtonian space flight will be controlled by a computer, which will simplify the navigation. The amount of inertia is automatically adjusted. It will be very easy to travel in space, land on a planet, or dock to a station in manual mode.

# Astrophysics:
Unlike most other games, Infinity respects the relative scales and distances one could find in space. Realistic orbits are used, and planets move in real-time. Many systems have multiple suns, with a complete hierarchy of celestial bodies orbiting around each other. You will find moons and asteroids in orbit of larger planets, themselves orbiting the sun(s).


Seriously, if you're in to this sort of thing, check it out. The devs are very open to suggestion in terms of content and gameplay, so they wont be ignoring their fanbase, which has already grown to tens of thousands of people.
« Last Edit: December 31, 1969 06:00 pm CST by KoRo »

Particle

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« Reply #1 on: February 20, 2007 03:50 pm CST »
The first couple of bullets I read made me think "gee, this sounds like every other space game I've ever played" but later on I became impressed.  I'll have to give it a try.
« Last Edit: December 31, 1969 06:00 pm CST by Particle »
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Kyrie

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« Reply #2 on: February 20, 2007 05:46 pm CST »
Pretty cool. I'll add it to the other games I'm keeping an eye on, like Spore, which I'm highly anticipating.
« Last Edit: December 31, 1969 06:00 pm CST by Kyrie »







villman420

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« Reply #3 on: February 20, 2007 07:05 pm CST »
seems like its been taking forever for spore to come out. spore will ruin peoples live like WoW does now
« Last Edit: December 31, 1969 06:00 pm CST by villman420 »

IceCube

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Re: Infinity: The Quest For Earth
« Reply #4 on: February 20, 2007 09:48 pm CST »
Quote from: "KoRo"
...will kick the crap out of any other space game. Looks like it'll be even better than EVE.

http://http://www.fl-tw.com/Infinity/index.php

Just look and see what it has to offer:

# Open ended gameplay: unlike many other games, Infinity does not force you to play in any specific way. The game is race-less, class-less and skill-less. You can play as a merchant, trade, mine asteroids or minerals on planets, explore the galaxy, do scientific research, create your own industrial corporation.. or, if you are more into action, play as a space pirate.. at your own risk.

# Persistent universe: infinity is a massively, multiplayer online game. The universe is persistent. When you are not playing online, the game does not stop. Other players continue to play, the universe evolves, and new things are always happening.

# Procedural universe: procedural programming is a technique to let the computer generate the game universe on-the-fly, in real-time on request, rather than manually building everything. Because of this, the generated universe can be absolutely huge. In Infinity, billions of worlds, most of them never explored by any player, are awaiting the adventurous soul.

# Seamless engine: Infinity's engine features a completely seamless experience. You can fly in space and land on planets.. without any loading times or unnatural transitions.

# Planet landing: you are not restricted as to where you can land. Explore every square centimeter of your home planet! On planets you can see the flora and fauna, find oceans, hills, mountains, cities, and a lot of other details.

# Newtonian physics: rigid body physics are used to simulate the game objects. However, the newtonian space flight will be controlled by a computer, which will simplify the navigation. The amount of inertia is automatically adjusted. It will be very easy to travel in space, land on a planet, or dock to a station in manual mode.

# Astrophysics:
Unlike most other games, Infinity respects the relative scales and distances one could find in space. Realistic orbits are used, and planets move in real-time. Many systems have multiple suns, with a complete hierarchy of celestial bodies orbiting around each other. You will find moons and asteroids in orbit of larger planets, themselves orbiting the sun(s).


Seriously, if you're in to this sort of thing, check it out. The devs are very open to suggestion in terms of content and gameplay, so they wont be ignoring their fanbase, which has already grown to tens of thousands of people.




your a faggot and you need to shut up
« Last Edit: December 31, 1969 06:00 pm CST by IceCube »
let my fingers do the walking
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Lidge Farkley

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« Reply #5 on: February 20, 2007 11:34 pm CST »
"# Procedural universe: procedural programming is a technique to let the computer generate the game universe on-the-fly, in real-time on request, rather than manually building everything. Because of this, the generated universe can be absolutely huge. In Infinity, billions of worlds, most of them never explored by any player, are awaiting the adventurous soul. "

Sounds lonely.
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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KoRo

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« Reply #6 on: February 21, 2007 12:39 am CST »
Which makes for some nice long-term exploration missions. And I was the same way, with regards to what Particle said. But the Procedural Universe thing looks very interesting nontheless.

I'm also interested in the seamless space-to-planet engine. I've only seen 2 or 3 other games that do that, but even they weren't as realistic as this sounds like it will be.
« Last Edit: December 31, 1969 06:00 pm CST by KoRo »

Vorter_X_

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« Reply #7 on: February 21, 2007 09:59 am CST »
We need to get a battleship! Pack it with PCRPG Punks and settle on a planet! See how we do in a real life situation!
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

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« Reply #8 on: February 21, 2007 11:56 am CST »
Quote from: "Vorter_X_"
We need to get a battleship! Pack it with PCRPG Punks and settle on a planet! See how we do in a real life situation!


Omg the Donner Party all over again.
« Last Edit: December 31, 1969 06:00 pm CST by RedneckNoob »





Record number of Star Wars references in a single day: 94
Record number of Star Trek references in a single day: 62

Das Weib war der zweite Fehlgriff Gottes.  -Friedrich Nietzsche

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« Reply #9 on: February 21, 2007 05:39 pm CST »
Nah.. see.. we'll just kill and eat the people we don't like first...
..oh wait.. hmm.. nevermind.

I'll bring a machete!
« Last Edit: December 31, 1969 06:00 pm CST by Lidge Farkley »
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KoRo

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« Reply #10 on: February 21, 2007 10:51 pm CST »
I think the rest of the Infinity universe would get fed up with all our malarkey and kill us LONG before we ever make it to a planet...
« Last Edit: December 31, 1969 06:00 pm CST by KoRo »

Vorter_X_

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« Reply #11 on: February 21, 2007 11:16 pm CST »
Or we would pwn them all...And become sith!
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

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« Reply #12 on: February 22, 2007 12:29 am CST »
Quote from: "Vorter_X_"
Or we would pwn them all...And become sith!


I say we own them all, and then become dark side Jedi.

(Very slight difference that only a Star Wars nerd would understand.)
« Last Edit: December 31, 1969 06:00 pm CST by RedneckNoob »





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Das Weib war der zweite Fehlgriff Gottes.  -Friedrich Nietzsche

Vorter_X_

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« Reply #13 on: February 22, 2007 11:49 am CST »
Okay even better! I'll be the dark lord and you be the lowly jedi...
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

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« Reply #14 on: February 22, 2007 03:56 pm CST »
Quote from: "Vorter_X_"
Okay even better! I'll be the dark lord and you be the lowly jedi...


Nice try.  When I gain enough power, I will kill you and take your place.  MWUAHAHA.
« Last Edit: December 31, 1969 06:00 pm CST by RedneckNoob »





Record number of Star Wars references in a single day: 94
Record number of Star Trek references in a single day: 62

Das Weib war der zweite Fehlgriff Gottes.  -Friedrich Nietzsche