...will kick the crap out of any other space game. Looks like it'll be even better than EVE.
http://http://www.fl-tw.com/Infinity/index.phpJust look and see what it has to offer:
# Open ended gameplay: unlike many other games, Infinity does not force you to play in any specific way. The game is race-less, class-less and skill-less. You can play as a merchant, trade, mine asteroids or minerals on planets, explore the galaxy, do scientific research, create your own industrial corporation.. or, if you are more into action, play as a space pirate.. at your own risk.
# Persistent universe: infinity is a massively, multiplayer online game. The universe is persistent. When you are not playing online, the game does not stop. Other players continue to play, the universe evolves, and new things are always happening.
# Procedural universe: procedural programming is a technique to let the computer generate the game universe on-the-fly, in real-time on request, rather than manually building everything. Because of this, the generated universe can be absolutely huge. In Infinity, billions of worlds, most of them never explored by any player, are awaiting the adventurous soul.
# Seamless engine: Infinity's engine features a completely seamless experience. You can fly in space and land on planets.. without any loading times or unnatural transitions.
# Planet landing: you are not restricted as to where you can land. Explore every square centimeter of your home planet! On planets you can see the flora and fauna, find oceans, hills, mountains, cities, and a lot of other details.
# Newtonian physics: rigid body physics are used to simulate the game objects. However, the newtonian space flight will be controlled by a computer, which will simplify the navigation. The amount of inertia is automatically adjusted. It will be very easy to travel in space, land on a planet, or dock to a station in manual mode.
# Astrophysics: Unlike most other games, Infinity respects the relative scales and distances one could find in space. Realistic orbits are used, and planets move in real-time. Many systems have multiple suns, with a complete hierarchy of celestial bodies orbiting around each other. You will find moons and asteroids in orbit of larger planets, themselves orbiting the sun(s).
Seriously, if you're in to this sort of thing, check it out. The devs are very open to suggestion in terms of content and gameplay, so they wont be ignoring their fanbase, which has already grown to tens of thousands of people.