lol, here is my latest add on to Ultra Renegade =).
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
function Cheats::Main(%Opt)
{
if(%Opt == 1)
{
//Chain Sparks
newObject("CheatVolume1", SimVolume, "Cheats\\Cheat1.vol");
//Red Mines, Orange Turrets
newObject("CheatVolume2", SimVolume, "Cheats\\Cheat2.vol");
//Flashing Rings Around Jetting Players
newObject("CheatVolume3", SimVolume, "Cheats\\Cheat3.vol");
echo("--> Cheat Volumes Loaded.");
}
else if(%Opt == 0)
{
flushTextureCache();
if(isObject("CheatVolume1"))
deleteObject("cheatVolume1");
if(isObject("CheatVolume2"))
deleteObject("cheatVolume2");
if(isObject("CheatVolume3"))
deleteObject("cheatVolume3");
deleteObject("EntitiesVolume");
newObject("EntitiesVolume", SimVolume, "Entities.vol");
echo("--> Cheat Volumes UnLoaded.");
}
}
Event::Attach(eventConnected,"schedule(\"Cheats::Main(1);\",1);");
Event::Attach(eventConnectionAccepted, "Cheats::Main(0);");
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
lol, anyone know what it is =P. that code will work (but u need the cheat volumes from me =D) and ozzy, thats actually pointed towards u, with that code, u can change what ANYTHING in tribes looks like. you just have to edit the right stuff, create the volumes, and add them to the list.