i am in the middle of creating a new map... in what file do i set the spawn points for certain enemies?
and also how do i make it so i can make new merchants???
i have the weapons down and stuff except for like amulets and health regenerating things...
if someone would like to help with this please give any info about this stuff...
talk with me on msn some time, i can show you.
just for a brief explanation in case you can't find me- ** rpgmap5.mis **
* spawn points
instant SimGroup "SpawnPoints" {
instant Marker ".4 1 2 20 50 16" {
dataBlock = "PathMarker";
name = "mine thief";
position = "-1765 -1137 277.125";
rotation = "0 0 0";
};
* merchant
instant SimGroup "merchant2" {
instant Marker "ethren merchant cheap" {
dataBlock = "PathMarker";
name = "";
position = "-2438.75 -2291.25 56.7922";
rotation = "0 -0 -2.87822";
};
instant SimGroup "NAME merchant";
instant SimGroup "RACE MaleHuman";
instant SimGroup "ITEMS CLASS Ranger LVL 2 LCK 0 Dagger 1";
instant SimGroup "SHOP 1 24 25 26 27 28 38 43 44 59 60 69 70 76 77 131";
};
the SHOP thing determines what the guy has for sale, so you have to build a list of items and say what the guy will sell.
for the rings and stuff, i will have to show you that on msn.... too much to put in this little box.