Author Topic: New Map  (Read 4122 times)

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Vorter_X_

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New Map
« on: April 20, 2003 02:16 am CDT »
i am in the middle of creating a new map... in what file do i set the spawn points for certain enemies?

and also how do i make it so i can make new merchants???

i have the weapons down and stuff except for like amulets and health regenerating things...

if someone would like to help with this please give any info about this stuff...

oh and Draak im gonna use ur Tower and call it the "Highlands" ok???

this new map will have about 7 new dungeons im up to 4 so far and about 6 new towns including a town that if you step on the ground around it you slowly burn to death because of the heat... as is it is in a desert and is surrounded by cacti

new map name is just gonna be Keldrenia

so ya please put any info and also if someone could tell me how to put in new phantomtrees cus i went into the editor and all the phantomtrees disappeared including the ones that were already there... i couldnt even create them... so ya help plz
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

Jason_Xero

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« Reply #1 on: April 20, 2003 02:18 am CDT »
Hmm... yeah ok... I think this thread needs to be moved to "Assistance"
« Last Edit: December 31, 1969 06:00 pm CST by Jason_Xero »
Gotta love SBC with their 6Mbps tier for 45$
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Vorter_X_

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« Reply #2 on: April 20, 2003 02:21 am CDT »
no it doesnt this is not assistance this is if anyone wants to help me... its info not assistance i know how to map just need help in 2 areas
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

Seasomeor

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« Reply #3 on: April 20, 2003 02:51 am CDT »
I'd put it in the assistance :P
« Last Edit: December 31, 1969 06:00 pm CST by Seasomeor »
shaft left and right....
Do not ASSUME, it makes an '@ss' out of 'u' and 'me'
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Vorter_X_

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« Reply #4 on: April 20, 2003 02:53 am CDT »
oh shut up...

/me pulls out whip

*CRACK*

unsavory woman BE GOOD

lol
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

eViL

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Re: New Map
« Reply #5 on: April 20, 2003 08:08 am CDT »
Quote from: "VorterX, aka The Noob"
i am in the middle of creating a new map... in what file do i set the spawn points for certain enemies?

and also how do i make it so i can make new merchants???

i have the weapons down and stuff except for like amulets and health regenerating things...

if someone would like to help with this please give any info about this stuff...


talk with me on msn some time, i can show you.

just for a brief explanation in case you can't find me- ** rpgmap5.mis **

* spawn points
   instant SimGroup "SpawnPoints" {
      instant Marker ".4 1 2 20 50 16" {
         dataBlock = "PathMarker";
         name = "mine thief";
         position = "-1765 -1137 277.125";
         rotation = "0 0 0";
      };

* merchant
      instant SimGroup "merchant2" {
         instant Marker "ethren merchant cheap" {
            dataBlock = "PathMarker";
            name = "";
            position = "-2438.75 -2291.25 56.7922";
            rotation = "0 -0 -2.87822";
         };
         instant SimGroup "NAME merchant";
         instant SimGroup "RACE MaleHuman";
         instant SimGroup "ITEMS CLASS Ranger LVL 2 LCK 0 Dagger 1";
         instant SimGroup "SHOP 1 24 25 26 27 28 38 43 44 59 60 69 70 76 77 131";
      };

the SHOP thing determines what the guy has for sale, so you have to build a list of items and say what the guy will sell.

for the rings and stuff, i will have to show you that on msn.... too much to put in this little box.
« Last Edit: December 31, 1969 06:00 pm CST by eViL »
Quote from: "LastWish || NextWish"
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« Reply #6 on: April 20, 2003 12:59 pm CDT »
If you don't know how to set merchants, and set spawn points.. then you don't know how too map.   :P
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

Dirk

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« Reply #7 on: April 20, 2003 01:03 pm CDT »
Quote from: "Vorter_X_"
just need help in 2 areas


Yes help, as in assistance.  They're synonyms for a reason...
« Last Edit: December 31, 1969 06:00 pm CST by Dirk »

Vorter_X_

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« Reply #8 on: April 20, 2003 05:29 pm CDT »
=P the thread was mainly for ideas as in why it is in general not assistance, i know how to map and everything... hell im almost done with 6 zones just need to set the bot spawns i have loadouts and what they look like and everything
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

Silvanoshei

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« Reply #9 on: April 20, 2003 05:52 pm CDT »
Quote from: "Newbie"
If you don't know how to set merchants, and set spawn points.. then you don't know how too map.   :P
« Last Edit: December 31, 1969 06:00 pm CST by Silvanoshei »

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Vorter_X_

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« Reply #10 on: April 20, 2003 06:03 pm CDT »
=P i know how to map the merchants dont have anything to do with the tribes editor
« Last Edit: December 31, 1969 06:00 pm CST by Vorter_X_ »

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« Reply #11 on: April 20, 2003 07:21 pm CDT »
lol, merchants and spawn points have everything too do with map editing..

If you had a map with neither of these you couldn't

-Buy items
-Withdraw/Deposit
-Fight bots (Well, they wouldn't respawn)
-Transport to zones
-Spawn in Keldrin

*edit* Excuse me Evil, merchants and spawnpoints have to do WITH the map..
« Last Edit: April 20, 2003 07:34 pm CDT by Newbie »

eViL

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« Reply #12 on: April 20, 2003 07:22 pm CDT »
Quote from: "Newbie"
lol, merchants and spawn points have everything too do with map editing..


too bad merchants have absolutely NOTHING to do with mapping.  unless you count the spawning of a bot as mapping... but that is more mod than map.
« Last Edit: December 31, 1969 06:00 pm CST by eViL »
Quote from: "LastWish || NextWish"
eViL, you were probably the coolest but most misunderstood person in this community.. maybe the rest will find out how cool of a person you are some day, and don't get too mad at the people who dont understand you.. its their loss in the end.

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« Reply #13 on: April 20, 2003 07:41 pm CDT »
Quote from: "eViL"
unless you count the spawning of a bot as mapping... but that is more mod than map.


Are you saying that creating spawn points for bots, is the same as making your own mod..?
« Last Edit: December 31, 1969 06:00 pm CST by Newbie »

eViL

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« Reply #14 on: April 20, 2003 07:46 pm CDT »
no, i am saying that the actual bot creation is part of making the mod... ai.cs.  the spawn point is mapping but the actual bot spawning is not.
« Last Edit: December 31, 1969 06:00 pm CST by eViL »
Quote from: "LastWish || NextWish"
eViL, you were probably the coolest but most misunderstood person in this community.. maybe the rest will find out how cool of a person you are some day, and don't get too mad at the people who dont understand you.. its their loss in the end.