Well the problem is that I haven't observed an increase in player/admin activity that would lead to an increase in crashes. When we, or at least I, say "server crash", I'm just talking about the Tribes Server, not the hardware server.
If we assume players aren't doing anything more than they would under normal play instances on the "old" server, then we're left with admin actions leading to it. I haven't changed my admin actions, I don't think Hubba and Corona have, either (because I haven't actually seen them on very much). That leaves Arf, who I can't speak for, and Tokath, who I somewhat can. Tokath is running the same scripts he was running for the last several weeks of the old server. It was laggy, at times, when increased numbers of players were on, but didn't crash more often than once every day or two (and often, we'd go several without a crash). Tokath hasn't changed his scripts, though I believe that Corona is reducing his script load temporarily to see if that will help decrease the crashes. So again, that basically leaves Arf who will have to speak for himself. Maybe he's running increased load scripts that are leading to these crashes.
I'm not complaining or criticizing any of this, so don't take it that way, I'm just trying to eliminate possible causes for what appears to be an increase in, let's call them, server restarts.