zones and pking abilities based off this
<0: Ghost
0-99: Normal, classic RL names
100: Transient
101-200: Titan
201-400: Avatar
401-600: Elite Avatar
601-800: Demigod
801-1000: Elite Demigod
1000+: Ascended One
the game should have brackets so that new players will want to get involved more
example,
<0: Ghost
0-99: Normal, classic RL names -bracket
100: Transient - fits with titan i guess
101-200: Titan - bracket
201-400: Avatar - bracket - a few zones just for themselves,
and their house pking abilities only fall within their bracket, they can not attack people out of bracket, so people who are rl 201-400 only401-600: Elite Avatar - bracket
601-800: Demigod - bracket
801-1000: Elite Demigod - bracket
1000+: Ascended One - hkleajhajha
maybe a bracket for players rl 50 and lower
maybe this could be divided up a different way, but i think ive got the point across, the idea is to make the brackets challenging but not impossible for someone to pk. as is now it is impossible for any new player to get decent at the game without mass AFKing (which is arguable what makes the server slow and boring) till they are god+
this will promote people joining a house, create a bit of fun drama and interest, and make the game more of a challenge.
it is no fun attempting to pk a person who is 300 remorts above you, it's probably impossible, even if you are a superior dueler and can dodge the majority of their attacks, you might hit them 8 to 1 times but the 1 time they connect you are lck'd out. (this is not an exagerated example, i have had these kinds of duels before, i have even done this 3v1, technically dominating the duel but still losing because the opposing characters are so much higher than me in rl)
if you put back in a viable option for low rl ppl to get active in a house they will make their own groups of friends and play - as is the only groups of friends on the server are the ones that consist of the dominant players who have been playing for the last 2 years. in fact over the years i have only ever played trpg when i have had a group of friends to play with, whether its 5 or 6 guys from tribes arena, or my whole team from shifter (we ran dark realm if anyone remembers that server) and i am sure many other people have had the same experience, like clan orb.
a few more zones wouldn't hurt either, i like the idea of the well but because i am just higher than rl 30 i have never got to use it and very rarely see anyone in it, maybe if you make the rl cap for it 100 it will be a good alternative to the uberzone.
i think dividing pk brackets and zones by the god class name changes would get some new interest going.
i have at least 7 people who i play base with that like trpg but have no interest in playing because they think the idea of grinding constantly vs a group of players that has been doing the same thing for the past 3 years is pointless, and id have to agree. i am sure many other people feel the same way, i know on
www.tribalwar.com there are lots of people who feel this way too.
y would i want to grind when i could do it easier in EVE or WOW
the thing that attracts people to trpg is that is it is TRIBES based. it;s not competing vs wow or guildwars or whatever the average basement dweller plays these days, it's supposed to let you do things that those games cant.
cutting off dueling and house drama is like taking 90% of the fun out of the game for the majority who play.
it's lame just trying to set up all the scripts i need just to be able to play normally all because i had some rp from wayyy back when
the biggest point here is that the server is not required to clear characters at all, in fact this should eliminate that need forever
i am so smart