Author Topic: So can't make zones without tokath?  (Read 2318 times)

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Master

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So can't make zones without tokath?
« on: November 13, 2011 05:43 am CST »
to make zones.. why he need?

Tokath is dead?

Arf

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Re: So can't make zones without tokath?
« Reply #1 on: November 14, 2011 04:48 pm CST »
Tokath was not just a bot,  He was a Admin toon that belonged to Cody.  Anyone can make a tokath bot if you have the script , a toon with admin access and the knowledge to program it within the pcrpg framework.

I have made zones, and I am not tokath...  most of my zones are designed as questys.

anymore questions?
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The Goal is not so important as the journey that takes you there....

Master

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Re: So can't make zones without tokath?
« Reply #2 on: November 15, 2011 02:38 am CST »
Thx Arf!

when the pcrpg can have new zones..? hehe
« Last Edit: November 15, 2011 09:17 am CST by Master »

rjm003

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Re: So can't make zones without tokath?
« Reply #3 on: November 15, 2011 01:21 pm CST »
I think pcrpg or trpg in general is going to need a little more than just new zones to revive it.

Arf

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Re: So can't make zones without tokath?
« Reply #4 on: November 15, 2011 04:53 pm CST »
True,  depth in the game is a necessity nowadays.  I have been enamoured with the Elder Scrolls series as they are extremely complex in plot but simple in game mechanics,  same with Fallout,  I am currently enjoying Fallout 3 and have been for some time. 

It is hard for PCRPG to compete with that kind of corporate programming power.

and yet I still log on late at night and run naked with the Gohorts lol

I just cant seem to let go...
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B2

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Re: So can't make zones without tokath?
« Reply #5 on: November 18, 2011 06:01 pm CST »
lol

Toby

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Re: So can't make zones without tokath?
« Reply #6 on: February 24, 2012 03:39 pm CST »
I still have parts of Surebot that I'm working on :)