Author Topic: XeFunk.cs  (Read 3876 times)

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Toby

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XeFunk.cs
« on: March 11, 2013 03:09 pm CDT »
Anyone got a working copy of xefunk.cs they are willing to send me. Mine keeps running syntax errors.

KoRo

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Re: XeFunk.cs
« Reply #1 on: March 12, 2013 01:19 am CDT »
I might. I know I used to have it. It's been so long that I've completely forgotten how to navigate the Tribes directory though. Would it be in config?

KoRo

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Re: XeFunk.cs
« Reply #2 on: March 12, 2013 01:27 am CDT »
oh nm. I have cdfunk.cs

B2

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Re: XeFunk.cs
« Reply #3 on: March 15, 2013 07:55 pm CDT »
I don't even know what that is lol.

Toby

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Re: XeFunk.cs
« Reply #4 on: March 16, 2013 10:39 am CDT »
Holy wow am I the only one who uses that script lol

Anyone want to take a gander at it and see if they can find the syntax error?

B2

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Re: XeFunk.cs
« Reply #5 on: March 17, 2013 02:52 am CDT »
Sure.

bungle

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Re: XeFunk.cs
« Reply #6 on: March 17, 2013 10:49 pm CDT »
I'm not sure what XeFunk.cs is but post it. I'll see if I can help you.
"If you dont like it, go play kirby air ride."

rjm003

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Re: XeFunk.cs
« Reply #7 on: March 22, 2013 03:53 pm CDT »
Xefunk is probably xenos's script. But yeah if you post the script somewhere it would be easier to find the problem. Try http://pastebin.com/

Toby

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Re: XeFunk.cs
« Reply #8 on: May 18, 2013 11:36 am CDT »